New assets, FadeOutComponent, Some MuzzleFlash entities, Changes to ray. Muzzleflash rotation

This commit is contained in:
Tleety
2016-03-13 01:23:51 +01:00
parent dfc30f4693
commit f6a8534c15
23 changed files with 1713 additions and 177 deletions
@@ -91,23 +91,11 @@
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.120748274" Y="-0.228437141" Z="-0.181454718"/>
<Orientation X="0.0102804415" Y="-0.00312523148" Z="0.0428143665"/>
<Position X="0.120748267" Y="-0.22843127" Z="-0.181454584"/>
<Orientation X="0.0102799674" Y="-0.00312504289" Z="0.0428140014"/>
</c:Transform>
</Components>
<Children>
<Entity name="WeaponMuzzle">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/RayBlue.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.00800000038" Y="0.0920000076" Z="-0.416000009"/>
<Orientation X="6.2760005" Y="0.00500000035" Z="0.00600000005"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="ReloadSpawner">
<Components>
<c:Spawner>
@@ -117,6 +105,38 @@
</Components>
<Children/>
</Entity>
<Entity name="Muzzle">
<Components>
<c:Transform>
<Position X="0.00728808995" Y="0.0896582007" Z="-0.643795013"/>
<Orientation X="6.27600002" Y="0.00499999989" Z="0.00600000005"/>
</c:Transform>
</Components>
<Children>
<Entity name="WeaponMuzzleFlash">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/MuzzleFlashBlue.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.000221854658" Y="-0.000376355601" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="WeaponMuzzleRay">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/RayBlue.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.00123506912" Y="-0.00209517847" Z="-0.681198895"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="AmmoHUD">
@@ -127,17 +147,18 @@
<InheritScale>true</InheritScale>
</c:BoneAttachment>
<c:Transform>
<Position X="0.0540266186" Y="-0.0954354703" Z="-0.255526125"/>
<Orientation X="0.000778362213" Y="0.0774229616" Z="0.00124316185"/>
<Scale X="0.25000003" Y="0.250000238" Z="0.500000417"/>
<Position X="0.0540265888" Y="-0.0954296291" Z="-0.255526036"/>
<Orientation X="0.000777846028" Y="0.0774231106" Z="0.00124278688"/>
<Scale X="0.25000006" Y="0.250000149" Z="0.500000238"/>
</c:Transform>
</Components>
<Children>
<Entity name="Background">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Color A="0.588235319" B="0" G="0" R="0"/>
</c:Sprite>
<c:Transform>