Changed CapturePointSystem in light of new enums in the components and a teamcomponent. Half the tests are currently working

This commit is contained in:
verysecrethero
2016-01-19 15:31:15 +01:00
parent 4c1a49a8a4
commit f197993beb
17 changed files with 190 additions and 189 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
#include "Systems/SpawnerSystem.h"
#include "Systems/PlayerSpawnSystem.h"
#include "Core/EntityFileWriter.h"
#include "Game/CapturePointSystem.h"
#include "Game/Systems/CapturePointSystem.h"
Game::Game(int argc, char* argv[])
{