Merge fixes and CapturePointHUD component skeleton added.

This commit is contained in:
Tleety
2016-02-10 20:58:10 +01:00
parent 2cae4e3fb2
commit f5de267f25
12 changed files with 87 additions and 95 deletions
+1 -1
View File
@@ -193,7 +193,7 @@ void DrawFinalPass::Draw(RenderScene& scene)
GLERROR("OpaqueObjects");
DrawModelRenderQueues(scene.Jobs.TransparentObjects, scene);
GLERROR("TransparentObjects");
DrawSprites(scene.SpriteJobs, scene);
DrawSprites(scene.Jobs.SpriteJob, scene);
GLERROR("SpriteJobs");
//DrawStencilState* stencilState = new DrawStencilState(m_FinalPassFrameBuffer.GetHandle());