Camera Switch event now working, Camera models Rotation still bugged
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@@ -41,7 +41,7 @@ struct ModelJob : RenderJob
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//TODO: RENDERER: Not sure if the best solution for pickingColor to entity link is this
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EntityID Entity;
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glm::mat4 ModelMatrix;
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glm::mat4 Matrix;
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const Texture* DiffuseTexture;
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const Texture* NormalTexture;
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const Texture* SpecularTexture;
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@@ -71,7 +71,7 @@ struct TransparentModelJob : RenderJob
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//TODO: RENDERER: Not sure if the best solution for pickingColor to entity link is this
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EntityID Entity;
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glm::mat4 ModelMatrix;
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glm::mat4 Matrix;
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const Texture* DiffuseTexture;
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const Texture* NormalTexture;
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const Texture* SpecularTexture;
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