Merge fixes and CapturePointHUD component skeleton added.
This commit is contained in:
@@ -37,4 +37,5 @@
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<xs:include schemaLocation="Components/Shield.xsd"/>
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<xs:include schemaLocation="Components/Sprite.xsd"/>
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<xs:include schemaLocation="Components/Shielded.xsd"/>
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<xs:include schemaLocation="Components/CampturePointHUD.xsd"/>
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</xs:schema>
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@@ -0,0 +1,2 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<HealthHUD xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="CapturePointHUD.xsd"/>
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@@ -0,0 +1,6 @@
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<?xml version="1.0"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
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<xs:import schemaLocation="../Types.xsd" namespace="types"/>
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<xs:element name="CapturePointHUD">
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</xs:element>
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</xs:schema>
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@@ -40,7 +40,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="7364.78906" Z="0"/>
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<Orientation X="0" Y="7364.78955" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -120,11 +120,7 @@
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<Children>
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<Entity name="RunAnim">
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<Components>
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<c:Animation>
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<Name>Run</Name>
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<Time>0.79292191744688711</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:Animation/>
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultAnimated.mesh</Resource>
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</c:Model>
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@@ -136,11 +132,7 @@
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</Entity>
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<Entity name="Walkanim">
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<Components>
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<c:Animation>
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<Name>Walk</Name>
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<Time>0.96020137154739604</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:Animation/>
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultAnimated.mesh</Resource>
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</c:Model>
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@@ -188,17 +180,13 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="2019.2854" Z="0"/>
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<Orientation X="0" Y="2019.28552" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Asset">
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<Components>
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<c:Animation>
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<Name>Run</Name>
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<Time>0.53173203453812956</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:Animation/>
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultAnimated.mesh</Resource>
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</c:Model>
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@@ -683,7 +671,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.504944" Z="0"/>
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<Orientation X="0" Y="316.505096" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -730,7 +718,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.504944" Z="0"/>
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<Orientation X="0" Y="316.505096" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -790,7 +778,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.504944" Z="0"/>
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<Orientation X="0" Y="316.505096" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -837,7 +825,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.504944" Z="0"/>
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<Orientation X="0" Y="316.505096" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -883,7 +871,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.504944" Z="0"/>
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<Orientation X="0" Y="316.505096" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -930,7 +918,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.504944" Z="0"/>
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<Orientation X="0" Y="316.505096" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -977,7 +965,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="316.504944" Z="0"/>
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<Orientation X="0" Y="316.505096" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1390,7 +1378,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="850.207336" Z="0"/>
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<Orientation X="0" Y="850.20752" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1399,7 +1387,7 @@
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<c:ExplosionEffect>
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="0.800000012" Y="0.0379999988" Z="0"/>
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<TimeSinceDeath>0.75102457088592522</TimeSinceDeath>
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<TimeSinceDeath>0.75134174339666815</TimeSinceDeath>
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<ExplosionDuration>3.7999999523162842</ExplosionDuration>
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<EndColor A="0" B="23.5294113" G="11.7647057" R="0"/>
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<Randomness>true</Randomness>
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@@ -1446,7 +1434,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="850.207336" Z="0"/>
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<Orientation X="0" Y="850.20752" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1455,7 +1443,7 @@
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<c:ExplosionEffect>
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<Velocity X="0.5" Y="1" Z="0"/>
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<ExplosionOrigin X="0" Y="0.900000036" Z="0"/>
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<TimeSinceDeath>1.2009303215000324</TimeSinceDeath>
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<TimeSinceDeath>1.2012474940107754</TimeSinceDeath>
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</c:ExplosionEffect>
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
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@@ -1498,22 +1486,18 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="850.207336" Z="0"/>
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<Orientation X="0" Y="850.20752" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Asset">
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<Components>
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<c:Animation>
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<Name>Walk</Name>
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<Time>0.74121802989810703</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:Animation/>
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<c:ExplosionEffect>
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="0.300000012" Y="2" Z="0"/>
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<ExplosionOrigin X="0" Y="1.30000007" Z="-0.200000003"/>
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<TimeSinceDeath>0.68437610515996361</TimeSinceDeath>
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<TimeSinceDeath>0.68469327767070653</TimeSinceDeath>
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<EndColor A="0" B="0.333333343" G="0.933333337" R="3.92156863"/>
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<Randomness>true</Randomness>
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</c:ExplosionEffect>
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@@ -1558,7 +1542,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="857.983765" Z="0"/>
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<Orientation X="0" Y="857.983948" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1568,7 +1552,7 @@
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="0" Y="0.699999988" Z="0"/>
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<ExplosionOrigin X="0" Y="-1.10000002" Z="0"/>
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<TimeSinceDeath>0.95047462600732735</TimeSinceDeath>
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<TimeSinceDeath>0.95079179851807027</TimeSinceDeath>
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<ExplosionDuration>10</ExplosionDuration>
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<EndColor A="1" B="0" G="0" R="1"/>
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<RandomnessScalar>3</RandomnessScalar>
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@@ -1616,7 +1600,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:RaptorCopter>
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<c:Transform>
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<Orientation X="0" Y="456.13559" Z="0"/>
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<Orientation X="0" Y="456.135742" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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@@ -1626,7 +1610,7 @@
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="6" Y="0.100000001" Z="0"/>
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<ExplosionOrigin X="0" Y="-10" Z="0"/>
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<TimeSinceDeath>1.350502887383392</TimeSinceDeath>
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<TimeSinceDeath>1.3508200598941349</TimeSinceDeath>
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<ExponentialAccelaration>true</ExponentialAccelaration>
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<ExplosionDuration>5</ExplosionDuration>
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<Randomness>true</Randomness>
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@@ -1807,7 +1791,7 @@
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<c:ExplosionEffect>
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<ColorByDistance>true</ColorByDistance>
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<Velocity X="0.800000012" Y="0.0379999988" Z="0"/>
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<TimeSinceDeath>1.3671759474185377</TimeSinceDeath>
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<TimeSinceDeath>1.3674931199292806</TimeSinceDeath>
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<ExplosionDuration>3.7999999523162842</ExplosionDuration>
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<EndColor A="0" B="23.5294113" G="11.7647057" R="0"/>
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<Randomness>true</Randomness>
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@@ -1850,11 +1834,7 @@
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</Entity>
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<Entity name="PlayerModel">
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<Components>
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<c:Animation>
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<Name>Hold Pos</Name>
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<Time>0.39573681725672838</Time>
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<Speed>1</Speed>
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</c:Animation>
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<c:Animation/>
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<c:HiddenForLocalPlayer/>
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<c:Model>
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<Resource>Models/AssaultAnimated.mesh</Resource>
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@@ -1916,7 +1896,8 @@
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<Entity name="Bush">
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<Components>
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<c:Model>
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<Resource>Models/BushAlive.mesh</Resource>
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<Resource>Models/Props/Flora/AliveBush.mesh</Resource>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform>
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<Position X="-4.95900011" Y="0" Z="1.29897511"/>
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@@ -1943,6 +1924,37 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="SpriteOrigin">
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<Components>
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<c:Transform>
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<Position X="-24.0121765" Y="1" Z="0"/>
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<Orientation X="0" Y="1.45400012" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Sprite1">
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<Components>
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<c:Sprite>
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<DiffuseTexture>Textures/Props/FoliageDiff.png</DiffuseTexture>
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<GlowMap></GlowMap>
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</c:Sprite>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Sprite2">
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<Components>
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<c:Sprite>
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<DiffuseTexture>Textures/Props/FoliageDiff.png</DiffuseTexture>
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</c:Sprite>
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<c:Transform>
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<Position X="-0.177861199" Y="0" Z="-1.04673338"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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@@ -41,6 +41,7 @@
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<xs:element ref="c:BoneAttachment" minOccurs="0"/>
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<xs:element ref="c:Shield" minOccurs="0"/>
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<xs:element ref="c:Shielded" minOccurs="0"/>
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<xs:element ref="c:CapturePointHUD" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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</xs:element>
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