Tiny refactoring of PickupSpawnTest. Updated and fixed HealthSystemTest.

This commit is contained in:
verysecrethero
2016-02-10 16:51:00 +01:00
parent 2d5f71e442
commit f7756ff60f
4 changed files with 54 additions and 45 deletions
+4 -4
View File
@@ -42,8 +42,8 @@ public:
~PickupSpawnTest();
void Tick();
bool m_TestSucceeded = false;
int m_NumLoops = 0;
bool TestSucceeded = false;
int NumLoops = 0;
bool Game_Loop_OneHundredTimes();
@@ -64,8 +64,8 @@ private:
EventRelay<PickupSpawnSystem, Events::PickupSpawned> m_PS;
bool OnPickupSpawned(Events::PickupSpawned& e);
bool testStage1Success = false;
bool testStage2Success = false;
bool m_TestStage1Success = false;
bool m_TestStage2Success = false;
};