Fixed CapturePointSystem

This commit is contained in:
verysecrethero
2016-02-23 11:52:30 +01:00
parent bcc42a8cb7
commit f1d78ae790
2 changed files with 5 additions and 5 deletions
@@ -386,7 +386,7 @@ bool AssaultWeaponBehaviour::shoot(double damage)
// Check for friendly fire
if ((ComponentInfo::EnumType)victim["Team"]["Team"] == (ComponentInfo::EnumType)m_Player["Team"]["Team"]) {
return false;
damage = 1;
}
// Deal damage!