Changed CapturePointSystem in light of new enums in the components and a teamcomponent. Half the tests are currently working
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@@ -3,7 +3,7 @@ using boost::unit_test_framework::test_suite;
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using boost::unit_test_framework::test_case;
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#include "HealthSystemTest.h"
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#include "Game/HealthSystem.h"
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#include "Game/Systems/HealthSystem.h"
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BOOST_AUTO_TEST_SUITE(HealthSystemSuite)
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@@ -52,7 +52,6 @@ GameHealthSystemTest::GameHealthSystemTest()
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// Create system pipeline
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m_SystemPipeline = new SystemPipeline(m_EventBroker);
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m_SystemPipeline->AddSystem<PlayerSystem>(0);
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m_SystemPipeline->AddSystem<HealthSystem>(0);
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//The Test
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