You can now change the quality of SSAO by sliding the SSAO Quality

This commit is contained in:
Teejoon
2016-02-26 11:51:20 +01:00
parent 748a178801
commit f56705d921
16 changed files with 334 additions and 101 deletions
+1 -1
View File
@@ -54,7 +54,7 @@ Game::Game(int argc, char* argv[])
m_EventBroker = new EventBroker();
// Create the renderer
m_Renderer = new Renderer(m_EventBroker);
m_Renderer = new Renderer(m_EventBroker, m_Config);
m_Renderer->SetFullscreen(m_Config->Get<bool>("Video.Fullscreen", false));
m_Renderer->SetVSYNC(m_Config->Get<bool>("Video.VSYNC", false));
m_Renderer->SetResolution(Rectangle::Rectangle(