Double jump is now working.

This commit is contained in:
Jocke
2016-02-23 18:24:46 +01:00
parent 2c18068059
commit fa13c1d065
8 changed files with 93 additions and 18 deletions
+7 -4
View File
@@ -21,6 +21,7 @@
#include "Core/ConfigFile.h" #include "Core/ConfigFile.h"
#include "Input/EInputCommand.h" #include "Input/EInputCommand.h"
#include "Core/EPlayerDamage.h" #include "Core/EPlayerDamage.h"
#include "../Game/Events/EDoubleJump.h"
#include "Network/EInterpolate.h" #include "Network/EInterpolate.h"
#include "Network/SnapshotFilter.h" #include "Network/SnapshotFilter.h"
#include "Core/EPlayerSpawned.h" #include "Core/EPlayerSpawned.h"
@@ -34,7 +35,9 @@ public:
void Connect(std::string address, int port); void Connect(std::string address, int port);
void Update() override; void Update() override;
private:
UDPClient m_Unreliable;
TCPClient m_Reliable;
std::vector<Events::PlayerSpawned> m_PlayerSpawnEvents; std::vector<Events::PlayerSpawned> m_PlayerSpawnEvents;
void parseSpawnEvents(); void parseSpawnEvents();
// Save for children // Save for children
@@ -86,6 +89,7 @@ public:
void parsePlayersSpawned(Packet& packet); void parsePlayersSpawned(Packet& packet);
void parseEntityDeletion(Packet& packet); void parseEntityDeletion(Packet& packet);
void parseComponentDeletion(Packet& packet); void parseComponentDeletion(Packet& packet);
void parseDoubleJump(Packet& packet);
void InterpolateFields(Packet & packet, const ComponentInfo & componentInfo, const EntityID & entityID, const std::string & componentType); void InterpolateFields(Packet & packet, const ComponentInfo & componentInfo, const EntityID & entityID, const std::string & componentType);
void parseSnapshot(Packet& packet); void parseSnapshot(Packet& packet);
void identifyPacketLoss(); void identifyPacketLoss();
@@ -110,9 +114,8 @@ public:
EventRelay<Client, Events::PlayerSpawned> m_EPlayerSpawned; EventRelay<Client, Events::PlayerSpawned> m_EPlayerSpawned;
bool OnPlayerSpawned(const Events::PlayerSpawned& e); bool OnPlayerSpawned(const Events::PlayerSpawned& e);
void parsePlayerDamage(Packet& packet); void parsePlayerDamage(Packet& packet);
private: EventRelay<Client, Events::DoubleJump> m_EPDoubleJump;
UDPClient m_Unreliable; bool OnDoubleJump(Events::DoubleJump & e);
TCPClient m_Reliable;
}; };
#endif #endif
+1
View File
@@ -19,6 +19,7 @@ enum class MessageType
EntityDeleted, EntityDeleted,
ComponentDeleted, ComponentDeleted,
PlayerTransform, PlayerTransform,
OnDoubleJump,
Invalid Invalid
}; };
+4 -2
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@@ -17,6 +17,7 @@
#include "Core/EPlayerDamage.h" #include "Core/EPlayerDamage.h"
#include "Network/EPlayerDisconnected.h" #include "Network/EPlayerDisconnected.h"
#include "Core/EPlayerSpawned.h" #include "Core/EPlayerSpawned.h"
#include "../Game/Events/EDoubleJump.h"
#include "Core/EEntityDeleted.h" #include "Core/EEntityDeleted.h"
#include "Core/EComponentDeleted.h" #include "Core/EComponentDeleted.h"
@@ -78,8 +79,9 @@ private:
void parseOnInputCommand(Packet& packet); void parseOnInputCommand(Packet& packet);
void parseClientPing(); void parseClientPing();
void parsePing(); void parsePing();
void parseUDPConnect(Packet & packet); bool parseDoubleJump(Packet& packet);
void parseTCPConnect(Packet & packet); void parseUDPConnect(Packet& packet);
void parseTCPConnect(Packet& packet);
void parseDisconnect(); void parseDisconnect();
bool shouldSendToClient(EntityWrapper childEntity); bool shouldSendToClient(EntityWrapper childEntity);
+1 -1
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@@ -8,7 +8,7 @@ namespace Events
struct DoubleJump : public Event struct DoubleJump : public Event
{ {
EntityID entityID;
}; };
} }
@@ -34,9 +34,13 @@ private:
glm::vec3 m_LastPosition = glm::vec3(); glm::vec3 m_LastPosition = glm::vec3();
// The logic for making the sound play when player is moving // The logic for making the sound play when player is moving
void playerStep(double dt); void playerStep(double dt);
// Spawn a hexagon at origin of an Entity
void spawnHexagon(EntityWrapper target);
EventRelay<PlayerMovementSystem, Events::PlayerSpawned> m_EPlayerSpawned; EventRelay<PlayerMovementSystem, Events::PlayerSpawned> m_EPlayerSpawned;
bool OnPlayerSpawned(Events::PlayerSpawned& e); bool OnPlayerSpawned(Events::PlayerSpawned& e);
EventRelay<PlayerMovementSystem, Events::DoubleJump> m_EPDoubleJump;
bool PlayerMovementSystem::OnDoubleJump(Events::DoubleJump & e);
void updateMovementControllers(double dt); void updateMovementControllers(double dt);
void updateVelocity(double dt); void updateVelocity(double dt);
+34
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@@ -30,6 +30,7 @@ void Client::Connect(std::string address, int port)
EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &Client::OnInputCommand); EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &Client::OnInputCommand);
EVENT_SUBSCRIBE_MEMBER(m_EPlayerDamage, &Client::OnPlayerDamage); EVENT_SUBSCRIBE_MEMBER(m_EPlayerDamage, &Client::OnPlayerDamage);
EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &Client::OnPlayerSpawned); EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &Client::OnPlayerSpawned);
EVENT_SUBSCRIBE_MEMBER(m_EPDoubleJump, &Client::OnDoubleJump);
auto config = ResourceManager::Load<ConfigFile>("Config.ini"); auto config = ResourceManager::Load<ConfigFile>("Config.ini");
m_Address = address; m_Address = address;
if (address.empty()) { if (address.empty()) {
@@ -122,6 +123,9 @@ void Client::parseMessageType(Packet& packet)
case MessageType::OnPlayerDamage: case MessageType::OnPlayerDamage:
parsePlayerDamage(packet); parsePlayerDamage(packet);
break; break;
case MessageType::OnDoubleJump:
parseDoubleJump(packet);
break;
default: default:
break; break;
} }
@@ -238,6 +242,20 @@ void Client::parseComponentDeletion(Packet & packet)
} }
} }
void Client::parseDoubleJump(Packet & packet)
{
EntityID serverID = packet.ReadPrimitive<EntityID>();
if (!serverClientMapsHasEntity(serverID)) {
return;
}
Events::DoubleJump e;
e.entityID = m_ServerIDToClientID.at(serverID);
// If player is local player to publish to prevent infinite feedback loop
if (e.entityID != m_LocalPlayer.ID) {
m_EventBroker->Publish(e);
}
}
void Client::updateFields(Packet& packet, const ComponentInfo& componentInfo, const EntityID& entityID) void Client::updateFields(Packet& packet, const ComponentInfo& componentInfo, const EntityID& entityID)
{ {
for (auto field : componentInfo.FieldsInOrder) { for (auto field : componentInfo.FieldsInOrder) {
@@ -415,6 +433,11 @@ bool Client::OnPlayerDamage(const Events::PlayerDamage & e)
if (e.Inflictor != m_LocalPlayer) { if (e.Inflictor != m_LocalPlayer) {
return false; return false;
} }
// Could this happen?
//if (!clientServerMapsHasEntity(e.Inflictor.ID)
// || !clientServerMapsHasEntity(e.Victim.ID)) {
// return;
//}
Packet packet(MessageType::OnPlayerDamage, m_SendPacketID); Packet packet(MessageType::OnPlayerDamage, m_SendPacketID);
packet.WritePrimitive(m_ClientIDToServerID.at(e.Inflictor.ID)); packet.WritePrimitive(m_ClientIDToServerID.at(e.Inflictor.ID));
@@ -450,6 +473,17 @@ void Client::parsePlayerDamage(Packet& packet)
} }
} }
bool Client::OnDoubleJump(Events::DoubleJump & e)
{
if (!clientServerMapsHasEntity(e.entityID) || e.entityID != m_LocalPlayer.ID) {
return false;
}
Packet packet(MessageType::OnDoubleJump);
packet.WritePrimitive(m_ClientIDToServerID.at(e.entityID));
m_Reliable.Send(packet);
return true;
}
void Client::sendLocalPlayerTransform() void Client::sendLocalPlayerTransform()
{ {
if (!m_LocalPlayer.Valid()) { if (!m_LocalPlayer.Valid()) {
+10 -1
View File
@@ -120,6 +120,9 @@ void Server::parseMessageType(Packet& packet)
case MessageType::PlayerTransform: case MessageType::PlayerTransform:
parsePlayerTransform(packet); parsePlayerTransform(packet);
break; break;
case MessageType::OnDoubleJump:
parseDoubleJump(packet);
break;
default: default:
break; break;
} }
@@ -426,7 +429,7 @@ bool Server::OnPlayerDamage(const Events::PlayerDamage& e)
packet.WritePrimitive(e.Damage); packet.WritePrimitive(e.Damage);
reliableBroadcast(packet); reliableBroadcast(packet);
return false; return true;
} }
void Server::parseClientPing() void Server::parseClientPing()
@@ -453,6 +456,12 @@ void Server::parsePing()
} }
} }
bool Server::parseDoubleJump(Packet & packet)
{
reliableBroadcast(packet);
return true;
}
void Server::parseOnInputCommand(Packet& packet) void Server::parseOnInputCommand(Packet& packet)
{ {
PlayerID player = -1; PlayerID player = -1;
+28 -6
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@@ -4,6 +4,7 @@ PlayerMovementSystem::PlayerMovementSystem(SystemParams params)
: System(params) : System(params)
{ {
EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &PlayerMovementSystem::OnPlayerSpawned); EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &PlayerMovementSystem::OnPlayerSpawned);
EVENT_SUBSCRIBE_MEMBER(m_EPDoubleJump, &PlayerMovementSystem::OnDoubleJump);
} }
PlayerMovementSystem::~PlayerMovementSystem() PlayerMovementSystem::~PlayerMovementSystem()
@@ -28,7 +29,6 @@ void PlayerMovementSystem::updateMovementControllers(double dt)
if (!player.Valid()) { if (!player.Valid()) {
continue; continue;
} }
// Aim pitch // Aim pitch
EntityWrapper cameraEntity = player.FirstChildByName("Camera"); EntityWrapper cameraEntity = player.FirstChildByName("Camera");
if (cameraEntity.Valid()) { if (cameraEntity.Valid()) {
@@ -114,15 +114,14 @@ void PlayerMovementSystem::updateMovementControllers(double dt)
if (isOnGround) { if (isOnGround) {
controller->SetDoubleJumping(false); controller->SetDoubleJumping(false);
} else { } else {
// If IsServer and network is off this will not work
if (IsClient) { if (IsClient) {
//put a hexagon at the players feet //put a hexagon at the players feet
auto hexagonEffect = ResourceManager::Load<EntityFile>("Schema/Entities/DoubleJumpHexagon.xml"); spawnHexagon(player);
EntityFileParser parser(hexagonEffect);
EntityID hexagonEffectID = parser.MergeEntities(m_World);
EntityWrapper hexagonEW = EntityWrapper(m_World, hexagonEffectID);
hexagonEW["Transform"]["Position"] = (glm::vec3)player["Transform"]["Position"];
controller->SetDoubleJumping(true); controller->SetDoubleJumping(true);
// Publish event for client to listen to
Events::DoubleJump e; Events::DoubleJump e;
e.entityID = player.ID;
m_EventBroker->Publish(e); m_EventBroker->Publish(e);
} }
} }
@@ -291,3 +290,26 @@ bool PlayerMovementSystem::OnPlayerSpawned(Events::PlayerSpawned& e)
} }
return true; return true;
} }
bool PlayerMovementSystem::OnDoubleJump(Events::DoubleJump & e)
{
// If entity does not exist, exit
if (!EntityWrapper(m_World, e.entityID).Valid()) {
return false;
}
// If entity IsLocalPlayer, exit
if (e.entityID == m_LocalPlayer.ID) {
return false;
}
spawnHexagon(EntityWrapper(m_World, e.entityID));
}
void PlayerMovementSystem::spawnHexagon(EntityWrapper target)
{
//put a hexagon at the entitys... feet?
auto hexagonEffect = ResourceManager::Load<EntityFile>("Schema/Entities/DoubleJumpHexagon.xml");
EntityFileParser parser(hexagonEffect);
EntityID hexagonEffectID = parser.MergeEntities(m_World);
EntityWrapper hexagonEW = EntityWrapper(m_World, hexagonEffectID);
hexagonEW["Transform"]["Position"] = (glm::vec3)target["Transform"]["Position"];
}