Changed CapturePointSystem in light of new enums in the components and a teamcomponent. Half the tests are currently working

This commit is contained in:
verysecrethero
2016-01-19 15:31:15 +01:00
parent 4c1a49a8a4
commit f197993beb
17 changed files with 190 additions and 189 deletions
+2 -2
View File
@@ -11,7 +11,6 @@
#include "Core/EKeyDown.h"
#include "Core/EntityFile.h"
#include "Core/SystemPipeline.h"
#include "PlayerSystem.h"
#include "Core/EntityFilePreprocessor.h"
#include "Core/EntityFileParser.h"
@@ -58,9 +57,10 @@ private:
EventBroker* m_EventBroker;
World* m_World;
SystemPipeline* m_SystemPipeline;
EntityID m_PlayerID, m_PlayerID2, m_CapturePointID, m_CapturePointID2, m_CapturePointID3;
EntityID m_RedTeamPlayer, m_BlueTeamPlayer, m_CapturePointID, m_CapturePointID2, m_CapturePointID3;
int m_RunTestNumber;
bool phase1Success = false, phase2Success = false, phase3Success = false, phase4Success = false;
int m_RedTeam, m_BlueTeam;
};
#endif