Merge remote-tracking branch 'origin/master' into PerfectSoundForRelease

This commit is contained in:
stiffly
2016-03-13 14:56:00 +01:00
81 changed files with 5734 additions and 31575 deletions
+16 -16
View File
@@ -120,7 +120,7 @@ void SoundManager::updateEmitters(double dt)
if (!m_World->ValidEntity(m_World->GetParent(it->first))) {
return;
}
glm::vec3 nextPos = Transform::AbsolutePosition(m_World, it->first);
glm::vec3 nextPos = TransformSystem::AbsolutePosition(m_World, it->first);
// Calculate velocity
glm::vec3 velocity = glm::vec3(nextPos - previousPos) / (float)dt;
setSourcePos(it->second->ALsource, nextPos);
@@ -130,8 +130,8 @@ void SoundManager::updateEmitters(double dt)
setSoundProperties(it->second, &emitter);
// Path changed
if (it->second->SoundResource->Path() != (std::string)emitter["FilePath"]) {
it->second->SoundResource = ResourceManager::Load<Sound>((std::string)emitter["FilePath"]);
if (it->second->SoundResource->Path() != (const std::string&)emitter["FilePath"]) {
it->second->SoundResource = ResourceManager::Load<Sound>((const std::string&)emitter["FilePath"]);
if (it->second->SoundResource->Buffer() != 0) {
playSound(it->second);
}
@@ -154,11 +154,11 @@ void SoundManager::updateListener(double dt)
if (listener.IsChildOf(m_LocalPlayer) || listener == m_LocalPlayer) {
glm::vec3 previousPos;
alGetListener3f(AL_POSITION, &previousPos.x, &previousPos.y, &previousPos.z); // Get previous pos
glm::vec3 nextPos = Transform::AbsolutePosition(listener); // Get next (current) pos
glm::vec3 nextPos = TransformSystem::AbsolutePosition(listener); // Get next (current) pos
glm::vec3 velocity = glm::vec3(nextPos - previousPos) / (float)dt; // Calculate velocity
setListenerPos(nextPos);
setListenerVel(velocity);
setListenerOri(glm::eulerAngles(Transform::AbsoluteOrientation(listener)));
setListenerOri(glm::eulerAngles(TransformSystem::AbsoluteOrientation(listener)));
break;
}
}
@@ -239,14 +239,14 @@ bool SoundManager::OnPlaySoundOnPosition(const Events::PlaySoundOnPosition & e)
Source* source = createSource(e.FilePath);
auto emitterID = m_World->CreateEntity();
auto transform = m_World->AttachComponent(emitterID, "Transform");
(glm::vec3&)transform["Position"] = e.Position;
transform["Position"] = e.Position;
auto emitter = m_World->AttachComponent(emitterID, "SoundEmitter");
(float&)(double)emitter["Gain"] = e.Gain;
(float&)(double)emitter["Pitch"] = e.Pitch;
(bool&)emitter["Loop"] = e.Loop;
(float&)(double)emitter["MaxDistance"] = e.MaxDistance;
(float&)(double)emitter["RollOffFactor"] = e.RollOffFactor;
(float&)(double)emitter["ReferenceDistance"] = e.ReferenceDistance;
emitter["Gain"] = e.Gain;
emitter["Pitch"] = e.Pitch;
emitter["Loop"] = e.Loop;
emitter["MaxDistance"] = e.MaxDistance;
emitter["RollOffFactor"] = e.RollOffFactor;
emitter["ReferenceDistance"] = e.ReferenceDistance;
source->Type = SoundType::SFX;
m_Sources[emitterID] = source;
playSound(source);
@@ -280,8 +280,8 @@ bool SoundManager::OnPlayBackgroundMusic(const Events::PlayBackgroundMusic & e)
}
auto emitterChild = m_World->CreateEntity((*it).EntityID);
auto emitter = m_World->AttachComponent(emitterChild, "SoundEmitter");
(bool&)emitter["Loop"] = true;
(std::string&)emitter["FilePath"] = e.FilePath;
emitter["Loop"] = true;
emitter["FilePath"] = e.FilePath;
m_World->AttachComponent(emitterChild, "Transform");
Source* source = createSource(e.FilePath);
source->Type = SoundType::BGM;
@@ -302,8 +302,8 @@ bool SoundManager::OnPlayAnnouncerVoice(const Events::PlayAnonuncerVoice& e)
}
auto emitterChild = m_World->CreateEntity((*it).EntityID);
auto emitter = m_World->AttachComponent(emitterChild, "SoundEmitter");
(bool&)emitter["Loop"] = false;
(std::string&)emitter["FilePath"] = e.FilePath;
emitter["Loop"] = false;
emitter["FilePath"] = e.FilePath;
m_World->AttachComponent(emitterChild, "Transform");
Source* source = createSource(e.FilePath);
source->Type = SoundType::Announcer;