Double jump is now working.
This commit is contained in:
@@ -30,6 +30,7 @@ void Client::Connect(std::string address, int port)
|
||||
EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &Client::OnInputCommand);
|
||||
EVENT_SUBSCRIBE_MEMBER(m_EPlayerDamage, &Client::OnPlayerDamage);
|
||||
EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &Client::OnPlayerSpawned);
|
||||
EVENT_SUBSCRIBE_MEMBER(m_EPDoubleJump, &Client::OnDoubleJump);
|
||||
auto config = ResourceManager::Load<ConfigFile>("Config.ini");
|
||||
m_Address = address;
|
||||
if (address.empty()) {
|
||||
@@ -122,6 +123,9 @@ void Client::parseMessageType(Packet& packet)
|
||||
case MessageType::OnPlayerDamage:
|
||||
parsePlayerDamage(packet);
|
||||
break;
|
||||
case MessageType::OnDoubleJump:
|
||||
parseDoubleJump(packet);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -238,6 +242,20 @@ void Client::parseComponentDeletion(Packet & packet)
|
||||
}
|
||||
}
|
||||
|
||||
void Client::parseDoubleJump(Packet & packet)
|
||||
{
|
||||
EntityID serverID = packet.ReadPrimitive<EntityID>();
|
||||
if (!serverClientMapsHasEntity(serverID)) {
|
||||
return;
|
||||
}
|
||||
Events::DoubleJump e;
|
||||
e.entityID = m_ServerIDToClientID.at(serverID);
|
||||
// If player is local player to publish to prevent infinite feedback loop
|
||||
if (e.entityID != m_LocalPlayer.ID) {
|
||||
m_EventBroker->Publish(e);
|
||||
}
|
||||
}
|
||||
|
||||
void Client::updateFields(Packet& packet, const ComponentInfo& componentInfo, const EntityID& entityID)
|
||||
{
|
||||
for (auto field : componentInfo.FieldsInOrder) {
|
||||
@@ -415,6 +433,11 @@ bool Client::OnPlayerDamage(const Events::PlayerDamage & e)
|
||||
if (e.Inflictor != m_LocalPlayer) {
|
||||
return false;
|
||||
}
|
||||
// Could this happen?
|
||||
//if (!clientServerMapsHasEntity(e.Inflictor.ID)
|
||||
// || !clientServerMapsHasEntity(e.Victim.ID)) {
|
||||
// return;
|
||||
//}
|
||||
|
||||
Packet packet(MessageType::OnPlayerDamage, m_SendPacketID);
|
||||
packet.WritePrimitive(m_ClientIDToServerID.at(e.Inflictor.ID));
|
||||
@@ -450,6 +473,17 @@ void Client::parsePlayerDamage(Packet& packet)
|
||||
}
|
||||
}
|
||||
|
||||
bool Client::OnDoubleJump(Events::DoubleJump & e)
|
||||
{
|
||||
if (!clientServerMapsHasEntity(e.entityID) || e.entityID != m_LocalPlayer.ID) {
|
||||
return false;
|
||||
}
|
||||
Packet packet(MessageType::OnDoubleJump);
|
||||
packet.WritePrimitive(m_ClientIDToServerID.at(e.entityID));
|
||||
m_Reliable.Send(packet);
|
||||
return true;
|
||||
}
|
||||
|
||||
void Client::sendLocalPlayerTransform()
|
||||
{
|
||||
if (!m_LocalPlayer.Valid()) {
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "Network/Server.h"
|
||||
|
||||
Server::Server(World* world, EventBroker* eventBroker, int port)
|
||||
Server::Server(World* world, EventBroker* eventBroker, int port)
|
||||
: Network(world, eventBroker)
|
||||
{
|
||||
ConfigFile* config = ResourceManager::Load<ConfigFile>("Config.ini");
|
||||
@@ -120,6 +120,9 @@ void Server::parseMessageType(Packet& packet)
|
||||
case MessageType::PlayerTransform:
|
||||
parsePlayerTransform(packet);
|
||||
break;
|
||||
case MessageType::OnDoubleJump:
|
||||
parseDoubleJump(packet);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -279,7 +282,7 @@ void Server::parseTCPConnect(Packet & packet)
|
||||
// Read packet ID
|
||||
m_PreviousPacketID = m_PacketID; // Set previous packet id
|
||||
m_PacketID = packet.ReadPrimitive<int>(); //Read new packet id
|
||||
|
||||
|
||||
LOG_INFO("Parsing connections");
|
||||
// Check if player is already connected
|
||||
// Ska vara till lagd i TCPServer receive
|
||||
@@ -426,7 +429,7 @@ bool Server::OnPlayerDamage(const Events::PlayerDamage& e)
|
||||
packet.WritePrimitive(e.Damage);
|
||||
reliableBroadcast(packet);
|
||||
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Server::parseClientPing()
|
||||
@@ -453,6 +456,12 @@ void Server::parsePing()
|
||||
}
|
||||
}
|
||||
|
||||
bool Server::parseDoubleJump(Packet & packet)
|
||||
{
|
||||
reliableBroadcast(packet);
|
||||
return true;
|
||||
}
|
||||
|
||||
void Server::parseOnInputCommand(Packet& packet)
|
||||
{
|
||||
PlayerID player = -1;
|
||||
|
||||
@@ -4,6 +4,7 @@ PlayerMovementSystem::PlayerMovementSystem(SystemParams params)
|
||||
: System(params)
|
||||
{
|
||||
EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &PlayerMovementSystem::OnPlayerSpawned);
|
||||
EVENT_SUBSCRIBE_MEMBER(m_EPDoubleJump, &PlayerMovementSystem::OnDoubleJump);
|
||||
}
|
||||
|
||||
PlayerMovementSystem::~PlayerMovementSystem()
|
||||
@@ -28,7 +29,6 @@ void PlayerMovementSystem::updateMovementControllers(double dt)
|
||||
if (!player.Valid()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Aim pitch
|
||||
EntityWrapper cameraEntity = player.FirstChildByName("Camera");
|
||||
if (cameraEntity.Valid()) {
|
||||
@@ -114,15 +114,14 @@ void PlayerMovementSystem::updateMovementControllers(double dt)
|
||||
if (isOnGround) {
|
||||
controller->SetDoubleJumping(false);
|
||||
} else {
|
||||
// If IsServer and network is off this will not work
|
||||
if (IsClient) {
|
||||
//put a hexagon at the players feet
|
||||
auto hexagonEffect = ResourceManager::Load<EntityFile>("Schema/Entities/DoubleJumpHexagon.xml");
|
||||
EntityFileParser parser(hexagonEffect);
|
||||
EntityID hexagonEffectID = parser.MergeEntities(m_World);
|
||||
EntityWrapper hexagonEW = EntityWrapper(m_World, hexagonEffectID);
|
||||
hexagonEW["Transform"]["Position"] = (glm::vec3)player["Transform"]["Position"];
|
||||
spawnHexagon(player);
|
||||
controller->SetDoubleJumping(true);
|
||||
// Publish event for client to listen to
|
||||
Events::DoubleJump e;
|
||||
e.entityID = player.ID;
|
||||
m_EventBroker->Publish(e);
|
||||
}
|
||||
}
|
||||
@@ -291,3 +290,26 @@ bool PlayerMovementSystem::OnPlayerSpawned(Events::PlayerSpawned& e)
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PlayerMovementSystem::OnDoubleJump(Events::DoubleJump & e)
|
||||
{
|
||||
// If entity does not exist, exit
|
||||
if (!EntityWrapper(m_World, e.entityID).Valid()) {
|
||||
return false;
|
||||
}
|
||||
// If entity IsLocalPlayer, exit
|
||||
if (e.entityID == m_LocalPlayer.ID) {
|
||||
return false;
|
||||
}
|
||||
spawnHexagon(EntityWrapper(m_World, e.entityID));
|
||||
}
|
||||
|
||||
void PlayerMovementSystem::spawnHexagon(EntityWrapper target)
|
||||
{
|
||||
//put a hexagon at the entitys... feet?
|
||||
auto hexagonEffect = ResourceManager::Load<EntityFile>("Schema/Entities/DoubleJumpHexagon.xml");
|
||||
EntityFileParser parser(hexagonEffect);
|
||||
EntityID hexagonEffectID = parser.MergeEntities(m_World);
|
||||
EntityWrapper hexagonEW = EntityWrapper(m_World, hexagonEffectID);
|
||||
hexagonEW["Transform"]["Position"] = (glm::vec3)target["Transform"]["Position"];
|
||||
}
|
||||
Reference in New Issue
Block a user