diff --git a/src/Engine/Network/Client.cpp b/src/Engine/Network/Client.cpp index 2133e45c..5efa796e 100644 --- a/src/Engine/Network/Client.cpp +++ b/src/Engine/Network/Client.cpp @@ -157,7 +157,7 @@ void Client::ParseSnapshot(char* data, size_t length) // Someone disconnected // TODO: Insert code here } - else { + else if (m_PlayerDefinitions[i].Name == "" && tempName == "") { // Not a connected player break; }