Don't render invisible model components

This commit is contained in:
2015-12-14 16:11:37 +01:00
parent 798c73132e
commit f8d927cd91
@@ -75,6 +75,10 @@ void RenderQueueFactory::FillModels(World* world, RenderQueue* renderQueue)
}
for (auto& modelC : *models) {
bool visible = modelC["Visible"];
if (!visible) {
continue;
}
std::string resource = modelC["Resource"];
if (resource.empty()) {
continue;