Merge remote-tracking branch 'origin/master' into Menu

# Conflicts:
#	src/Engine/Rendering/Texture.cpp
#	src/Game/Game.cpp
This commit is contained in:
Tleety
2016-02-11 14:43:30 +01:00
106 changed files with 4052 additions and 940 deletions
+1 -2
View File
@@ -22,7 +22,7 @@
class RenderSystem : public ImpureSystem
{
public:
RenderSystem(World* world, EventBroker* eventBrokerer, const IRenderer* renderer, RenderFrame* renderFrame, Octree<EntityAABB>* frustumCullOctree);
RenderSystem(SystemParams params, const IRenderer* renderer, RenderFrame* renderFrame, Octree<EntityAABB>* frustumCullOctree);
~RenderSystem();
virtual void Update(double dt) override;
@@ -31,7 +31,6 @@ private:
const IRenderer* m_Renderer;
RenderFrame* m_RenderFrame;
Camera* m_Camera;
World* m_World;
EntityWrapper m_CurrentCamera = EntityWrapper::Invalid;
EntityWrapper m_LocalPlayer = EntityWrapper::Invalid;
Octree<EntityAABB>* m_Octree;