fixed for real now?
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@@ -8,6 +8,7 @@
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</c:BlendAdditive>
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<c:Model>
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<Resource>Models/Characters/Defender/FirstPersonDefenderBlue.mesh</Resource>
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<Shadow>false</Shadow>
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</c:Model>
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<c:Transform/>
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</Components>
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@@ -86,7 +87,7 @@
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<BoneName>R_Ammo_Joint</BoneName>
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</c:BoneAttachment>
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<c:Transform>
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<Position X="0.109812573" Y="-0.0832190216" Z="-0.373473197"/>
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<Position X="0.109812573" Y="-0.0832190216" Z="-0.373473227"/>
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<Orientation X="0.00118373742" Y="0.077411525" Z="0.00458352407"/>
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<Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/>
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</c:Transform>
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@@ -183,9 +184,10 @@
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<c:Model>
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<GlowIntensity>1.5</GlowIntensity>
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<Resource>Models/Weapons/Blue/SecondaryWeaponBlue.mesh</Resource>
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<Shadow>false</Shadow>
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</c:Model>
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<c:Transform>
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<Position X="0.18578662" Y="-0.216220587" Z="-0.382728696"/>
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<Position X="0.18578662" Y="-0.216220587" Z="-0.382728726"/>
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<Orientation X="0.010279973" Y="-0.00312555139" Z="0.0428142436"/>
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</c:Transform>
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</Components>
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@@ -204,10 +206,19 @@
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<Entity name="Muzzle">
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<Components>
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<c:Transform>
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<Position X="0.196999997" Y="-0.116999999" Z="-0.668634355"/>
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<Position X="0.192775041" Y="-0.117133088" Z="-0.647809923"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="WeaponMuzzleRay">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/RaySideArmBlue.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="WeaponMuzzleFlash">
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<Components>
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<c:Spawner>
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@@ -219,17 +230,6 @@
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</Components>
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<Children/>
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</Entity>
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<Entity name="WeaponMuzzleRay">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/RaySideArmBlue.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.155000001"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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