Double jump is now working.

This commit is contained in:
Jocke
2016-02-23 18:24:46 +01:00
parent 2c18068059
commit fa13c1d065
8 changed files with 93 additions and 18 deletions
+34
View File
@@ -30,6 +30,7 @@ void Client::Connect(std::string address, int port)
EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &Client::OnInputCommand);
EVENT_SUBSCRIBE_MEMBER(m_EPlayerDamage, &Client::OnPlayerDamage);
EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &Client::OnPlayerSpawned);
EVENT_SUBSCRIBE_MEMBER(m_EPDoubleJump, &Client::OnDoubleJump);
auto config = ResourceManager::Load<ConfigFile>("Config.ini");
m_Address = address;
if (address.empty()) {
@@ -122,6 +123,9 @@ void Client::parseMessageType(Packet& packet)
case MessageType::OnPlayerDamage:
parsePlayerDamage(packet);
break;
case MessageType::OnDoubleJump:
parseDoubleJump(packet);
break;
default:
break;
}
@@ -238,6 +242,20 @@ void Client::parseComponentDeletion(Packet & packet)
}
}
void Client::parseDoubleJump(Packet & packet)
{
EntityID serverID = packet.ReadPrimitive<EntityID>();
if (!serverClientMapsHasEntity(serverID)) {
return;
}
Events::DoubleJump e;
e.entityID = m_ServerIDToClientID.at(serverID);
// If player is local player to publish to prevent infinite feedback loop
if (e.entityID != m_LocalPlayer.ID) {
m_EventBroker->Publish(e);
}
}
void Client::updateFields(Packet& packet, const ComponentInfo& componentInfo, const EntityID& entityID)
{
for (auto field : componentInfo.FieldsInOrder) {
@@ -415,6 +433,11 @@ bool Client::OnPlayerDamage(const Events::PlayerDamage & e)
if (e.Inflictor != m_LocalPlayer) {
return false;
}
// Could this happen?
//if (!clientServerMapsHasEntity(e.Inflictor.ID)
// || !clientServerMapsHasEntity(e.Victim.ID)) {
// return;
//}
Packet packet(MessageType::OnPlayerDamage, m_SendPacketID);
packet.WritePrimitive(m_ClientIDToServerID.at(e.Inflictor.ID));
@@ -450,6 +473,17 @@ void Client::parsePlayerDamage(Packet& packet)
}
}
bool Client::OnDoubleJump(Events::DoubleJump & e)
{
if (!clientServerMapsHasEntity(e.entityID) || e.entityID != m_LocalPlayer.ID) {
return false;
}
Packet packet(MessageType::OnDoubleJump);
packet.WritePrimitive(m_ClientIDToServerID.at(e.entityID));
m_Reliable.Send(packet);
return true;
}
void Client::sendLocalPlayerTransform()
{
if (!m_LocalPlayer.Valid()) {
+12 -3
View File
@@ -1,6 +1,6 @@
#include "Network/Server.h"
Server::Server(World* world, EventBroker* eventBroker, int port)
Server::Server(World* world, EventBroker* eventBroker, int port)
: Network(world, eventBroker)
{
ConfigFile* config = ResourceManager::Load<ConfigFile>("Config.ini");
@@ -120,6 +120,9 @@ void Server::parseMessageType(Packet& packet)
case MessageType::PlayerTransform:
parsePlayerTransform(packet);
break;
case MessageType::OnDoubleJump:
parseDoubleJump(packet);
break;
default:
break;
}
@@ -279,7 +282,7 @@ void Server::parseTCPConnect(Packet & packet)
// Read packet ID
m_PreviousPacketID = m_PacketID; // Set previous packet id
m_PacketID = packet.ReadPrimitive<int>(); //Read new packet id
LOG_INFO("Parsing connections");
// Check if player is already connected
// Ska vara till lagd i TCPServer receive
@@ -426,7 +429,7 @@ bool Server::OnPlayerDamage(const Events::PlayerDamage& e)
packet.WritePrimitive(e.Damage);
reliableBroadcast(packet);
return false;
return true;
}
void Server::parseClientPing()
@@ -453,6 +456,12 @@ void Server::parsePing()
}
}
bool Server::parseDoubleJump(Packet & packet)
{
reliableBroadcast(packet);
return true;
}
void Server::parseOnInputCommand(Packet& packet)
{
PlayerID player = -1;
+28 -6
View File
@@ -4,6 +4,7 @@ PlayerMovementSystem::PlayerMovementSystem(SystemParams params)
: System(params)
{
EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &PlayerMovementSystem::OnPlayerSpawned);
EVENT_SUBSCRIBE_MEMBER(m_EPDoubleJump, &PlayerMovementSystem::OnDoubleJump);
}
PlayerMovementSystem::~PlayerMovementSystem()
@@ -28,7 +29,6 @@ void PlayerMovementSystem::updateMovementControllers(double dt)
if (!player.Valid()) {
continue;
}
// Aim pitch
EntityWrapper cameraEntity = player.FirstChildByName("Camera");
if (cameraEntity.Valid()) {
@@ -114,15 +114,14 @@ void PlayerMovementSystem::updateMovementControllers(double dt)
if (isOnGround) {
controller->SetDoubleJumping(false);
} else {
// If IsServer and network is off this will not work
if (IsClient) {
//put a hexagon at the players feet
auto hexagonEffect = ResourceManager::Load<EntityFile>("Schema/Entities/DoubleJumpHexagon.xml");
EntityFileParser parser(hexagonEffect);
EntityID hexagonEffectID = parser.MergeEntities(m_World);
EntityWrapper hexagonEW = EntityWrapper(m_World, hexagonEffectID);
hexagonEW["Transform"]["Position"] = (glm::vec3)player["Transform"]["Position"];
spawnHexagon(player);
controller->SetDoubleJumping(true);
// Publish event for client to listen to
Events::DoubleJump e;
e.entityID = player.ID;
m_EventBroker->Publish(e);
}
}
@@ -291,3 +290,26 @@ bool PlayerMovementSystem::OnPlayerSpawned(Events::PlayerSpawned& e)
}
return true;
}
bool PlayerMovementSystem::OnDoubleJump(Events::DoubleJump & e)
{
// If entity does not exist, exit
if (!EntityWrapper(m_World, e.entityID).Valid()) {
return false;
}
// If entity IsLocalPlayer, exit
if (e.entityID == m_LocalPlayer.ID) {
return false;
}
spawnHexagon(EntityWrapper(m_World, e.entityID));
}
void PlayerMovementSystem::spawnHexagon(EntityWrapper target)
{
//put a hexagon at the entitys... feet?
auto hexagonEffect = ResourceManager::Load<EntityFile>("Schema/Entities/DoubleJumpHexagon.xml");
EntityFileParser parser(hexagonEffect);
EntityID hexagonEffectID = parser.MergeEntities(m_World);
EntityWrapper hexagonEW = EntityWrapper(m_World, hexagonEffectID);
hexagonEW["Transform"]["Position"] = (glm::vec3)target["Transform"]["Position"];
}