Don't render invisible model components
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@@ -75,6 +75,10 @@ void RenderQueueFactory::FillModels(World* world, RenderQueue* renderQueue)
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}
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}
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for (auto& modelC : *models) {
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for (auto& modelC : *models) {
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bool visible = modelC["Visible"];
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if (!visible) {
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continue;
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}
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std::string resource = modelC["Resource"];
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std::string resource = modelC["Resource"];
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if (resource.empty()) {
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if (resource.empty()) {
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continue;
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continue;
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