Explosion effects should get a proper sized AABB.

This commit is contained in:
William Moberg
2016-02-10 15:00:13 +01:00
parent 86f4ff0b3c
commit f3a76eb13e
3 changed files with 34 additions and 9 deletions
+1
View File
@@ -80,6 +80,7 @@ bool AABBVsAABB(const AABB& a, const AABB& b, glm::vec3& minimumTranslation);
// Calculates an absolute AABB from an entity AABB component
boost::optional<EntityAABB> EntityAbsoluteAABB(EntityWrapper& entity);
boost::optional<EntityAABB> AbsoluteAABBExplosionEffect(EntityWrapper& entity);
}