New assets, FadeOutComponent, Some MuzzleFlash entities, Changes to ray. Muzzleflash rotation
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@@ -41,6 +41,7 @@
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#include "Game/Systems/ServerListSystem.h"
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#include "Game/Systems/StartSystem.h"
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#include "Game/Systems/EndScreenSystem.h"
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#include "Game/Systems/FadeOutSystem.h"
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#include "Rendering/TextureSprite.h"
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