Fixed client movement.

This commit is contained in:
Jocke
2015-12-10 14:14:36 +01:00
parent 663aca2641
commit f377d9ba70
4 changed files with 234 additions and 196 deletions
+2 -1
View File
@@ -27,7 +27,7 @@ public:
void Close();
private:
void ReadFromServer();
void SendToServer();
void SendSnapshotToServer();
int Receive(char* data, size_t length);
int CreateMessage(MessageType type, std::string message, char* data);
@@ -60,6 +60,7 @@ private:
// Use to check if we should send disconnect message
// if game is turned of by closing window.
bool m_WasStarted = false;
IsWASDKeyDown m_IsWASDKeyDown;
// Events
EventBroker* m_EventBroker;