New assets, FadeOutComponent, Some MuzzleFlash entities, Changes to ray. Muzzleflash rotation

This commit is contained in:
Tleety
2016-03-13 01:23:51 +01:00
parent dfc30f4693
commit f6a8534c15
23 changed files with 1713 additions and 177 deletions
+146 -114
View File
@@ -3,7 +3,7 @@
<Components>
<c:CapturePointGameMode>
<RespawnTime>3.6154132075906489</RespawnTime>
<RespawnTime>6.5024371606521605</RespawnTime>
</c:CapturePointGameMode>
<c:Transform>
<Position X="0" Y="-1" Z="0"/>
@@ -11,6 +11,15 @@
</Components>
<Children>
<Entity name="CamOrigin">
<Components>
<c:Camera/>
<c:Transform>
<Position X="0" Y="1" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="AnimationTestOrigin">
<Components>
<c:Transform>
@@ -69,15 +78,6 @@
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
@@ -85,7 +85,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="2907.64526" Z="0"/>
<Orientation X="0" Y="2974.37671" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -105,6 +105,15 @@
</Entity>
</Children>
</Entity>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
@@ -141,7 +150,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="9141.29785" Z="0"/>
<Orientation X="0" Y="9274.77051" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -194,7 +203,7 @@
</c:Model>
<c:Transform>
<Position X="2.1529963" Y="6.59221172" Z="0.169116676"/>
<Orientation X="4.16300011" Y="18980.4727" Z="0"/>
<Orientation X="4.16300011" Y="19113.9609" Z="0"/>
</c:Transform>
</Components>
<Children/>
@@ -222,7 +231,7 @@
<Axis X="1" Y="1" Z="1"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="17570.9531" Y="17570.9531" Z="17570.9531"/>
<Orientation X="17704.4414" Y="17704.4414" Z="17704.4414"/>
</c:Transform>
</Components>
<Children>
@@ -286,7 +295,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="17366.9492" Z="0"/>
<Orientation X="0" Y="17500.4375" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -318,7 +327,7 @@
<Axis X="0.699999988" Y="1" Z="0.300000012"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="12702.4932" Y="18094.3594" Z="5414.53027"/>
<Orientation X="12795.8896" Y="18227.8477" Z="5454.55518"/>
</c:Transform>
</Components>
<Children>
@@ -641,6 +650,52 @@
</c:Transform>
</Components>
<Children>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="-2.27346039" Y="-0.231354833" Z="-0.0611162409"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1272.14539" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/Test/AssaultTPoseSoftEdge.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0.5" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
@@ -668,7 +723,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1205.41614" Z="0"/>
<Orientation X="0" Y="1272.14539" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -715,7 +770,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1205.41614" Z="0"/>
<Orientation X="0" Y="1272.14539" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -775,7 +830,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1205.41614" Z="0"/>
<Orientation X="0" Y="1272.14539" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -795,52 +850,6 @@
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
<Resource>Models/Core/UnitCylinder.mesh</Resource>
<Color A="1" B="1.56862748" G="1.56862748" R="1.56862748"/>
</c:Model>
<c:Transform>
<Position X="-2.27346039" Y="-0.231354833" Z="-0.0611162409"/>
</c:Transform>
</Components>
<Children>
<Entity name="Light">
<Components>
<c:PointLight/>
<c:Transform>
<Position X="0" Y="0.663784981" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="RotationOrigin">
<Components>
<c:RaptorCopter>
<Speed>0.5</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1205.41614" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:Model>
<Resource>Models/Test/AssaultTPoseSoftEdge.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="0.5" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AssetBase">
<Components>
<c:Model>
@@ -868,7 +877,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1205.41614" Z="0"/>
<Orientation X="0" Y="1272.14539" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -915,7 +924,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1205.41614" Z="0"/>
<Orientation X="0" Y="1272.14539" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -962,7 +971,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1205.41614" Z="0"/>
<Orientation X="0" Y="1272.14539" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -1027,7 +1036,6 @@
<Red/>
</Team>
</c:Team>
<c:Trigger/>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="0.300000012" B="0" G="0" R="1"/>
@@ -1037,6 +1045,7 @@
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
@@ -1073,7 +1082,6 @@
<CapturePointNumber>1</CapturePointNumber>
</c:CapturePoint>
<c:Team/>
<c:Trigger/>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="0.300000012" B="1" G="1" R="1"/>
@@ -1083,6 +1091,7 @@
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
@@ -1117,7 +1126,6 @@
<CapturePointNumber>2</CapturePointNumber>
</c:CapturePoint>
<c:Team/>
<c:Trigger/>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="0.300000012" B="1" G="1" R="1"/>
@@ -1127,6 +1135,7 @@
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
@@ -1163,7 +1172,6 @@
<CapturePointNumber>3</CapturePointNumber>
</c:CapturePoint>
<c:Team/>
<c:Trigger/>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="0.300000012" B="1" G="1" R="1"/>
@@ -1173,6 +1181,7 @@
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
@@ -1217,7 +1226,6 @@
<Blue/>
</Team>
</c:Team>
<c:Trigger/>
<c:Model>
<Resource>Models/Core/UnitCube.mesh</Resource>
<Color A="0.300000012" B="1" G="0" R="0"/>
@@ -1227,6 +1235,7 @@
<Position X="0" Y="2" Z="0"/>
<Scale X="8" Y="4" Z="8"/>
</c:Transform>
<c:Trigger/>
</Components>
<Children/>
</Entity>
@@ -1376,19 +1385,19 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1739.14307" Z="0"/>
<Orientation X="0" Y="1805.87231" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:ExplosionEffect>
<ColorByDistance>true</ColorByDistance>
<Velocity X="0.800000012" Y="0.0379999988" Z="0"/>
<TimeSinceDeath>1.5712751414989441</TimeSinceDeath>
<TimeSinceDeath>1.3579803859829696</TimeSinceDeath>
<ExplosionDuration>3.7999999523162842</ExplosionDuration>
<EndColor A="0" B="23.5294113" G="11.7647057" R="0"/>
<Randomness>true</Randomness>
<ColorByDistance>true</ColorByDistance>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
@@ -1432,7 +1441,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1739.14307" Z="0"/>
<Orientation X="0" Y="1805.87231" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -1441,7 +1450,7 @@
<c:ExplosionEffect>
<Velocity X="0.5" Y="1" Z="0"/>
<ExplosionOrigin X="0" Y="0.900000036" Z="0"/>
<TimeSinceDeath>0.85439856235552725</TimeSinceDeath>
<TimeSinceDeath>0.79164215554514783</TimeSinceDeath>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
@@ -1484,7 +1493,7 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1739.14307" Z="0"/>
<Orientation X="0" Y="1805.87231" Z="0"/>
</c:Transform>
</Components>
<Children>
@@ -1494,12 +1503,12 @@
<AnimationName></AnimationName>
</c:Animation>
<c:ExplosionEffect>
<ColorByDistance>true</ColorByDistance>
<Velocity X="0.300000012" Y="2" Z="0"/>
<ExplosionOrigin X="0" Y="1.30000007" Z="-0.200000003"/>
<TimeSinceDeath>0.85439856235552725</TimeSinceDeath>
<TimeSinceDeath>0.79164215554514783</TimeSinceDeath>
<EndColor A="0" B="0.333333343" G="0.933333337" R="3.92156863"/>
<Randomness>true</Randomness>
<ColorByDistance>true</ColorByDistance>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/Characters/Assault/AssaultAnimated.mesh</Resource>
@@ -1542,21 +1551,21 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1746.92322" Z="0"/>
<Orientation X="0" Y="1813.65247" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:ExplosionEffect>
<ColorByDistance>true</ColorByDistance>
<Velocity X="0" Y="0.699999988" Z="0"/>
<ExplosionOrigin X="0" Y="-1.10000002" Z="0"/>
<TimeSinceDeath>7.5223549108000043</TimeSinceDeath>
<TimeSinceDeath>7.7876951610054306</TimeSinceDeath>
<ExplosionDuration>10</ExplosionDuration>
<EndColor A="1" B="0" G="0" R="1"/>
<RandomnessScalar>3</RandomnessScalar>
<Randomness>true</Randomness>
<ColorByDistance>true</ColorByDistance>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
@@ -1600,20 +1609,20 @@
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Orientation X="0" Y="1345.03772" Z="0"/>
<Orientation X="0" Y="1411.76697" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Asset">
<Components>
<c:ExplosionEffect>
<ColorByDistance>true</ColorByDistance>
<Velocity X="6" Y="0.100000001" Z="0"/>
<ExplosionOrigin X="0" Y="-10" Z="0"/>
<TimeSinceDeath>0.39702717854592606</TimeSinceDeath>
<ExponentialAccelaration>true</ExponentialAccelaration>
<TimeSinceDeath>2.6357521906414902</TimeSinceDeath>
<ExplosionDuration>5</ExplosionDuration>
<Randomness>true</Randomness>
<ColorByDistance>true</ColorByDistance>
<ExponentialAccelaration>true</ExponentialAccelaration>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
@@ -1791,12 +1800,12 @@
<Entity name="Weapon">
<Components>
<c:ExplosionEffect>
<ColorByDistance>true</ColorByDistance>
<Velocity X="0.800000012" Y="0.0379999988" Z="0"/>
<TimeSinceDeath>1.5712751414989441</TimeSinceDeath>
<TimeSinceDeath>1.3579803859829696</TimeSinceDeath>
<ExplosionDuration>3.7999999523162842</ExplosionDuration>
<EndColor A="0" B="23.5294113" G="11.7647057" R="0"/>
<Randomness>true</Randomness>
<ColorByDistance>true</ColorByDistance>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/AssaultWeaponRed.mesh</Resource>
@@ -1939,8 +1948,9 @@
<Entity name="Sprite1">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Props/FoliageDiff.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Props/FoliageDiff.png</DiffuseTexture>
</c:Sprite>
<c:Transform/>
</Components>
@@ -1949,8 +1959,9 @@
<Entity name="Sprite2">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Props/FoliageDiff.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Props/FoliageDiff.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="-0.177861199" Y="0" Z="-1.04673338"/>
@@ -1970,8 +1981,9 @@
<Entity name="BackgroundHexagon">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Color A="0.300000012" B="1" G="1" R="1"/>
</c:Sprite>
<c:Transform>
@@ -1988,8 +2000,9 @@
<CapturePointNumber>2</CapturePointNumber>
</c:CapturePointHUD>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="0.00999999978"/>
@@ -2004,8 +2017,9 @@
<Entity name="BackgroundHexagon">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Color A="0.300000012" B="1" G="1" R="1"/>
</c:Sprite>
<c:Transform>
@@ -2022,8 +2036,9 @@
<CapturePointNumber>3</CapturePointNumber>
</c:CapturePointHUD>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="0.00999999978"/>
@@ -2038,8 +2053,9 @@
<Entity name="BackgroundHexagon">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
</c:Sprite>
<c:Transform>
@@ -2057,8 +2073,9 @@
<CapturePointNumber>4</CapturePointNumber>
</c:CapturePointHUD>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="0.00999999978"/>
@@ -2073,8 +2090,9 @@
<Entity name="BackgroundHexagon">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Color A="0.300000012" B="1" G="1" R="1"/>
</c:Sprite>
<c:Transform>
@@ -2091,8 +2109,9 @@
<CapturePointNumber>1</CapturePointNumber>
</c:CapturePointHUD>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="0.00999999978"/>
@@ -2107,8 +2126,9 @@
<Entity name="BackgroundHexagon">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Color A="0.699999988" B="0" G="0" R="1"/>
</c:Sprite>
<c:Transform>
@@ -2124,8 +2144,9 @@
</c:Fill>
<c:CapturePointHUD/>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="0.00999999978"/>
@@ -2173,7 +2194,7 @@
<Entity name="MenuOirign">
<Components>
<c:Transform>
<Position X="0" Y="0.600000024" Z="-1.86100006"/>
<Position X="-6.60000038" Y="0.600000024" Z="-1.86100006"/>
</c:Transform>
</Components>
<Children>
@@ -2203,8 +2224,9 @@
<Entity name="MenuBackground">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Core/ErrorTexture.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/ErrorTexture.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="-1"/>
@@ -2215,8 +2237,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0.388422519" Z="0.0627754927"/>
@@ -2244,8 +2267,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0.214031488" Z="0.0627754927"/>
@@ -2273,8 +2297,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0.0367300175" Z="0.0627754927"/>
@@ -2302,8 +2327,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="-0.148274168" Z="0.0627754927"/>
@@ -2331,8 +2357,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="-0.335298717" Z="0.0627754927"/>
@@ -2373,9 +2400,10 @@
<Entity name="MenuBackground">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/ErrorTexture.png</DiffuseTexture>
<BlurBackground>true</BlurBackground>
<GlowMap></GlowMap>
<Color A="0" B="1" G="1" R="1"/>
</c:Sprite>
<c:Transform>
@@ -2387,8 +2415,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Visible>false</Visible>
</c:Sprite>
<c:Transform>
@@ -2418,8 +2447,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Visible>false</Visible>
</c:Sprite>
<c:Transform>
@@ -2449,8 +2479,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0.0159880854" Z="0.0627754927"/>
@@ -2478,8 +2509,9 @@
<Components>
<c:Button/>
<c:Sprite>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
</c:Sprite>
<c:Transform>
<Position X="0" Y="-0.164955258" Z="0.0627754927"/>