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@@ -21,72 +21,11 @@ bool isFirstLower(const ChildInfo& first, const ChildInfo& second)
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}
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Octree::Octree(const AABB& octTreeBounds, int subDivisions)
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: m_Root(new Child(octTreeBounds, subDivisions, m_StaticObjects, m_DynamicObjects))
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, m_UpdatedOnce(false)
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{ }
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Octree::~Octree()
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namespace OctSpace
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{
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delete m_Root;
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}
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void Octree::AddDynamicObject(const AABB& box)
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{
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m_Root->AddDynamicObject(box);
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m_DynamicObjects.push_back(box);
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}
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void Octree::AddStaticObject(const AABB& box)
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{
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m_Root->AddStaticObject(box);
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m_StaticObjects.push_back(box);
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}
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void Octree::BoxesInSameRegion(const AABB& box, std::vector<AABB>& outBoxes)
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{
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falsifyObjectChecks();
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m_Root->BoxesInSameRegion(box, outBoxes);
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}
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void Octree::ClearObjects()
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{
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m_StaticObjects.clear();
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m_DynamicObjects.clear();
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m_Root->ClearObjects();
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}
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void Octree::ClearDynamicObjects()
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{
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m_DynamicObjects.clear();
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m_Root->ClearDynamicObjects();
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}
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bool Octree::RayCollides(const Ray& ray, Output& data)
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{
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falsifyObjectChecks();
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data.CollideDistance = -1;
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return m_Root->RayCollides(ray, data);
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}
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bool Octree::BoxCollides(const AABB& boxToTest, AABB& outBoxIntersected)
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{
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falsifyObjectChecks();
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return m_Root->BoxCollides(boxToTest, outBoxIntersected);
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}
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void Octree::falsifyObjectChecks()
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{
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for (auto& obj : m_StaticObjects) {
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obj.Checked = false;
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}
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for (auto& obj : m_DynamicObjects) {
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obj.Checked = false;
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}
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}
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Octree::Child::Child(const AABB& octTreeBounds,
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int subDivisions,
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Child::Child(const AABB& octTreeBounds,
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int subDivisions,
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std::vector<ContainedObject>& staticObjects,
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std::vector<ContainedObject>& dynamicObjects)
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: m_Box(octTreeBounds)
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@@ -135,7 +74,7 @@ Octree::Child::Child(const AABB& octTreeBounds,
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}
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}
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Octree::Child::~Child()
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Child::~Child()
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{
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for (Child*& c : m_Children) {
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if (c != nullptr) {
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@@ -145,7 +84,7 @@ Octree::Child::~Child()
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}
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}
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bool Octree::Child::BoxCollides(const AABB& boxToTest, AABB& outBoxIntersected) const
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bool Child::BoxCollides(const AABB& boxToTest, AABB& outBoxIntersected) const
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{
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if (hasChildren()) {
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for (int i : childIndicesContainingBox(boxToTest)) {
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@@ -155,7 +94,7 @@ bool Octree::Child::BoxCollides(const AABB& boxToTest, AABB& outBoxIntersected)
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} else {
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for (int i : m_StaticObjIndices) {
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if (!m_StaticObjectsRef[i].Checked) {
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const AABB& objBox = m_StaticObjectsRef[i].Box;
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const AABB& objBox = *m_StaticObjectsRef[i].Box;
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if (Collision::AABBVsAABB(boxToTest, objBox)) {
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outBoxIntersected = objBox;
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return true;
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@@ -165,7 +104,7 @@ bool Octree::Child::BoxCollides(const AABB& boxToTest, AABB& outBoxIntersected)
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}
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for (int i : m_DynamicObjIndices) {
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if (!m_DynamicObjectsRef[i].Checked) {
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const AABB& objBox = m_DynamicObjectsRef[i].Box;
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const AABB& objBox = *m_DynamicObjectsRef[i].Box;
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if (!Collision::IsSameBoxProbably(boxToTest, objBox) &&
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Collision::AABBVsAABB(boxToTest, objBox)) {
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outBoxIntersected = objBox;
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@@ -178,7 +117,7 @@ bool Octree::Child::BoxCollides(const AABB& boxToTest, AABB& outBoxIntersected)
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return false;
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}
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bool Octree::Child::RayCollides(const Ray& ray, Output& data) const
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bool Child::RayCollides(const Ray& ray, OctSpace::Output& data) const
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{
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//If the node AABB is missed, everything it contains is missed.
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if (Collision::RayAABBIntr(ray, m_Box)) {
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@@ -205,7 +144,7 @@ bool Octree::Child::RayCollides(const Ray& ray, Output& data) const
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float dist;
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//If we haven't tested against this object before, and the ray hits.
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if (!m_StaticObjectsRef[i].Checked &&
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Collision::RayVsAABB(ray, m_StaticObjectsRef[i].Box, dist)) {
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Collision::RayVsAABB(ray, *m_StaticObjectsRef[i].Box, dist)) {
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minDist = std::min(dist, minDist);
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intersected = true;
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}
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@@ -215,7 +154,7 @@ bool Octree::Child::RayCollides(const Ray& ray, Output& data) const
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float dist;
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//If we haven't tested against this object before, and the ray hits.
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if (!m_DynamicObjectsRef[i].Checked &&
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Collision::RayVsAABB(ray, m_DynamicObjectsRef[i].Box, dist)) {
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Collision::RayVsAABB(ray, *m_DynamicObjectsRef[i].Box, dist)) {
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minDist = std::min(dist, minDist);
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intersected = true;
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}
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@@ -230,7 +169,7 @@ bool Octree::Child::RayCollides(const Ray& ray, Output& data) const
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}
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void Octree::Child::AddDynamicObject(const AABB& box)
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void Child::AddDynamicObject(const AABB& box)
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{
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if (hasChildren()) {
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for (auto i : childIndicesContainingBox(box)) {
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@@ -242,7 +181,7 @@ void Octree::Child::AddDynamicObject(const AABB& box)
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}
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}
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void Octree::Child::AddStaticObject(const AABB& box)
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void Child::AddStaticObject(const AABB& box)
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{
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if (hasChildren()) {
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for (auto i : childIndicesContainingBox(box)) {
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@@ -254,41 +193,7 @@ void Octree::Child::AddStaticObject(const AABB& box)
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}
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}
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void Octree::Child::BoxesInSameRegion(const AABB& box, std::vector<AABB>& outBoxes) const
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{
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if (hasChildren()) {
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for (auto i : childIndicesContainingBox(box)) {
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m_Children[i]->BoxesInSameRegion(box, outBoxes);
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}
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} else {
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size_t startIndex = outBoxes.size();
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int numDuplicates = 0;
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outBoxes.resize(outBoxes.size() + m_StaticObjIndices.size() + m_DynamicObjIndices.size());
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for (size_t i = 0; i < m_StaticObjIndices.size(); ++i){
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ContainedObject& obj = m_StaticObjectsRef[m_StaticObjIndices[i]];
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if (obj.Checked) {
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++numDuplicates;
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} else {
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obj.Checked = true;
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outBoxes[startIndex + i - numDuplicates] = obj.Box;
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}
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}
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for (size_t i = 0; i < m_DynamicObjIndices.size(); ++i) {
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ContainedObject& obj = m_DynamicObjectsRef[m_DynamicObjIndices[i]];
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if (obj.Checked) {
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++numDuplicates;
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} else {
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obj.Checked = true;
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outBoxes[startIndex + i - numDuplicates] = obj.Box;
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}
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}
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for (size_t i = 0; i < numDuplicates; ++i) {
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outBoxes.pop_back();
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}
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}
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}
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void Octree::Child::ClearObjects()
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void Child::ClearObjects()
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{
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if (hasChildren()) {
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for (Child*& c : m_Children) {
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@@ -300,11 +205,11 @@ void Octree::Child::ClearObjects()
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}
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}
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void Octree::Child::ClearDynamicObjects()
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void Child::ClearDynamicObjects()
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{
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if (hasChildren()) {
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for (Child*& c : m_Children) {
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c->ClearObjects();
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c->ClearDynamicObjects();
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}
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} else {
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m_DynamicObjIndices.clear();
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@@ -323,13 +228,13 @@ void Octree::Child::ClearDynamicObjects()
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// x : - - - - + + + +
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// y : - - + + - - + +
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// z : - + - + - + - +
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int Octree::Child::childIndexContainingPoint(const glm::vec3& point) const
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int Child::childIndexContainingPoint(const glm::vec3& point) const
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{
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const glm::vec3& c = m_Box.Origin();
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return (1 << 2) * (point.x >= c.x) | (1 << 1) * (point.y >= c.y) | (point.z >= c.z);
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}
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std::vector<int> Octree::Child::childIndicesContainingBox(const AABB& box) const
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std::vector<int> Child::childIndicesContainingBox(const AABB& box) const
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{
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int minInd = childIndexContainingPoint(box.MinCorner());
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int maxInd = childIndexContainingPoint(box.MaxCorner());
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@@ -352,9 +257,13 @@ std::vector<int> Octree::Child::childIndicesContainingBox(const AABB& box) const
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//the dimensions they are responsible for (which octant).
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bits.flip();
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//At this point the bits necessarily have exactly one bit set.
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//Check the same bit in the minInd as the one set in bits.
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int setOrUnset = (bits.to_ulong() & minInd);
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for (int c = 0; c < 8; ++c) {
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//If the child index have the same bit set as the bits, add box to it.
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if (bits.to_ulong() & c) {
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//Check the same bit in the child index as the one set in bits.
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//Enter here if both c and minInd have the bit set, or if neither have it set.
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//I.e, if they are on the same side (+ or -) in the dimension marked by the bit in bits.
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if (!((bits.to_ulong() & c) ^ setOrUnset)) {
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ret.push_back(c);
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}
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}
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@@ -367,7 +276,9 @@ std::vector<int> Octree::Child::childIndicesContainingBox(const AABB& box) const
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}
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}
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inline bool Octree::Child::hasChildren() const
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inline bool Child::hasChildren() const
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{
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return m_Children[0] != nullptr;
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}
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}
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