Changed CapturePointSystem in light of new enums in the components and a teamcomponent. Half the tests are currently working
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@@ -14,8 +14,6 @@
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#include "Core/EKeyDown.h"
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#include "Core/EntityFile.h"
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#include "Core/SystemPipeline.h"
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#include "RaptorCopterSystem.h"
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#include "PlayerSystem.h"
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#include "Editor/EditorSystem.h"
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class GameHealthSystemTest
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