fixed for real now?

This commit is contained in:
viktorljung
2016-03-14 00:28:30 +01:00
parent 5207248a49
commit f5343251c5
8 changed files with 274 additions and 28 deletions
@@ -5,6 +5,7 @@
<c:Lifetime> <c:Lifetime>
<Lifetime>0.079999998211860657</Lifetime> <Lifetime>0.079999998211860657</Lifetime>
</c:Lifetime> </c:Lifetime>
<c:NetworkComponent/>
<c:Transform/> <c:Transform/>
</Components> </Components>
@@ -5,6 +5,7 @@
<c:Lifetime> <c:Lifetime>
<Lifetime>0.079999998211860657</Lifetime> <Lifetime>0.079999998211860657</Lifetime>
</c:Lifetime> </c:Lifetime>
<c:NetworkComponent/>
<c:Transform/> <c:Transform/>
</Components> </Components>
@@ -8,6 +8,7 @@
<c:Fade> <c:Fade>
<FadeTime>0.080000000000000002</FadeTime> <FadeTime>0.080000000000000002</FadeTime>
</c:Fade> </c:Fade>
<c:NetworkComponent/>
<c:Transform/> <c:Transform/>
</Components> </Components>
@@ -9,16 +9,37 @@
</Components> </Components>
<Children> <Children>
<Entity name="WeaponMuzzle"> <Entity name="Muzzle">
<Components> <Components>
<c:Spawner>
<EntityFile>Schema/Entities/RayBlue.xml</EntityFile>
</c:Spawner>
<c:Transform> <c:Transform>
<Position X="0.0123999491" Y="0.102453232" Z="-0.273824364"/> <Position X="-0.0169804785" Y="-0.0188358482" Z="-0.222064406"/>
</c:Transform> </c:Transform>
</Components> </Components>
<Children/> <Children>
<Entity name="WeaponMuzzleRay">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/RaySideArmBlue.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0" Y="0.125075191" Z="-0.206788138"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="WeaponMuzzleFlash">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/MuzzleFlashSideArmBlue.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.0240342002" Y="0.116005458" Z="-0.0419839472"/>
<Scale X="0.5" Y="0.5" Z="0.5"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity> </Entity>
</Children> </Children>
@@ -32,7 +32,7 @@
<EntityFile>Schema/Entities/MuzzleFlashBlue.xml</EntityFile> <EntityFile>Schema/Entities/MuzzleFlashBlue.xml</EntityFile>
</c:Spawner> </c:Spawner>
<c:Transform> <c:Transform>
<Position X="0.000221854658" Y="-0.000376355601" Z="0"/> <Position X="-8.41593719e-05" Y="-0.000816107844" Z="0.0612007342"/>
</c:Transform> </c:Transform>
</Components> </Components>
<Children/> <Children/>
@@ -21,7 +21,7 @@
<Entity name="Muzzle"> <Entity name="Muzzle">
<Components> <Components>
<c:Transform> <c:Transform>
<Position X="0.137428522" Y="-0.145251781" Z="-0.590083241"/> <Position X="-0.0100463303" Y="0.0624945536" Z="-0.372351319"/>
</c:Transform> </c:Transform>
</Components> </Components>
<Children> <Children>
@@ -31,7 +31,7 @@
<EntityFile>Schema/Entities/RayDefenderBlue.xml</EntityFile> <EntityFile>Schema/Entities/RayDefenderBlue.xml</EntityFile>
</c:Spawner> </c:Spawner>
<c:Transform> <c:Transform>
<Position X="0.0180841181" Y="0.0252480619" Z="-0.663679719"/> <Position X="0.0180841181" Y="0.0252480619" Z="-0.551815569"/>
</c:Transform> </c:Transform>
</Components> </Components>
<Children/> <Children/>
@@ -46,7 +46,231 @@
<Scale X="1.5" Y="1.5" Z="1"/> <Scale X="1.5" Y="1.5" Z="1"/>
</c:Transform> </c:Transform>
</Components> </Components>
<Children/> <Children>
<Entity name="MuzzleFlashFire">
<Components>
<c:Lifetime>
<Lifetime>0.080000000000000002</Lifetime>
</c:Lifetime>
<c:Transform/>
</Components>
<Children>
<Entity name="Level1">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="Cone1Outside">
<Components>
<c:Fade>
<FadeTime>0.080000000000000002</FadeTime>
<Reverse>true</Reverse>
</c:Fade>
<c:Model>
<GlowIntensity>2</GlowIntensity>
<Resource>Models/Effects/MuzzleFlash/Blue/Cone1Outside.mesh</Resource>
<Shadow>false</Shadow>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="Cone1Inside">
<Components>
<c:Fade>
<FadeTime>0.080000000000000002</FadeTime>
<Reverse>true</Reverse>
</c:Fade>
<c:Model>
<GlowIntensity>2</GlowIntensity>
<Resource>Models/Effects/MuzzleFlash/Blue/Cone1Inside.mesh</Resource>
<Shadow>false</Shadow>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Level2">
<Components>
<c:Transform>
<Position X="0.000134464673" Y="8.11116188e-05" Z="-0.0197895896"/>
</c:Transform>
</Components>
<Children>
<Entity name="Cone2Inside">
<Components>
<c:Fade>
<FadeTime>0.080000000000000002</FadeTime>
<Reverse>true</Reverse>
</c:Fade>
<c:Model>
<GlowIntensity>2</GlowIntensity>
<Resource>Models/Effects/MuzzleFlash/Blue/Cone2Inside.mesh</Resource>
<Shadow>false</Shadow>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="Cone2Outside">
<Components>
<c:Fade>
<FadeTime>0.080000000000000002</FadeTime>
<Reverse>true</Reverse>
</c:Fade>
<c:Model>
<GlowIntensity>2</GlowIntensity>
<Resource>Models/Effects/MuzzleFlash/Blue/Cone2Outside.mesh</Resource>
<Shadow>false</Shadow>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Level3">
<Components>
<c:Transform>
<Position X="0.000216802931" Y="0.000130779619" Z="-0.0319075659"/>
</c:Transform>
</Components>
<Children>
<Entity name="PlaneLeft">
<Components>
<c:Fade>
<FadeTime>0.080000000000000002</FadeTime>
<Reverse>true</Reverse>
</c:Fade>
<c:Model>
<GlowIntensity>2</GlowIntensity>
<Resource>Models/Effects/MuzzleFlash/Blue/PlaneLeft.mesh</Resource>
<Shadow>false</Shadow>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="PlaneRight">
<Components>
<c:Fade>
<FadeTime>0.080000000000000002</FadeTime>
<Reverse>true</Reverse>
</c:Fade>
<c:Model>
<GlowIntensity>2</GlowIntensity>
<Resource>Models/Effects/MuzzleFlash/Blue/PlaneRight.mesh</Resource>
<Shadow>false</Shadow>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="PlaneUp">
<Components>
<c:Fade>
<FadeTime>0.080000000000000002</FadeTime>
<Reverse>true</Reverse>
</c:Fade>
<c:Model>
<GlowIntensity>2</GlowIntensity>
<Resource>Models/Effects/MuzzleFlash/Blue/PlaneUp.mesh</Resource>
<Shadow>false</Shadow>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="PlaneDown">
<Components>
<c:Fade>
<FadeTime>0.080000000000000002</FadeTime>
<Reverse>true</Reverse>
</c:Fade>
<c:Model>
<GlowIntensity>2</GlowIntensity>
<Resource>Models/Effects/MuzzleFlash/Blue/PlaneDown.mesh</Resource>
<Shadow>false</Shadow>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Lights">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="Light_front">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Visible>false</Visible>
<Shadow>false</Shadow>
</c:Model>
<c:PointLight>
<Color A="1" B="1" G="1" R="0"/>
</c:PointLight>
<c:Transform>
<Position X="-0.000288648967" Y="0.000489665952" Z="0.0824639797"/>
<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Light_Side">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Color A="1" B="1" G="1" R="0"/>
<Visible>false</Visible>
<Shadow>false</Shadow>
</c:Model>
<c:PointLight>
<Color A="1" B="1" G="1" R="0"/>
<Radius>0.40000000596046448</Radius>
</c:PointLight>
<c:Transform>
<Position X="-0.0870000049" Y="0.0210000016" Z="0.186000004"/>
<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Light_front2">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Visible>false</Visible>
<Shadow>false</Shadow>
</c:Model>
<c:PointLight>
<Color A="1" B="1" G="1" R="0"/>
</c:PointLight>
<c:Transform>
<Position X="0.000448234321" Y="-0.000760387513" Z="-0.323961914"/>
<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity> </Entity>
</Children> </Children>
</Entity> </Entity>
@@ -204,7 +204,7 @@
<Entity name="Muzzle"> <Entity name="Muzzle">
<Components> <Components>
<c:Transform> <c:Transform>
<Position X="0.197295129" Y="-0.116625182" Z="-0.709192753"/> <Position X="0.189540595" Y="-0.114737265" Z="-0.681462705"/>
</c:Transform> </c:Transform>
</Components> </Components>
<Children> <Children>
@@ -213,9 +213,7 @@
<c:Spawner> <c:Spawner>
<EntityFile>Schema/Entities/RaySideArmBlue.xml</EntityFile> <EntityFile>Schema/Entities/RaySideArmBlue.xml</EntityFile>
</c:Spawner> </c:Spawner>
<c:Transform> <c:Transform/>
<Position X="0" Y="0" Z="-0.155046776"/>
</c:Transform>
</Components> </Components>
<Children/> <Children/>
</Entity> </Entity>
@@ -8,6 +8,7 @@
</c:BlendAdditive> </c:BlendAdditive>
<c:Model> <c:Model>
<Resource>Models/Characters/Defender/FirstPersonDefenderBlue.mesh</Resource> <Resource>Models/Characters/Defender/FirstPersonDefenderBlue.mesh</Resource>
<Shadow>false</Shadow>
</c:Model> </c:Model>
<c:Transform/> <c:Transform/>
</Components> </Components>
@@ -86,7 +87,7 @@
<BoneName>R_Ammo_Joint</BoneName> <BoneName>R_Ammo_Joint</BoneName>
</c:BoneAttachment> </c:BoneAttachment>
<c:Transform> <c:Transform>
<Position X="0.109812573" Y="-0.0832190216" Z="-0.373473197"/> <Position X="0.109812573" Y="-0.0832190216" Z="-0.373473227"/>
<Orientation X="0.00118373742" Y="0.077411525" Z="0.00458352407"/> <Orientation X="0.00118373742" Y="0.077411525" Z="0.00458352407"/>
<Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/> <Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/>
</c:Transform> </c:Transform>
@@ -183,9 +184,10 @@
<c:Model> <c:Model>
<GlowIntensity>1.5</GlowIntensity> <GlowIntensity>1.5</GlowIntensity>
<Resource>Models/Weapons/Blue/SecondaryWeaponBlue.mesh</Resource> <Resource>Models/Weapons/Blue/SecondaryWeaponBlue.mesh</Resource>
<Shadow>false</Shadow>
</c:Model> </c:Model>
<c:Transform> <c:Transform>
<Position X="0.18578662" Y="-0.216220587" Z="-0.382728696"/> <Position X="0.18578662" Y="-0.216220587" Z="-0.382728726"/>
<Orientation X="0.010279973" Y="-0.00312555139" Z="0.0428142436"/> <Orientation X="0.010279973" Y="-0.00312555139" Z="0.0428142436"/>
</c:Transform> </c:Transform>
</Components> </Components>
@@ -204,10 +206,19 @@
<Entity name="Muzzle"> <Entity name="Muzzle">
<Components> <Components>
<c:Transform> <c:Transform>
<Position X="0.196999997" Y="-0.116999999" Z="-0.668634355"/> <Position X="0.192775041" Y="-0.117133088" Z="-0.647809923"/>
</c:Transform> </c:Transform>
</Components> </Components>
<Children> <Children>
<Entity name="WeaponMuzzleRay">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/RaySideArmBlue.xml</EntityFile>
</c:Spawner>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="WeaponMuzzleFlash"> <Entity name="WeaponMuzzleFlash">
<Components> <Components>
<c:Spawner> <c:Spawner>
@@ -219,17 +230,6 @@
</Components> </Components>
<Children/> <Children/>
</Entity> </Entity>
<Entity name="WeaponMuzzleRay">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/RaySideArmBlue.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0" Y="0" Z="-0.155000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children> </Children>
</Entity> </Entity>
</Children> </Children>