From 0d823421d850805c1a3d12062eef735a8a56baaf Mon Sep 17 00:00:00 2001 From: stiffly Date: Sun, 13 Mar 2016 22:22:19 +0100 Subject: [PATCH 01/15] Added win sound file --- assets | 2 +- src/Engine/Sound/SoundManager.cpp | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/assets b/assets index 6ffc1ab8..6ec80c4e 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit 6ffc1ab82aa36a933b84b9eb4d50e013e9ad9911 +Subproject commit 6ec80c4e0beb75068763696fe84bb839616b8f06 diff --git a/src/Engine/Sound/SoundManager.cpp b/src/Engine/Sound/SoundManager.cpp index 803aadf2..fa4a434d 100644 --- a/src/Engine/Sound/SoundManager.cpp +++ b/src/Engine/Sound/SoundManager.cpp @@ -417,6 +417,8 @@ bool SoundManager::OnSetCamera(const Events::SetCamera& e) alSourcei(m_CurrentBGMCombo->ALsource, AL_LOOPING, 1); setGain(m_CurrentBGMCombo, 0); playSound(m_CurrentBGMCombo); + } else if (e.CameraEntity.Name() == "WINCAMERAISH") { + // Play win sound! } } From f393a220112c7c9a7b59328773025c9f09fa0b3c Mon Sep 17 00:00:00 2001 From: viktorljung Date: Sun, 13 Mar 2016 23:12:45 +0100 Subject: [PATCH 02/15] defender tracer fixed --- include/Engine/Input/FirstPersonInputController.h | 1 - resources/Schema/Entities/RayDefenderBlue.xml | 8 ++------ .../Schema/Entities/WeaponDefenderBlueView.xml | 2 ++ src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp | 13 ++++++++++--- 4 files changed, 14 insertions(+), 10 deletions(-) diff --git a/include/Engine/Input/FirstPersonInputController.h b/include/Engine/Input/FirstPersonInputController.h index 67e7270e..777c0331 100644 --- a/include/Engine/Input/FirstPersonInputController.h +++ b/include/Engine/Input/FirstPersonInputController.h @@ -213,7 +213,6 @@ bool FirstPersonInputController::OnCommand(const Events::InputComm } } - EntityWrapper firstPersonModel = m_PlayerEntity.FirstChildByName("Hands"); if (firstPersonModel.Valid()) { if (val > 0) { // Walk/Run diff --git a/resources/Schema/Entities/RayDefenderBlue.xml b/resources/Schema/Entities/RayDefenderBlue.xml index 066f2fb1..1c6e7ff2 100644 --- a/resources/Schema/Entities/RayDefenderBlue.xml +++ b/resources/Schema/Entities/RayDefenderBlue.xml @@ -17,12 +17,10 @@ Textures/Effects/NewRay7.png true - true - - + @@ -35,12 +33,10 @@ Textures/Effects/NewRay7.png true - true - - + diff --git a/resources/Schema/Entities/WeaponDefenderBlueView.xml b/resources/Schema/Entities/WeaponDefenderBlueView.xml index 9e3d6a51..9ebe6831 100644 --- a/resources/Schema/Entities/WeaponDefenderBlueView.xml +++ b/resources/Schema/Entities/WeaponDefenderBlueView.xml @@ -8,6 +8,7 @@ Models/Characters/Defender/FirstPersonDefenderBlue.mesh + false @@ -244,6 +245,7 @@ Models/Weapons/Blue/DefenderWeaponBlue.mesh + false diff --git a/src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp b/src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp index 603f6991..7627c227 100644 --- a/src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp +++ b/src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp @@ -395,9 +395,12 @@ void DefenderWeaponBehaviour::spawnTracers(ComponentWrapper cWeapon, WeaponInfo& glm::vec3 muzzlePosition = TransformSystem::AbsolutePosition(muzzle); glm::quat muzzleOrientation = TransformSystem::AbsoluteOrientation(muzzle); - rayOrigin = muzzlePosition; glm::vec3 muzzleToHit = hitPosition - muzzlePosition; + + rayOrigin = muzzlePosition + (muzzleToHit/2.f); + + glm::vec3 lookVector = glm::normalize(-muzzleToHit); float pitch = std::asin(-lookVector.y); float yaw = std::atan2(lookVector.x, lookVector.z); @@ -477,7 +480,12 @@ void DefenderWeaponBehaviour::dealDamage(ComponentWrapper cWeapon, WeaponInfo& w // Check for friendly fire if ((ComponentInfo::EnumType)victim["Team"]["Team"] == (ComponentInfo::EnumType)wi.Player["Team"]["Team"]) { - // TODO: Ammo sharing + // Give boost + Events::PlayerDamage ePlayerDamage; + ePlayerDamage.Inflictor = wi.Player; + ePlayerDamage.Victim = victim; + ePlayerDamage.Damage = 0; + m_EventBroker->Publish(ePlayerDamage); continue; } @@ -493,7 +501,6 @@ void DefenderWeaponBehaviour::dealDamage(ComponentWrapper cWeapon, WeaponInfo& w ePlayerDamage.Victim = kv.first; ePlayerDamage.Damage = kv.second; m_EventBroker->Publish(ePlayerDamage); - LOG_DEBUG("Dealt %f damage to #%i", kv.second, kv.first.ID); } } From 4adf7dc5070a4f02e2b455eb5b708a720d577f8e Mon Sep 17 00:00:00 2001 From: viktorljung Date: Sun, 13 Mar 2016 23:29:50 +0100 Subject: [PATCH 03/15] Assault tracer fixed --- resources/Schema/Entities/WeaponAssaultBlueView.xml | 4 ++-- src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp | 3 ++- src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp | 6 +++--- 3 files changed, 7 insertions(+), 6 deletions(-) diff --git a/resources/Schema/Entities/WeaponAssaultBlueView.xml b/resources/Schema/Entities/WeaponAssaultBlueView.xml index e1d6b852..74db0157 100644 --- a/resources/Schema/Entities/WeaponAssaultBlueView.xml +++ b/resources/Schema/Entities/WeaponAssaultBlueView.xml @@ -92,7 +92,7 @@ Models/Weapons/Blue/AssaultWeaponBlue.mesh - + @@ -131,7 +131,7 @@ Schema/Entities/RayAssaultBlue.xml - + diff --git a/src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp b/src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp index b58cf158..d6293bca 100644 --- a/src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp +++ b/src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp @@ -235,7 +235,8 @@ void AssaultWeaponBehaviour::fireBullet(ComponentWrapper cWeapon, WeaponInfo& wi float distance = traceRayDistance(origin, direction); EntityWrapper ray = SpawnerSystem::Spawn(tracerSpawner, tracerSpawner); if (ray.Valid()) { - ((Field)ray["Transform"]["Scale"]).z(distance); + ((Field)ray["Transform"]["Scale"]).x(distance); + ((Field)ray["Transform"]["Position"]).z(-distance/2.f); } } //MuzzleFlash diff --git a/src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp b/src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp index 7627c227..a0a8f14e 100644 --- a/src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp +++ b/src/Game/Systems/Weapon/DefenderWeaponBehaviour.cpp @@ -462,8 +462,8 @@ void DefenderWeaponBehaviour::dealDamage(ComponentWrapper cWeapon, WeaponInfo& w } // Temp hit decal - EntityWrapper hit = ResourceManager::Load("Schema/Entities/HitTest.xml")->MergeInto(m_World); - (Field)hit["Transform"]["Position"] = pick.Position; +// EntityWrapper hit = ResourceManager::Load("Schema/Entities/HitTest.xml")->MergeInto(m_World); +// (Field)hit["Transform"]["Position"] = pick.Position; // Don't let us shoot ourselves in the foot somehow if (victim == LocalPlayer) { @@ -490,7 +490,7 @@ void DefenderWeaponBehaviour::dealDamage(ComponentWrapper cWeapon, WeaponInfo& w } damageSum[victim] += pelletDamage; - ((Field)hit["Model"]["Color"]).z(1.f); + // ((Field)hit["Model"]["Color"]).z(1.f); } // Deal damage! From 7855cf03d249354e87f3c5fce054ea869eb68f16 Mon Sep 17 00:00:00 2001 From: stiffly Date: Sun, 13 Mar 2016 23:33:10 +0100 Subject: [PATCH 04/15] The Endscreen now works over the network. --- include/Engine/Network/Client.h | 2 ++ include/Engine/Network/MessageType.h | 1 + src/Engine/Network/Client.cpp | 10 ++++++++++ src/Engine/Network/Server.cpp | 3 +++ 4 files changed, 16 insertions(+) diff --git a/include/Engine/Network/Client.h b/include/Engine/Network/Client.h index f79feb8d..a4c2e229 100644 --- a/include/Engine/Network/Client.h +++ b/include/Engine/Network/Client.h @@ -36,6 +36,7 @@ #include "Network/ESearchForServers.h" #include "Network/EInterpolate.h" #include "Network/SnapshotFilter.h" +#include "Core/EWin.h" class Client : public Network { @@ -107,6 +108,7 @@ private: void parseAmmoPickup(Packet& packet); void parseRemoveWorld(Packet& packet); void parseKDEvent(Packet& packet); + void parseWin(Packet& packet); void InterpolateFields(Packet& packet, const ComponentInfo & componentInfo, const EntityID & entityID, const std::string & componentType); void parseSnapshot(Packet& packet); void identifyPacketLoss(); diff --git a/include/Engine/Network/MessageType.h b/include/Engine/Network/MessageType.h index 53821084..d69b468b 100644 --- a/include/Engine/Network/MessageType.h +++ b/include/Engine/Network/MessageType.h @@ -25,6 +25,7 @@ enum class MessageType AmmoPickup, RemoveWorld, KD, + Win, Invalid }; diff --git a/src/Engine/Network/Client.cpp b/src/Engine/Network/Client.cpp index 381c606d..637ffe8b 100644 --- a/src/Engine/Network/Client.cpp +++ b/src/Engine/Network/Client.cpp @@ -176,6 +176,9 @@ void Client::parseMessageType(Packet& packet) case MessageType::KD: parseKDEvent(packet); break; + case MessageType::Win: + parseWin(packet); + break; default: break; } @@ -376,6 +379,13 @@ void Client::parseKDEvent(Packet & packet) m_EventBroker->Publish(e); } +void Client::parseWin(Packet& packet) +{ + Events::Win e; + e.TeamThatWon = packet.ReadPrimitive(); + m_EventBroker->Publish(e); +} + void Client::updateFields(Packet& packet, const ComponentInfo& componentInfo, const EntityID& entityID) { for (auto field : componentInfo.FieldsInOrder) { diff --git a/src/Engine/Network/Server.cpp b/src/Engine/Network/Server.cpp index dbaf4752..3ec73969 100644 --- a/src/Engine/Network/Server.cpp +++ b/src/Engine/Network/Server.cpp @@ -609,6 +609,9 @@ bool Server::OnWin(const Events::Win & e) { // Postpone the gameover reset m_GameIsOver = true; + Packet winPacket = Packet(MessageType::Win); + winPacket.WritePrimitive(e.TeamThatWon); + reliableBroadcast(winPacket); return true; } From 1bf65d896ac45cf1a0fcd1bd2ac48005080d3c39 Mon Sep 17 00:00:00 2001 From: viktorljung Date: Sun, 13 Mar 2016 23:42:21 +0100 Subject: [PATCH 05/15] Sidearm tracer fixed --- resources/Schema/Entities/RayAssaultBlue.xml | 4 ---- resources/Schema/Entities/RaySideArmBlue.xml | 8 ++------ resources/Schema/Entities/WeaponAssaultBlueView.xml | 2 +- src/Game/Systems/Weapon/SidearmWeaponBehaviour.cpp | 7 ++++--- 4 files changed, 7 insertions(+), 14 deletions(-) diff --git a/resources/Schema/Entities/RayAssaultBlue.xml b/resources/Schema/Entities/RayAssaultBlue.xml index c358a4d5..e36c4073 100644 --- a/resources/Schema/Entities/RayAssaultBlue.xml +++ b/resources/Schema/Entities/RayAssaultBlue.xml @@ -17,10 +17,8 @@ Textures/Effects/NewRay5.png true - true - @@ -35,10 +33,8 @@ Textures/Effects/NewRay5.png true - true - diff --git a/resources/Schema/Entities/RaySideArmBlue.xml b/resources/Schema/Entities/RaySideArmBlue.xml index 072f8e95..8a1648bc 100644 --- a/resources/Schema/Entities/RaySideArmBlue.xml +++ b/resources/Schema/Entities/RaySideArmBlue.xml @@ -3,10 +3,10 @@ - 0.08 + 0.080000000000000002 - 0.08 + 0.080000000000000002 @@ -20,10 +20,8 @@ Textures/Effects/NewRay5.png true - true - @@ -38,10 +36,8 @@ Textures/Effects/NewRay5.png true - true - diff --git a/resources/Schema/Entities/WeaponAssaultBlueView.xml b/resources/Schema/Entities/WeaponAssaultBlueView.xml index 74db0157..6fe36095 100644 --- a/resources/Schema/Entities/WeaponAssaultBlueView.xml +++ b/resources/Schema/Entities/WeaponAssaultBlueView.xml @@ -131,7 +131,7 @@ Schema/Entities/RayAssaultBlue.xml - + diff --git a/src/Game/Systems/Weapon/SidearmWeaponBehaviour.cpp b/src/Game/Systems/Weapon/SidearmWeaponBehaviour.cpp index 97144b60..85f1303f 100644 --- a/src/Game/Systems/Weapon/SidearmWeaponBehaviour.cpp +++ b/src/Game/Systems/Weapon/SidearmWeaponBehaviour.cpp @@ -189,15 +189,16 @@ void SidearmWeaponBehaviour::fireBullet(ComponentWrapper cWeapon, WeaponInfo& wi return; } - //Tracer + // Tracer EntityWrapper tracerSpawner = weaponModelEntity.FirstChildByName("WeaponMuzzleRay"); if (tracerSpawner.Valid()) { glm::vec3 origin = TransformSystem::AbsolutePosition(tracerSpawner); - glm::vec3 direction = TransformSystem::AbsoluteOrientation(tracerSpawner) * glm::vec3(0, 0, -1); + glm::vec3 direction = glm::quat(TransformSystem::AbsoluteOrientationEuler(tracerSpawner)) * glm::vec3(0, 0, -1); float distance = traceRayDistance(origin, direction); EntityWrapper ray = SpawnerSystem::Spawn(tracerSpawner, tracerSpawner); if (ray.Valid()) { - ((Field)ray["Transform"]["Scale"]).z(distance); + ((Field)ray["Transform"]["Scale"]).x(distance); + ((Field)ray["Transform"]["Position"]).z(-distance/2.f); } } From 5207248a4971cdb41069b77af6352ac42aa3d3f0 Mon Sep 17 00:00:00 2001 From: viktorljung Date: Mon, 14 Mar 2016 00:04:51 +0100 Subject: [PATCH 06/15] 3rd person tracers fixed --- .../Schema/Entities/SidearmWeaponView.xml | 55 +++++++++++++------ .../Entities/WeaponAssaultBlueWorld.xml | 43 +++++++++++---- .../Entities/WeaponDefenderBlueWorld.xml | 43 +++++++++++---- 3 files changed, 102 insertions(+), 39 deletions(-) diff --git a/resources/Schema/Entities/SidearmWeaponView.xml b/resources/Schema/Entities/SidearmWeaponView.xml index d3dcda66..11e049d4 100644 --- a/resources/Schema/Entities/SidearmWeaponView.xml +++ b/resources/Schema/Entities/SidearmWeaponView.xml @@ -11,17 +11,6 @@ - - - - Schema/Entities/Ray2Red.xml - - - - - - - @@ -38,8 +27,9 @@ - Textures/Core/UnitHexagon.png + Models/Core/UnitQuad.mesh + Textures/Core/UnitHexagon.png @@ -56,16 +46,16 @@ - - Player - SidearmWeapon - MagazineAmmo - 16 Fonts/DroidSans.ttf,64 + + Player + SidearmWeapon + MagazineAmmo + @@ -92,6 +82,37 @@ + + + + + + + + + + + Schema/Entities/RaySideArmBlue.xml + + + + + + + + + + + Schema/Entities/MuzzleFlashSideArmBlue.xml + + + + + + + + + diff --git a/resources/Schema/Entities/WeaponAssaultBlueWorld.xml b/resources/Schema/Entities/WeaponAssaultBlueWorld.xml index cb1acae6..cb1d8292 100644 --- a/resources/Schema/Entities/WeaponAssaultBlueWorld.xml +++ b/resources/Schema/Entities/WeaponAssaultBlueWorld.xml @@ -9,17 +9,6 @@ - - - - Schema/Entities/RayBlue.xml - - - - - - - @@ -29,6 +18,38 @@ + + + + + + + + + + + + Schema/Entities/MuzzleFlashBlue.xml + + + + + + + + + + + Schema/Entities/RayAssaultBlue.xml + + + + + + + + + diff --git a/resources/Schema/Entities/WeaponDefenderBlueWorld.xml b/resources/Schema/Entities/WeaponDefenderBlueWorld.xml index bf87a789..40bd0a40 100644 --- a/resources/Schema/Entities/WeaponDefenderBlueWorld.xml +++ b/resources/Schema/Entities/WeaponDefenderBlueWorld.xml @@ -9,17 +9,6 @@ - - - - Schema/Entities/DefenderRayBlue.xml - - - - - - - @@ -29,6 +18,38 @@ + + + + + + + + + + + Schema/Entities/RayDefenderBlue.xml + + + + + + + + + + + Schema/Entities/MuzzleFlashBlue.xml + + + + + + + + + + From f5343251c5de67a2cf165ac652f574e8694ec4b9 Mon Sep 17 00:00:00 2001 From: viktorljung Date: Mon, 14 Mar 2016 00:28:30 +0100 Subject: [PATCH 07/15] fixed for real now? --- resources/Schema/Entities/RayAssaultBlue.xml | 1 + resources/Schema/Entities/RayDefenderBlue.xml | 1 + resources/Schema/Entities/RaySideArmBlue.xml | 1 + .../Entities/SidearmWeaponBlueWorld.xml | 33 ++- .../Entities/WeaponAssaultBlueWorld.xml | 2 +- .../Entities/WeaponDefenderBlueWorld.xml | 230 +++++++++++++++++- .../Entities/WeaponSidearmAssaultBlueView.xml | 6 +- .../WeaponSidearmDefenderBlueView.xml | 28 +-- 8 files changed, 274 insertions(+), 28 deletions(-) diff --git a/resources/Schema/Entities/RayAssaultBlue.xml b/resources/Schema/Entities/RayAssaultBlue.xml index e36c4073..b474ff2c 100644 --- a/resources/Schema/Entities/RayAssaultBlue.xml +++ b/resources/Schema/Entities/RayAssaultBlue.xml @@ -5,6 +5,7 @@ 0.079999998211860657 + diff --git a/resources/Schema/Entities/RayDefenderBlue.xml b/resources/Schema/Entities/RayDefenderBlue.xml index 1c6e7ff2..56a416ce 100644 --- a/resources/Schema/Entities/RayDefenderBlue.xml +++ b/resources/Schema/Entities/RayDefenderBlue.xml @@ -5,6 +5,7 @@ 0.079999998211860657 + diff --git a/resources/Schema/Entities/RaySideArmBlue.xml b/resources/Schema/Entities/RaySideArmBlue.xml index 8a1648bc..f48a8fc3 100644 --- a/resources/Schema/Entities/RaySideArmBlue.xml +++ b/resources/Schema/Entities/RaySideArmBlue.xml @@ -8,6 +8,7 @@ 0.080000000000000002 + diff --git a/resources/Schema/Entities/SidearmWeaponBlueWorld.xml b/resources/Schema/Entities/SidearmWeaponBlueWorld.xml index d497e955..2b81d63b 100644 --- a/resources/Schema/Entities/SidearmWeaponBlueWorld.xml +++ b/resources/Schema/Entities/SidearmWeaponBlueWorld.xml @@ -9,16 +9,37 @@ - + - - Schema/Entities/RayBlue.xml - - + - + + + + + Schema/Entities/RaySideArmBlue.xml + + + + + + + + + + + Schema/Entities/MuzzleFlashSideArmBlue.xml + + + + + + + + + diff --git a/resources/Schema/Entities/WeaponAssaultBlueWorld.xml b/resources/Schema/Entities/WeaponAssaultBlueWorld.xml index cb1d8292..efb2d1a4 100644 --- a/resources/Schema/Entities/WeaponAssaultBlueWorld.xml +++ b/resources/Schema/Entities/WeaponAssaultBlueWorld.xml @@ -32,7 +32,7 @@ Schema/Entities/MuzzleFlashBlue.xml - + diff --git a/resources/Schema/Entities/WeaponDefenderBlueWorld.xml b/resources/Schema/Entities/WeaponDefenderBlueWorld.xml index 40bd0a40..8c7de4ed 100644 --- a/resources/Schema/Entities/WeaponDefenderBlueWorld.xml +++ b/resources/Schema/Entities/WeaponDefenderBlueWorld.xml @@ -21,7 +21,7 @@ - + @@ -31,7 +31,7 @@ Schema/Entities/RayDefenderBlue.xml - + @@ -46,7 +46,231 @@ - + + + + + 0.080000000000000002 + + + + + + + + + + + + + 0.080000000000000002 + true + + + 2 + Models/Effects/MuzzleFlash/Blue/Cone1Outside.mesh + false + true + + + + + + + + + 0.080000000000000002 + true + + + 2 + Models/Effects/MuzzleFlash/Blue/Cone1Inside.mesh + false + true + + + + + + + + + + + + + + + + + + 0.080000000000000002 + true + + + 2 + Models/Effects/MuzzleFlash/Blue/Cone2Inside.mesh + false + true + + + + + + + + + 0.080000000000000002 + true + + + 2 + Models/Effects/MuzzleFlash/Blue/Cone2Outside.mesh + false + true + + + + + + + + + + + + + + + + + + 0.080000000000000002 + true + + + 2 + Models/Effects/MuzzleFlash/Blue/PlaneLeft.mesh + false + true + + + + + + + + + 0.080000000000000002 + true + + + 2 + Models/Effects/MuzzleFlash/Blue/PlaneRight.mesh + false + true + + + + + + + + + 0.080000000000000002 + true + + + 2 + Models/Effects/MuzzleFlash/Blue/PlaneUp.mesh + false + true + + + + + + + + + 0.080000000000000002 + true + + + 2 + Models/Effects/MuzzleFlash/Blue/PlaneDown.mesh + false + true + + + + + + + + + + + + + + + + Models/Core/UnitSphere.mesh + false + false + + + + + + + + + + + + + + + Models/Core/UnitSphere.mesh + + false + false + + + + 0.40000000596046448 + + + + + + + + + + + + Models/Core/UnitSphere.mesh + false + false + + + + + + + + + + + + + + + + diff --git a/resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml b/resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml index e48cffba..3778cc80 100644 --- a/resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml +++ b/resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml @@ -204,7 +204,7 @@ - + @@ -213,9 +213,7 @@ Schema/Entities/RaySideArmBlue.xml - - - + diff --git a/resources/Schema/Entities/WeaponSidearmDefenderBlueView.xml b/resources/Schema/Entities/WeaponSidearmDefenderBlueView.xml index 129082ed..0d647ba7 100644 --- a/resources/Schema/Entities/WeaponSidearmDefenderBlueView.xml +++ b/resources/Schema/Entities/WeaponSidearmDefenderBlueView.xml @@ -8,6 +8,7 @@ Models/Characters/Defender/FirstPersonDefenderBlue.mesh + false @@ -86,7 +87,7 @@ R_Ammo_Joint - + @@ -183,9 +184,10 @@ 1.5 Models/Weapons/Blue/SecondaryWeaponBlue.mesh + false - + @@ -204,10 +206,19 @@ - + + + + + Schema/Entities/RaySideArmBlue.xml + + + + + @@ -219,17 +230,6 @@ - - - - Schema/Entities/RaySideArmBlue.xml - - - - - - - From 1bba40449fd858a8c52affc2d3c8d0719b2cf1b8 Mon Sep 17 00:00:00 2001 From: viktorljung Date: Mon, 14 Mar 2016 00:38:36 +0100 Subject: [PATCH 08/15] Tracers done --- .../Entities/WeaponDefenderBlueView.xml | 10 +- .../Entities/WeaponDefenderBlueWorld.xml | 228 +----------------- 2 files changed, 7 insertions(+), 231 deletions(-) diff --git a/resources/Schema/Entities/WeaponDefenderBlueView.xml b/resources/Schema/Entities/WeaponDefenderBlueView.xml index 9ebe6831..65475dc2 100644 --- a/resources/Schema/Entities/WeaponDefenderBlueView.xml +++ b/resources/Schema/Entities/WeaponDefenderBlueView.xml @@ -155,7 +155,7 @@ true - + @@ -248,7 +248,7 @@ false - + @@ -267,7 +267,7 @@ - + @@ -277,7 +277,7 @@ Schema/Entities/RayDefenderBlue.xml - + @@ -288,7 +288,7 @@ Schema/Entities/MuzzleFlashBlue.xml - + diff --git a/resources/Schema/Entities/WeaponDefenderBlueWorld.xml b/resources/Schema/Entities/WeaponDefenderBlueWorld.xml index 8c7de4ed..abdb0e2b 100644 --- a/resources/Schema/Entities/WeaponDefenderBlueWorld.xml +++ b/resources/Schema/Entities/WeaponDefenderBlueWorld.xml @@ -31,7 +31,7 @@ Schema/Entities/RayDefenderBlue.xml - + @@ -46,231 +46,7 @@ - - - - - 0.080000000000000002 - - - - - - - - - - - - - 0.080000000000000002 - true - - - 2 - Models/Effects/MuzzleFlash/Blue/Cone1Outside.mesh - false - true - - - - - - - - - 0.080000000000000002 - true - - - 2 - Models/Effects/MuzzleFlash/Blue/Cone1Inside.mesh - false - true - - - - - - - - - - - - - - - - - - 0.080000000000000002 - true - - - 2 - Models/Effects/MuzzleFlash/Blue/Cone2Inside.mesh - false - true - - - - - - - - - 0.080000000000000002 - true - - - 2 - Models/Effects/MuzzleFlash/Blue/Cone2Outside.mesh - false - true - - - - - - - - - - - - - - - - - - 0.080000000000000002 - true - - - 2 - Models/Effects/MuzzleFlash/Blue/PlaneLeft.mesh - false - true - - - - - - - - - 0.080000000000000002 - true - - - 2 - Models/Effects/MuzzleFlash/Blue/PlaneRight.mesh - false - true - - - - - - - - - 0.080000000000000002 - true - - - 2 - Models/Effects/MuzzleFlash/Blue/PlaneUp.mesh - false - true - - - - - - - - - 0.080000000000000002 - true - - - 2 - Models/Effects/MuzzleFlash/Blue/PlaneDown.mesh - false - true - - - - - - - - - - - - - - - - Models/Core/UnitSphere.mesh - false - false - - - - - - - - - - - - - - - Models/Core/UnitSphere.mesh - - false - false - - - - 0.40000000596046448 - - - - - - - - - - - - Models/Core/UnitSphere.mesh - false - false - - - - - - - - - - - - - - - - + From 424dffd1e0f99f92fafc17f88c241d563d270997 Mon Sep 17 00:00:00 2001 From: viktorljung Date: Mon, 14 Mar 2016 00:47:21 +0100 Subject: [PATCH 09/15] removed shadows on 1st person hands and weapons added shielded component on 3rd person weapons --- resources/Schema/Entities/SidearmWeaponBlueWorld.xml | 1 + resources/Schema/Entities/WeaponAssaultBlueView.xml | 2 ++ resources/Schema/Entities/WeaponAssaultBlueWorld.xml | 1 + resources/Schema/Entities/WeaponDefenderBlueWorld.xml | 1 + resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml | 2 ++ 5 files changed, 7 insertions(+) diff --git a/resources/Schema/Entities/SidearmWeaponBlueWorld.xml b/resources/Schema/Entities/SidearmWeaponBlueWorld.xml index 2b81d63b..d32c0dee 100644 --- a/resources/Schema/Entities/SidearmWeaponBlueWorld.xml +++ b/resources/Schema/Entities/SidearmWeaponBlueWorld.xml @@ -2,6 +2,7 @@ + Models/Weapons/Blue/SecondaryWeaponBlue.mesh diff --git a/resources/Schema/Entities/WeaponAssaultBlueView.xml b/resources/Schema/Entities/WeaponAssaultBlueView.xml index 6fe36095..1c1e9cf7 100644 --- a/resources/Schema/Entities/WeaponAssaultBlueView.xml +++ b/resources/Schema/Entities/WeaponAssaultBlueView.xml @@ -8,6 +8,7 @@ Models/Characters/Assault/FirstPersonAssaultBlue.mesh + false @@ -90,6 +91,7 @@ 1.5 Models/Weapons/Blue/AssaultWeaponBlue.mesh + false diff --git a/resources/Schema/Entities/WeaponAssaultBlueWorld.xml b/resources/Schema/Entities/WeaponAssaultBlueWorld.xml index efb2d1a4..aa844329 100644 --- a/resources/Schema/Entities/WeaponAssaultBlueWorld.xml +++ b/resources/Schema/Entities/WeaponAssaultBlueWorld.xml @@ -2,6 +2,7 @@ + Models/Weapons/Blue/AssaultWeaponBlue.mesh diff --git a/resources/Schema/Entities/WeaponDefenderBlueWorld.xml b/resources/Schema/Entities/WeaponDefenderBlueWorld.xml index abdb0e2b..18cf28da 100644 --- a/resources/Schema/Entities/WeaponDefenderBlueWorld.xml +++ b/resources/Schema/Entities/WeaponDefenderBlueWorld.xml @@ -2,6 +2,7 @@ + Models/Weapons/Blue/DefenderWeaponBlue.mesh diff --git a/resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml b/resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml index 3778cc80..d0a98be5 100644 --- a/resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml +++ b/resources/Schema/Entities/WeaponSidearmAssaultBlueView.xml @@ -8,6 +8,7 @@ Models/Characters/Assault/FirstPersonAssaultBlue.mesh + false @@ -183,6 +184,7 @@ 1.2999999523162842 Models/Weapons/Blue/SecondaryWeaponBlue.mesh + false From 1345889e62d769cfd9a55441285d0df8302a4cba Mon Sep 17 00:00:00 2001 From: stiffly Date: Mon, 14 Mar 2016 00:58:53 +0100 Subject: [PATCH 10/15] The win sound plays on win screen --- include/Engine/Sound/SoundManager.h | 1 + resources/Schema/Entities/CP_Rocky2.xml | 12085 +++++++++++----------- src/Engine/Sound/SoundManager.cpp | 18 +- 3 files changed, 6102 insertions(+), 6002 deletions(-) diff --git a/include/Engine/Sound/SoundManager.h b/include/Engine/Sound/SoundManager.h index 894ed5bf..30e51e1b 100644 --- a/include/Engine/Sound/SoundManager.h +++ b/include/Engine/Sound/SoundManager.h @@ -81,6 +81,7 @@ private: void setSoundProperties(Source* source, ComponentWrapper* soundComponent); float getDurationSeconds(Source* source); float getTimeOffsetSeconds(Source* source); + void setTimeOffsetSeconds(Source* source, float timeOffset); // Specific logic void playSound(Source* source); diff --git a/resources/Schema/Entities/CP_Rocky2.xml b/resources/Schema/Entities/CP_Rocky2.xml index 6eb85547..77a80eac 100644 --- a/resources/Schema/Entities/CP_Rocky2.xml +++ b/resources/Schema/Entities/CP_Rocky2.xml @@ -3,7 +3,7 @@ - 7.4313138789702364 + 4.4633678722447598 @@ -33,6 +33,17 @@ + + + + + 2 + Models/Props/Walls/SciFiWallSmall2.mesh + + + + + @@ -82,17 +93,6 @@ - - - - - 2 - Models/Props/Walls/SciFiWallSmall2.mesh - - - - - @@ -689,6 +689,18 @@ + + + + + Models/Highgrounds/Hg19.mesh + + + + + + + @@ -790,18 +802,6 @@ - - - - - Models/Highgrounds/Hg19.mesh - - - - - - - @@ -1620,11 +1620,11 @@ 12 - + - + @@ -1676,11 +1676,11 @@ 12 - + - + @@ -1748,11 +1748,11 @@ 12 - + - + @@ -2825,6 +2825,170 @@ + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/BigStone.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + @@ -3011,6 +3175,19 @@ + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + @@ -3348,20 +3525,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -3375,19 +3538,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -3401,19 +3551,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -3428,20 +3565,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -3456,20 +3579,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -3483,20 +3592,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - - @@ -3510,20 +3605,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -3537,20 +3618,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -3564,19 +3631,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -3591,19 +3645,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -3618,20 +3659,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -3646,20 +3673,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - - @@ -3673,19 +3686,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -3693,6 +3693,19 @@ + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + @@ -3719,19 +3732,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -3758,6 +3758,113 @@ + + + + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/HealthPickUp.mesh + + + + + 1.5 + 3 + + + + + + + + + + + + + + + + + + Models/Props/PickUps/PickUpHolder.mesh + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/HealthPickUp.mesh + + + + + 1.5 + 3 + + + + + + + + + + + + + + @@ -3775,11 +3882,11 @@ 2 - + - + @@ -3801,7 +3908,7 @@ - + @@ -3829,11 +3936,11 @@ 2 - + - + @@ -3855,60 +3962,7 @@ - - - - - - - - - - - - - - - Models/Props/PickUps/PickUpHolder.mesh - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/HealthPickUp.mesh - - - - - 1.5 - 3 - - - - + @@ -3935,11 +3989,11 @@ 2 - + - + @@ -3961,61 +4015,7 @@ - - - - - - - - - - - - - - - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/HealthPickUp.mesh - - - - - 1.5 - 3 - - - - + @@ -4043,11 +4043,11 @@ 2 - + - + @@ -4069,7 +4069,7 @@ - + @@ -4100,9 +4100,9 @@ Models/Props/Pillars/SciFiPillar2Red.mesh - - - + + + @@ -4112,53 +4112,12 @@ 2 - Models/Props/Pillars/SciFiPillar2Red.mesh + Models/Props/Pillars/SciFiPillar1Red.mesh - - - - - - - - - - - 2 - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - - - - - - 2 - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - - - - - - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - + + + @@ -4186,38 +4145,8 @@ Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - - - - - 2 - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - - - - - - - 2 - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - + + @@ -4241,12 +4170,11 @@ 2 - Models/Props/Pillars/SciFiPillar3Red.mesh + Models/Props/Pillars/SciFiPillar2Red.mesh - - - + + @@ -4256,12 +4184,84 @@ 2 - Models/Props/Pillars/SciFiPillar1Red.mesh + Models/Props/Pillars/SciFiPillar2Red.mesh - - - + + + + + + + + + + + + 2 + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + + + + + + + + + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + + + + + + + + + + 2 + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + + + + + + + + + + 2 + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + + + + + + + + + 2 + Models/Props/Pillars/SciFiPillar3Red.mesh + + + + + @@ -4295,8 +4295,9 @@ Models/Props/Stones/AssaultHolder.mesh - - + + + @@ -4315,131 +4316,6 @@ - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh - - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh - - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh - - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh - - - - - - - - @@ -4463,9 +4339,22 @@ Models/Props/Stones/ShinyStoneCrystalBlue.mesh - - - + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh + + + + @@ -4488,12 +4377,24 @@ - 3 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh + Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh + + + + @@ -4508,10 +4409,12 @@ Models/Props/Flora/HangingBush4.mesh true + false - - + + + @@ -4532,13 +4435,12 @@ - Models/Props/Flora/HangingBush2.mesh + Models/Props/Flora/HangingBush4.mesh true - - - + + @@ -4546,14 +4448,13 @@ - Models/Props/Flora/HangingBush4.mesh + Models/Props/Flora/HangingBush2.mesh true - false - - - + + + @@ -4567,8 +4468,38 @@ Models/Props/Stones/AssaultHolder.mesh - - + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + @@ -4580,8 +4511,77 @@ Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + @@ -4632,6 +4632,718 @@ + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + + + + + + + + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + + + + + + + + + + Models/Props/Pillars/StonePillar.mesh + + + + + + + + + + + + + + 2 + Models/Props/Pillars/SciFiPillar1Red.mesh + + + + + + + + + + + + + + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + + + + + + + + + Models/Props/Pillars/StonePillar.mesh + + + + + + + + + + + + + + Models/Props/Pillars/StonePillar.mesh + + + + + + + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/Bridge1_SciFi_Red.mesh + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/Bridge1_SciFi_Red.mesh + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh + + + + + + + + + + + 12 + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh + + + + + + + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh + + + + + + + + + + + 12 + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh + + + + + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh + + + + + + + + + + + + 12 + + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh + + + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/Bridge1_SciFi_Red.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/Bridge1_SciFi_Red.mesh + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + + + + + @@ -4695,95 +5407,6 @@ - - - - - - - - - - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - - - - - - Models/Props/Pillars/StonePillar.mesh - - - - - - - - - - - - - - Models/Props/Pillars/StonePillar.mesh - - - - - - - - - - - - - - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - - - - - - - Models/Props/Pillars/StonePillar.mesh - - - - - - - - - - - - 2 - Models/Props/Pillars/SciFiPillar1Red.mesh - - - - - - - - - - - @@ -4808,6 +5431,19 @@ + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + @@ -4834,19 +5470,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -4864,634 +5487,24 @@ - - - - - - - - - - 1.5 - Models/Props/Bridges/Bridge1_SciFi_Red.mesh - - - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh - - - - - - - - - - - - 12 - - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh - - - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh - - - - - - - - - - - - - - 1.5 - Models/Props/Bridges/Bridge1_SciFi_Red.mesh - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - 1.5 - Models/Props/Bridges/Bridge1_SciFi_Red.mesh - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh - - - - - - - - - - - 12 - - - - - - - - - - - - - 1.5 - Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh - - - - - - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh - - - - - - - - - - - 12 - - - - - - - - - - - - - 1.5 - Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh - - - - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - - - 1.5 - Models/Props/Bridges/Bridge1_SciFi_Red.mesh - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - - - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - + + + + + Models/Props/Bridge_Holder_Red.mesh + + + + + + + + @@ -5518,19 +5531,6 @@ - - - - - Models/Props/Bridge_Holder_Red.mesh - - - - - - - - @@ -5564,6 +5564,87 @@ + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + @@ -5577,6 +5658,385 @@ + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/BigStone.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/mediumStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + + Models/Props/Stones/BigStone.mesh + + + + + + + + + + + + + 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-5886,20 +6222,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -5913,19 +6235,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - @@ -5939,20 +6248,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -5994,19 +6289,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -6021,19 +6303,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6047,19 +6316,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -6073,19 +6329,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6100,19 +6343,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6127,20 +6357,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6155,20 +6371,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - - @@ -6182,20 +6384,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -6209,20 +6397,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6237,19 +6411,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6263,19 +6424,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -6289,19 +6437,6 @@ - - - - - Models/Props/Stones/mediumStone2.mesh - - - - - - - - @@ -6316,19 +6451,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6343,19 +6465,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -6370,20 +6479,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6398,19 +6493,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6424,20 +6506,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - - @@ -6452,19 +6520,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -6479,20 +6534,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6507,20 +6548,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -6535,20 +6562,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6562,19 +6575,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -6599,11 +6599,11 @@ 2 - + - + @@ -6625,61 +6625,7 @@ - - - - - - - - - - - - - - - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/AmmoPickUp.mesh - - - - - 1.5 - 3 - - - - + @@ -6707,11 +6653,11 @@ 2 - + - + @@ -6733,61 +6679,7 @@ - - - - - - - - - - - - - - - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/HealthPickUp.mesh - - - - - 1.5 - 3 - - - - + @@ -6815,11 +6707,11 @@ 2 - + - + @@ -6841,61 +6733,7 @@ - - - - - - - - - - - - - - - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/HealthPickUp.mesh - - - - - 1.5 - 3 - - - - + @@ -6923,11 +6761,11 @@ 2 - + - + @@ -6949,7 +6787,169 @@ - + + + + + + + + + + + + + + + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/AmmoPickUp.mesh + + + + + 1.5 + 3 + + + + + + + + + + + + + + + + + + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/HealthPickUp.mesh + + + + + 1.5 + 3 + + + + + + + + + + + + + + + + + + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/HealthPickUp.mesh + + + + + 1.5 + 3 + + + + @@ -6977,11 +6977,11 @@ 2 - + - + @@ -7003,7 +7003,7 @@ - + @@ -7021,6 +7021,19 @@ + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + @@ -7089,19 +7102,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -7122,6 +7122,36 @@ + + + + + 2 + Models/Props/Walls/Small_Wall_SciFi_Red.mesh + + + + + + + + + + + + + + 2 + Models/Props/Walls/BigWallRed.mesh + + + + + + + + + @@ -7130,8 +7160,21 @@ Models/Props/Walls/Medium_Wall_SciFi_Red.mesh - - + + + + + + + + + + + Models/Props/Walls/Small_Wall_SciFi_Red.mesh + + + + @@ -7150,6 +7193,76 @@ + + + + + 2 + Models/Props/Walls/Small_Wall_SciFi_Red.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/Medium_Wall_SciFi_Red.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/BigWallRed.mesh + + + + + + + + + + + 2 + Models/Props/Walls/BigWallRed.mesh + + + + + + + + + + + + + + + 2 + Models/Props/Walls/Medium_Wall_SciFi_Red.mesh + + + + + + + + @@ -7193,20 +7306,6 @@ - - - - - 2 - Models/Props/Walls/Small_Wall_SciFi_Red.mesh - - - - - - - - @@ -7250,20 +7349,6 @@ - - - - - 2 - Models/Props/Walls/Medium_Wall_SciFi_Red.mesh - - - - - - - - @@ -7308,34 +7393,6 @@ - - - - - 2 - Models/Props/Walls/BigWallRed.mesh - - - - - - - - - - - 2 - Models/Props/Walls/BigWallRed.mesh - - - - - - - - - - @@ -7366,20 +7423,6 @@ - - - - - 2 - Models/Props/Walls/Medium_Wall_SciFi_Red.mesh - - - - - - - - @@ -7422,21 +7465,6 @@ - - - - - 2 - Models/Props/Walls/Small_Wall_SciFi_Red.mesh - - - - - - - - - @@ -7481,19 +7509,6 @@ - - - - - Models/Props/Walls/Small_Wall_SciFi_Red.mesh - - - - - - - - @@ -7538,21 +7553,6 @@ - - - - - 2 - Models/Props/Walls/BigWallRed.mesh - - - - - - - - - @@ -7581,8 +7581,8 @@ Models/Props/Flora/Root.mesh - - + + @@ -7595,8 +7595,8 @@ Models/Props/Flora/Root.mesh - - + + @@ -7708,6 +7708,101 @@ + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + @@ -7735,19 +7830,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -7789,20 +7871,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -7843,20 +7911,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - - @@ -7898,19 +7952,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -7950,20 +7991,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -8044,33 +8071,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -8078,21 +8078,6 @@ - - - - - 2 - Models/Props/Walls/Small_Wall_SciFi_Red.mesh - - - - - - - - - @@ -8107,6 +8092,35 @@ + + + + + 2 + Models/Props/Walls/BigWallBlue.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/Small_Wall_SciFi_Red.mesh + + + + + + + + + @@ -8121,6 +8135,35 @@ + + + + + 2 + Models/Props/Walls/BigWallRed.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/Small_Wall_SciFi_Red.mesh + + + + + + + + + @@ -8151,34 +8194,6 @@ - - - - - 2 - Models/Props/Walls/BigWallBlue.mesh - - - - - - - - - - - - - 2 - Models/Props/Walls/BigWallRed.mesh - - - - - - - - @@ -8223,21 +8238,6 @@ - - - - - 2 - Models/Props/Walls/Small_Wall_SciFi_Red.mesh - - - - - - - - - @@ -8245,6 +8245,59 @@ + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + @@ -8271,19 +8324,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -8325,20 +8365,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - @@ -8378,19 +8404,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -8432,19 +8445,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -8496,11 +8496,11 @@ 2 - + - + @@ -8522,7 +8522,7 @@ - + @@ -8550,11 +8550,11 @@ 2 - + - + @@ -8576,7 +8576,7 @@ - + @@ -8598,13 +8598,13 @@ - 2 + 3 Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - + + + @@ -8613,13 +8613,13 @@ - 3 + 2 Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - + + + @@ -8640,9 +8640,9 @@ true - - - + + + @@ -8654,9 +8654,9 @@ true - - - + + + @@ -8717,6 +8717,35 @@ + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar3Blue.mesh + + + + + + + + + @@ -8762,20 +8791,6 @@ - - - - - 1.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - @@ -8820,21 +8835,6 @@ - - - - - 1.5 - Models/Props/Pillars/SciFiPillar3Blue.mesh - - - - - - - - - @@ -8898,6 +8898,19 @@ + + + + + Models/Characters/Assault/AssaultTPose.mesh + false + + + + + + + @@ -8937,19 +8950,6 @@ - - - - - Models/Characters/Assault/AssaultTPose.mesh - false - - - - - - - @@ -8976,321 +8976,6 @@ - - - - - Models/Props/CapturePoint/CapturePointBlue.mesh - false - - - - - - - - - - - - - - - 0.10000000149011612 - - - - 10 - - - 0.5 - - - - - - - - - - - Models/Props/CapturePoint/CenterCrystal.mesh - - false - false - - - - - - - - - 1 - - - - - - - - - - - - 4.5 - 0.5 - false - - - - - - - - - - - - 4.5 - 0.5 - false - - - - - - - - - - - - 4.5 - 0.5 - false - - - - - - - - - - - - 4.5 - 0.5 - false - - - - - - - - - - - - - - - 0.5 - - - - 20 - - - 3 - - - - - - - - - - - Models/Props/CapturePoint/CrystalsLayer2.mesh - - false - false - - - - - - - - - - - 0.30000001192092896 - - - - 30 - - - 3.5 - - - - - - - - - - - Models/Props/CapturePoint/CrystalsLayer1.mesh - - false - false - - - - - - - - - - - - - - - - - - - - 6 - - - 0.10000000149011612 - - - - - - - - - - Models/Props/CapturePoint/DoubleSidedCylinder.mesh - - false - true - - - - - - - - - - - - - - 6 - - - 0.10000000149011612 - - - - - - - - - - Models/Props/CapturePoint/DoubleSidedCylinder.mesh - - false - true - - - - - - - - - - - - - - 6 - - - 0.10000000149011612 - - - - - - - - - - Models/Props/CapturePoint/DoubleSidedCylinder.mesh - - false - true - - - - - - - - - - - - - - 6 - - - 0.10000000149011612 - - - - - - - - - - Models/Props/CapturePoint/DoubleSidedCylinder.mesh - - false - true - - - - - - - - - - - - - - @@ -9312,12 +8997,12 @@ 6 - + 0.10000000149011612 - + @@ -9342,12 +9027,12 @@ 6 - + 0.10000000149011612 - + @@ -9372,12 +9057,12 @@ 6 - + 0.10000000149011612 - + @@ -9402,12 +9087,12 @@ 6 - + 0.10000000149011612 - + @@ -9445,13 +9130,13 @@ 20 - + 3 - - + + @@ -9469,38 +9154,6 @@ - - - - 0.30000001192092896 - - - - 30 - - - 3.5 - - - - - - - - - - - Models/Props/CapturePoint/CrystalsLayer1.mesh - - false - false - - - - - - - @@ -9509,13 +9162,13 @@ 10 - + 0.5 - - + + @@ -9540,7 +9193,7 @@ - + @@ -9553,7 +9206,7 @@ false - + @@ -9567,7 +9220,7 @@ false - + @@ -9604,6 +9257,353 @@ + + + + 0.30000001192092896 + + + + 30 + + + 3.5 + + + + + + + + + + + Models/Props/CapturePoint/CrystalsLayer1.mesh + + false + false + + + + + + + + + + + + + + + + Models/Props/CapturePoint/CapturePointBlue.mesh + false + + + + + + + + + + + + + + + 6 + + + 0.10000000149011612 + + + + + + + + + + Models/Props/CapturePoint/DoubleSidedCylinder.mesh + + false + true + + + + + + + + + + + + + + 6 + + + 0.10000000149011612 + + + + + + + + + + Models/Props/CapturePoint/DoubleSidedCylinder.mesh + + false + true + + + + + + + + + + + + + + 6 + + + 0.10000000149011612 + + + + + + + + + + Models/Props/CapturePoint/DoubleSidedCylinder.mesh + + false + true + + + + + + + + + + + + + + 6 + + + 0.10000000149011612 + + + + + + + + + + Models/Props/CapturePoint/DoubleSidedCylinder.mesh + + false + true + + + + + + + + + + + + + + + + + + + + + + + 0.5 + + + + 20 + + + 3 + + + + + + + + + + + Models/Props/CapturePoint/CrystalsLayer2.mesh + + false + false + + + + + + + + + + + 0.10000000149011612 + + + + 10 + + + 0.5 + + + + + + + + + + + Models/Props/CapturePoint/CenterCrystal.mesh + + false + false + + + + + + + + + 1 + + + + + + + + + + + + 4.5 + 0.5 + false + + + + + + + + + + + + 4.5 + 0.5 + false + + + + + + + + + + + + 4.5 + 0.5 + false 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- + @@ -15910,6 +15429,20 @@ + + + + + 5 + 1 + 0.5 + + + + + + + @@ -15975,7 +15508,124 @@ 0.5 - + + + + + + + + + + + + + + 15 + 1 + + + + + + + + + + + + + + + + + + + + + + + + 3 + 1 + 0.5 + + + + + + + + + + + + 5 + 2 + 0.5 + + + + + + + + + + + + + + + + + + + + + 5 + 2 + 0.5 + + + + + + + + + + + + 5 + 2 + 0.5 + + + + + + + + + + + + + + + + + + + + + 5 + 1 + 0.5 + + + @@ -15989,58 +15639,493 @@ 0.5 - + - - - - - - - - + - - - 10 - 1 - - + - + + + + + + 5 + 1 + 0.5 + + + + + + + + + + + + 5 + 2 + 0.5 + + + + + + + + - + - - - 10 - 1 - - + - + + + + + + 5 + 1 + 0.5 + + + + + + + + + + + + 5 + 1 + 0.5 + + + + + + + + - + - - - 10 - 1 - - + - + + + + + + 5 + 2 + 0.5 + + + + + + + + + + + + 5 + 2 + 0.5 + + + + + + + + + + + + + + + + + + + + + 5 + 2 + 0.5 + + + + + + + + + + + + 5 + 2 + 0.5 + + + + + + + + + + + + + + + + + + + + + 5 + 1 + 0.5 + + + + + + + + + + + + 5 + 1 + 0.5 + + + + + + + + + + + + + + + + + + + + + 5 + 1 + 0.5 + + + + + + + + + + + + 5 + 2 + 0.5 + + + + + + + + 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- - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - @@ -16474,43 +16893,6 @@ - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - @@ -16548,80 +16930,6 @@ - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - @@ -16629,20 +16937,6 @@ - - - - - 5 - 2 - 0.5 - - - - - - - @@ -16657,15 +16951,6 @@ - - - - - - - - - @@ -16680,20 +16965,6 @@ - - - - - 5 - 2 - 0.5 - - - - - - - @@ -16748,197 +17019,24 @@ - - - - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 5 - 1 - 0.5 - - - - - - - - - - - - 5 - 1 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - - - - - - - - - - 6 - 2 - 0.5 - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - - - - - - - - - - 5 - 2 - 0.5 - - - - - - - - - - - - 6 - 2 - 0.5 - - - - - - - - - - - + + + + + 10 + 1 + + + + + + + @@ -16965,19 +17063,6 @@ - - - - - 10 - 1 - - - - - - - diff --git a/src/Engine/Sound/SoundManager.cpp b/src/Engine/Sound/SoundManager.cpp index fa4a434d..27f1ce34 100644 --- a/src/Engine/Sound/SoundManager.cpp +++ b/src/Engine/Sound/SoundManager.cpp @@ -417,8 +417,17 @@ bool SoundManager::OnSetCamera(const Events::SetCamera& e) alSourcei(m_CurrentBGMCombo->ALsource, AL_LOOPING, 1); setGain(m_CurrentBGMCombo, 0); playSound(m_CurrentBGMCombo); - } else if (e.CameraEntity.Name() == "WINCAMERAISH") { - // Play win sound! + } else if (m_World->HasComponent(e.CameraEntity.ID, "EndScreen")) { + float timeOffset = getTimeOffsetSeconds(m_CurrentBGM); + stopSound(m_CurrentBGM); + m_CurrentBGM = createSource("Audio/BGM/Layer3.wav"); + m_CurrentBGM->Type = SoundType::BGM; + alSourcei(m_CurrentBGM->ALsource, AL_LOOPING, 1); + playSound(m_CurrentBGM); + setTimeOffsetSeconds(m_CurrentBGM, timeOffset); + //Events::ChangeBGM changeBGM; + //changeBGM.FilePath = "Audio/BGM/Layer3.wav"; + //m_EventBroker->Publish(changeBGM); } } @@ -479,6 +488,11 @@ float SoundManager::getTimeOffsetSeconds(Source* source) return time; } +void SoundManager::setTimeOffsetSeconds(Source * source, float timeOffset) +{ + alSourcef(source->ALsource, AL_SEC_OFFSET, timeOffset); +} + void SoundManager::initOpenAL() { // Initialize OpenAL From 1b1963e6d2d9a1b5b39c6e23240e09631ada0cbc Mon Sep 17 00:00:00 2001 From: Jocke Date: Mon, 14 Mar 2016 01:01:35 +0100 Subject: [PATCH 11/15] Reload for assault is only done once now. --- src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp b/src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp index b58cf158..7b97689a 100644 --- a/src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp +++ b/src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp @@ -14,7 +14,19 @@ void AssaultWeaponBehaviour::UpdateWeapon(ComponentWrapper cWeapon, WeaponInfo& // Start reloading automatically if at 0 mag ammo Field magAmmo = cWeapon["MagazineAmmo"]; if (m_ConfigAutoReload && magAmmo <= 0) { - OnReload(cWeapon, wi); + //OnReload(cWeapon, wi); + // Send an input command instead of reloading immediately so the server + // has a chance to catch up. + if (IsClient) { + Events::InputCommand e; + e.Player = wi.Player; + e.PlayerID = -1; + e.Command = "Reload"; + e.Value = 1; + m_EventBroker->Publish(e); + e.Value = 0; + m_EventBroker->Publish(e); + } } // Only start reloading once we're done firing From c1395355c6bc3ae4a4f179be381bc6dd1fe970f6 Mon Sep 17 00:00:00 2001 From: stiffly Date: Mon, 14 Mar 2016 01:36:11 +0100 Subject: [PATCH 12/15] Removed comment --- src/Engine/Sound/SoundManager.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/Engine/Sound/SoundManager.cpp b/src/Engine/Sound/SoundManager.cpp index 27f1ce34..a8161f5d 100644 --- a/src/Engine/Sound/SoundManager.cpp +++ b/src/Engine/Sound/SoundManager.cpp @@ -425,9 +425,6 @@ bool SoundManager::OnSetCamera(const Events::SetCamera& e) alSourcei(m_CurrentBGM->ALsource, AL_LOOPING, 1); playSound(m_CurrentBGM); setTimeOffsetSeconds(m_CurrentBGM, timeOffset); - //Events::ChangeBGM changeBGM; - //changeBGM.FilePath = "Audio/BGM/Layer3.wav"; - //m_EventBroker->Publish(changeBGM); } } From a65d8c86d1d35de63e13cbb53b4c4caf6e0ed114 Mon Sep 17 00:00:00 2001 From: viktorljung Date: Mon, 14 Mar 2016 01:48:48 +0100 Subject: [PATCH 13/15] 3rd person reload effect --- resources/Schema/Entities/ReloadEffectWorld.xml | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/resources/Schema/Entities/ReloadEffectWorld.xml b/resources/Schema/Entities/ReloadEffectWorld.xml index ae6d3a3e..a5ffb087 100644 --- a/resources/Schema/Entities/ReloadEffectWorld.xml +++ b/resources/Schema/Entities/ReloadEffectWorld.xml @@ -6,12 +6,14 @@ 2 - true - - - true - + + + + 1.3399996757507324 true + true + true + 5.0899982452392578 Models/Weapons/Blue/AssaultWeaponBlue.mesh From 54a03ddc0fa3d2b4e613f7c01499baf1238a132f Mon Sep 17 00:00:00 2001 From: stiffly Date: Mon, 14 Mar 2016 01:49:37 +0100 Subject: [PATCH 14/15] Hurt sound only played for local player. --- src/Game/Systems/SoundSystem.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/Game/Systems/SoundSystem.cpp b/src/Game/Systems/SoundSystem.cpp index 999e1fc9..6db01305 100644 --- a/src/Game/Systems/SoundSystem.cpp +++ b/src/Game/Systems/SoundSystem.cpp @@ -87,6 +87,9 @@ bool SoundSystem::OnPlayerDamage(const Events::PlayerDamage & e) if (!e.Victim.Valid() || !e.Inflictor.Valid()) { return false; } + if (e.Victim.ID != LocalPlayer.ID) { + return false; + } auto victimTeam = m_World->GetComponent(e.Victim.ID, "Team"); auto inflictorTeam = m_World->GetComponent(e.Inflictor.ID, "Team"); if ((int)victimTeam["Team"] == (int)inflictorTeam["Team"]) { From 94a10c3a8f852a2b8d3ee51a49ca7f298ab73c2f Mon Sep 17 00:00:00 2001 From: maqu14 Date: Mon, 14 Mar 2016 03:07:58 +0100 Subject: [PATCH 15/15] New polished map --- resources/Schema/Entities/CP_Valhalla | 14630 +++++++------- resources/Schema/Entities/CP_Valhalla.xml | 20940 ++++++++++++++++++++ 2 files changed, 28094 insertions(+), 7476 deletions(-) create mode 100644 resources/Schema/Entities/CP_Valhalla.xml diff --git a/resources/Schema/Entities/CP_Valhalla b/resources/Schema/Entities/CP_Valhalla index fad7fdcd..53b51732 100644 --- a/resources/Schema/Entities/CP_Valhalla +++ b/resources/Schema/Entities/CP_Valhalla @@ -3,7 +3,8 @@ - 3.9331944839627795 + 7.9173569776609156 + 15 @@ -34,6 +35,19 @@ + + + + + 2.4600000381469727 + Models/Props/Walls/SciFiWallBig.mesh + + false + + + + + @@ -86,19 +100,6 @@ - - - - - 2.4600000381469727 - Models/Props/Walls/SciFiWallBig.mesh - - false - - - - - @@ -698,6 +699,18 @@ + + + + + Models/Highgrounds/Hg4.mesh + + + + + + + @@ -799,18 +812,6 @@ - - - - - Models/Highgrounds/Hg4.mesh - - - - - - - @@ -1639,11 +1640,11 @@ 12 - + - + @@ -1695,11 +1696,11 @@ 12 - + - + @@ -1767,11 +1768,11 @@ 12 - + - + @@ -2844,6 +2845,154 @@ + + + + + Models/Props/Stones/BigStone.mesh + + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + + + + + + Models/Props/Stones/BigStone.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + + Models/Props/Stones/mediumStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone2.mesh + + + + + + + + + @@ -3034,6 +3183,20 @@ + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + @@ -3370,19 +3533,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -3397,19 +3547,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -3423,20 +3560,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - - @@ -3478,19 +3601,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -3504,20 +3614,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -3531,19 +3627,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -3557,20 +3640,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -3584,20 +3653,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -3611,20 +3666,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -3639,19 +3680,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - @@ -3665,19 +3693,6 @@ - - - - - Models/Props/Stones/mediumStone2.mesh - - - - - - - - @@ -3691,20 +3706,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -3712,6 +3713,19 @@ + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + @@ -3738,19 +3752,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -3785,8 +3786,8 @@ false - - + + @@ -3795,11 +3796,11 @@ 2 - + - + @@ -3821,62 +3822,7 @@ - - - - - - - - - - - - - - - 0.34999999403953552 - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/HealthPickUp.mesh - - - - - 1.5 - 1 - - - - + @@ -3905,11 +3851,11 @@ 2 - + - + @@ -3931,7 +3877,117 @@ - + + + + + + + + + + + + + + + 0.44999998807907104 + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/HealthPickUp.mesh + + + + + 1.5 + 1 + + + + + + + + + + + + + + + + + + 0.34999999403953552 + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/HealthPickUp.mesh + + + + + 1.5 + 1 + + + + @@ -3960,11 +4016,11 @@ 2 - + - + @@ -3986,62 +4042,7 @@ - - - - - - - - - - - - - - - 0.44999998807907104 - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/HealthPickUp.mesh - - - - - 1.5 - 1 - - - - + @@ -4070,11 +4071,11 @@ 2 - + - + @@ -4096,7 +4097,7 @@ - + @@ -4124,12 +4125,40 @@ 1.5 - Models/Props/Pillars/SciFiPillar3Red.mesh + Models/Props/Pillars/SciFiPillar2Red.mesh - - - + + + + + + + + + + + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + + + + + + + + + + 1.2999999523162842 + Models/Props/Pillars/SciFiPillar1Red.mesh + + + + + @@ -4156,8 +4185,9 @@ Models/Props/Pillars/SciFiPillar2Red.mesh - - + + + @@ -4182,12 +4212,12 @@ 1.5 - Models/Props/Pillars/SciFiPillar2Red.mesh + Models/Props/Pillars/SciFiPillar3Red.mesh - - - + + + @@ -4196,13 +4226,27 @@ - 1.2999999523162842 - Models/Props/Pillars/SciFiPillar1Red.mesh + 2 + Models/Props/Pillars/SciFiPillar2Red.mesh - - - + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + @@ -4221,20 +4265,6 @@ - - - - - 1.5 - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - @@ -4250,21 +4280,6 @@ - - - - - 2 - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - - @@ -4279,20 +4294,6 @@ - - - - - Models/Props/Pillars/SciFiPillar2Red.mesh - - - - - - - - - @@ -4319,13 +4320,12 @@ - 2.4000000953674316 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh + 1.5 + Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - - + + @@ -4345,34 +4345,6 @@ - - - - - 1.5 - Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - - - - - - - @@ -4380,9 +4352,8 @@ Models/Props/Stones/AssaultHolder.mesh - - - + + @@ -4401,11 +4372,138 @@ + + + + + 1.5 + Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + + + + + + + + + + 2.4000000953674316 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + + + + + + + + + + 3 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + 2.4000000953674316 + Models/Props/Stones/ShinyStoneCrystalBlue.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + Models/Props/Flora/HangingBush4.mesh + true + + + + + + + + @@ -4435,19 +4533,6 @@ - - - - Models/Props/Flora/HangingBush4.mesh - true - - - - - - - - @@ -4463,19 +4548,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -4490,21 +4562,6 @@ - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh - - - - - - - - - @@ -4519,19 +4576,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -4545,21 +4589,6 @@ - - - - - 2.4000000953674316 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh - - - - - - - - - @@ -4575,20 +4604,6 @@ - - - - - 1.5 - Models/Props/Pillars/Bridge_Pillar1_SciFi_Blue.mesh - - - - - - - - @@ -4604,20 +4619,6 @@ - - - - - 3 - Models/Props/Stones/ShinyStoneCrystalBlue.mesh - - - - - - - - @@ -4666,7 +4667,7 @@ - + @@ -4675,11 +4676,175 @@ - Models/Props/Walls/SpecialWall1.mesh + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh - - + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + 1.7999999523162842 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 1.7999999523162842 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 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Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh + + + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/Bridge1_SciFi_Red.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/Bridge1_SciFi_Red.mesh + + + + + + + + + + + + 1.5 + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh + + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh + + + + + + + + + + + 12 + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh + + + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Bridges/Bridge1_SciFi_Red.mesh + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh + + + + + + + + + + + + Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh + + + + + + + + + + + 12 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- - - - - - - - - 1.5 - Models/Props/Bridges/Bridge1_SciFi_Red.mesh - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh - - - - - - - - - - - 12 - - - - - - - - - - - - - 1.5 - Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh - - - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh - - - - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/Bridge_Pillar1_SciFi_Red.mesh - - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh - - - - - - - - - - - 12 - - - - - - - - - - - - - 1.5 - Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh - - - - - - - - - - - - + - Models/Props/Bridges/SciFi_Bridge_Support_Top_Red.mesh + Models/Props/Walls/SpecialWall1.mesh - - - + + + - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Bot_Red.mesh - - - - - - - - - - - 12 - - - - - - - - - - - - - Models/Props/Bridges/SciFi_Bridge_Support_Middle_Red.mesh - - - - - - - - - - + - 1.5 - Models/Props/Bridges/Bridge1_SciFi_Red.mesh + Models/Props/Walls/SpecialWall1.mesh - - - + + + + + + + + + + + + Models/Props/Walls/SpecialWall1.mesh + + + + + @@ -5160,12 +5376,12 @@ - 1.5 - Models/Props/Pillars/SciFiPillar2Red.mesh + Models/Props/Pillars/StonePillar.mesh - - + + + @@ -5185,6 +5401,35 @@ + + + + + 1.5 + Models/Props/Pillars/SciFiPillar1Red.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Red.mesh + + + + + + + + @@ -5199,20 +5444,6 @@ - - - - - Models/Props/Pillars/StonePillar.mesh - - - - - - - - - @@ -5225,21 +5456,6 @@ - - - - - 1.5 - Models/Props/Pillars/SciFiPillar1Red.mesh - - - - - - - - - @@ -5247,6 +5463,19 @@ + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + @@ -5273,19 +5502,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - @@ -5322,226 +5538,24 @@ - - - - - - - - - - 2.2000000476837158 - 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- - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -5804,19 +6236,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -5831,19 +6250,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - @@ -5857,19 +6263,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -5884,20 +6277,6 @@ - - - - - Models/Props/Stones/mediumStone2.mesh - - - - - - - - - @@ -5911,20 +6290,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -5938,20 +6303,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -5965,46 +6316,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - - - - - - - Models/Props/Stones/mediumStone2.mesh - - - - - - - - @@ -6018,19 +6329,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - @@ -6045,19 +6343,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -6072,19 +6357,6 @@ - - - - - Models/Props/Stones/mediumStone2.mesh - - - - - - - - @@ -6098,20 +6370,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - - @@ -6126,20 +6384,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -6154,20 +6398,6 @@ - - - - - Models/Props/Stones/mediumStone2.mesh - - - - - - - - - @@ -6182,19 +6412,6 @@ - - - - - Models/Props/Stones/mediumStone2.mesh - - - - - - - - @@ -6209,20 +6426,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6236,19 +6439,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6263,20 +6453,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6289,19 +6465,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6316,20 +6479,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6344,19 +6493,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -6371,19 +6507,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6397,20 +6520,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6425,20 +6534,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - - @@ -6452,20 +6547,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6479,19 +6560,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -6505,20 +6573,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -6531,19 +6585,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - @@ -6557,19 +6598,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - @@ -6584,19 +6612,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - @@ -6611,20 +6626,6 @@ - - - - - Models/Props/Stones/SmallStone2.mesh - - - - - - - - - @@ -6650,11 +6651,11 @@ 2 - + - + @@ -6676,62 +6677,7 @@ - - - - - - - - - - - - - - - 0.40000000596046448 - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/AmmoPickUp.mesh - - - - - 1.5 - 1 - - - - + @@ -6760,11 +6706,11 @@ 2 - + - + @@ -6786,62 +6732,7 @@ - - - - - - - - - - - - - - - 0.30000001192092896 - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/HealthPickUp.mesh - - - - - 1.5 - 1 - - - - + @@ -6870,11 +6761,11 @@ 2 - + - + @@ -6896,62 +6787,7 @@ - - - - - - - - - - - - - - - 0.37999999523162842 - Models/Props/PickUps/PickUpHolder.mesh - false - - - - - - - - - - - - 2 - - - - - - - - - - - - - 8 - - - - Models/Props/PickUps/HealthPickUp.mesh - - - - - 1.5 - 1 - - - - + @@ -6980,11 +6816,11 @@ 2 - + - + @@ -7006,7 +6842,172 @@ - + + + + + + + + + + + + + + + 0.40000000596046448 + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/AmmoPickUp.mesh + + + + + 1.5 + 1 + + + + + + + + + + + + + + + + + + 0.30000001192092896 + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/HealthPickUp.mesh + + + + + 1.5 + 1 + + + + + + + + + + + + + + + + + + 0.37999999523162842 + Models/Props/PickUps/PickUpHolder.mesh + false + + + + + + + + + + + + 2 + + + + + + + + + + + + + 8 + + + + Models/Props/PickUps/HealthPickUp.mesh + + + + + 1.5 + 1 + + + + @@ -7035,11 +7036,11 @@ 2 - + - + @@ -7061,7 +7062,7 @@ - + @@ -7079,20 +7080,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - @@ -7120,6 +7107,34 @@ + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + @@ -7146,20 +7161,6 @@ - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - @@ -7180,6 +7181,20 @@ + + + + + 2 + Models/Props/Walls/BigWallRed.mesh + + + + + + + + @@ -7188,13 +7203,42 @@ Models/Props/Walls/Small_Wall_SciFi_Red.mesh - + + + + + + 2 + Models/Props/Walls/Medium_Wall_SciFi_Red.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/Small_Wall_SciFi_Red.mesh + + + + + + + + + @@ -7209,6 +7253,63 @@ + + + + + 2 + Models/Props/Walls/Small_Wall_SciFi_Red.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/BigWallRed.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/Medium_Wall_SciFi_Red.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/Small_Wall_SciFi_Red.mesh + + + + + + + + + @@ -7252,20 +7353,6 @@ - - - - - 2 - Models/Props/Walls/Small_Wall_SciFi_Red.mesh - - - - - - - - @@ -7308,20 +7395,6 @@ - - - - - 2 - Models/Props/Walls/BigWallRed.mesh - - - - - - - - @@ -7365,20 +7438,6 @@ - - - - - 2 - Models/Props/Walls/Medium_Wall_SciFi_Red.mesh - - - - - - - - @@ -7421,20 +7480,6 @@ - - - - - 2 - Models/Props/Walls/Medium_Wall_SciFi_Red.mesh - - - - - - - - @@ -7478,20 +7523,6 @@ - - - - - 2 - Models/Props/Walls/BigWallRed.mesh - - - - - - - - @@ -7537,21 +7568,6 @@ - - - - - 2 - Models/Props/Walls/Small_Wall_SciFi_Red.mesh - - - - - - - - - @@ -7596,21 +7612,6 @@ - - - - - 2 - Models/Props/Walls/Small_Wall_SciFi_Red.mesh - - - - - - - - - @@ -7639,8 +7640,8 @@ Models/Props/Flora/Root.mesh - - + + @@ -7653,8 +7654,8 @@ Models/Props/Flora/Root.mesh - - + + @@ -7761,6 +7762,210 @@ + + + + Models/Props/Flora/HangingBush2.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush2.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush4.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush4.mesh + + false + true + + + + + + + + + + + + Models/Props/Flora/HangingBush4.mesh + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush2.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush3.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush4.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush4.mesh + + false + true + + + + + + + + + + + + Models/Props/Flora/HangingBush1.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush2.mesh + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush3.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush4.mesh + + false + true + + + + + + + + + @@ -7808,21 +8013,6 @@ - - - - Models/Props/Flora/HangingBush4.mesh - false - true - - - - - - - - - @@ -7867,22 +8057,6 @@ - - - - Models/Props/Flora/HangingBush1.mesh - - false - true - - - - - - - - - @@ -7929,21 +8103,6 @@ - - - - Models/Props/Flora/HangingBush2.mesh - false - true - - - - - - - - - @@ -7990,22 +8149,6 @@ - - - - Models/Props/Flora/HangingBush3.mesh - - false - true - - - - - - - - - @@ -8052,22 +8195,6 @@ - - - - Models/Props/Flora/HangingBush4.mesh - - false - true - - - - - - - - - @@ -8100,38 +8227,6 @@ - - - - Models/Props/Flora/HangingBush2.mesh - - false - true - - - - - - - - - - - - - Models/Props/Flora/HangingBush2.mesh - - false - true - - - - - - - - - @@ -8164,38 +8259,6 @@ - - - - Models/Props/Flora/HangingBush2.mesh - - false - true - - - - - - - - - - - - - Models/Props/Flora/HangingBush3.mesh - - false - true - - - - - - - - - @@ -8228,38 +8291,6 @@ - - - - Models/Props/Flora/HangingBush4.mesh - - false - true - - - - - - - - - - - - - Models/Props/Flora/HangingBush4.mesh - - false - true - - - - - - - - - @@ -8291,36 +8322,6 @@ - - - - Models/Props/Flora/HangingBush4.mesh - - false - true - - - - - - - - - - - - Models/Props/Flora/HangingBush4.mesh - - false - true - - - - - - - - @@ -8339,11 +8340,534 @@ + + + + + + + + + + + + + + + 2.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + 1.7000000476837158 + Models/Props/Pillars/SciFiPillar3Blue.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar3Blue.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar1Blue.mesh + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + + 2.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + + 1.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + 2.5 + Models/Props/Pillars/SciFiPillar2Blue.mesh + + + + + + + + + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + + + + + + + Models/Props/Stones/AssaultHolder.mesh + + + + + + + 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true + + + + + + + + + + + + + + + + + + + + + 2.4000000953674316 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + + + + 2 + Models/Props/Stones/ShinyStoneCrystalRed.mesh + + + + + + + + + + + @@ -8362,6 +8886,72 @@ + + + + + Models/Props/Stones/BigStone.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + Models/Props/Stones/MediumStone2.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + + + + + Models/Props/Stones/SmallStone1.mesh + + + + + + + + + @@ -8403,19 +8993,6 @@ - - - - - Models/Props/Stones/BigStone.mesh - - - - - - - - @@ -8456,19 +9033,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -8564,19 +9128,6 @@ - - - - - Models/Props/Stones/MediumStone2.mesh - - - - - - - - @@ -8617,19 +9168,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - @@ -8671,20 +9209,6 @@ - - - - - Models/Props/Stones/SmallStone1.mesh - - - - - - - - - @@ -8719,6 +9243,35 @@ + + + + + 2 + Models/Props/Walls/BigWallBlue.mesh + + + + + + + + + + + + + 2 + Models/Props/Walls/Small_Wall_SciFi_Blue.mesh + + + + + + + + + @@ -8763,20 +9316,6 @@ - - - - - 2 - Models/Props/Walls/BigWallBlue.mesh - - - - - - - - @@ -8820,21 +9359,6 @@ - - - - - 2 - Models/Props/Walls/Small_Wall_SciFi_Blue.mesh - - - - - - - - - @@ -8881,240 +9405,6 @@ - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - - - - - Models/Props/Stones/AssaultHolder.mesh - - - - - - - - - - @@ -9138,11 +9428,11 @@ 2 - + - + @@ -9164,7 +9454,7 @@ - + @@ -9193,11 +9483,11 @@ 2 - + - + @@ -9219,7 +9509,7 @@ - + @@ -9232,295 +9522,6 @@ - - - - - - - - - - 2.4000000953674316 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - 2 - Models/Props/Stones/ShinyStoneCrystalRed.mesh - - - - - - - - - - - - - - - - - - - - - - Models/Props/Flora/HangingBush2.mesh - true - - - - - - - - - - - - - Models/Props/Flora/HangingBush2.mesh - true - - - - - - - - - - - - - Models/Props/Flora/HangingBush3.mesh - true - - - - - - - - - - - - - Models/Props/Flora/HangingBush2.mesh - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/SciFiPillar3Blue.mesh - - - - - - - - - - - - - - 1.7000000476837158 - Models/Props/Pillars/SciFiPillar3Blue.mesh - - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/SciFiPillar1Blue.mesh - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - - - - - 2.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - - - - - - 2.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - - - - - 1.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - - - - - 2.5 - Models/Props/Pillars/SciFiPillar2Blue.mesh - - - - - - - - - @@ -9530,22 +9531,6 @@ - - - - Models/Props/Flora/HangingBush4.mesh - - false - true - - - - - - - - - @@ -9562,6 +9547,129 @@ + + + + Models/Props/Flora/HangingBush3.mesh + false + true + + + + + + + + + + + + Models/Props/Flora/HangingBush2.mesh + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush3.mesh + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush3.mesh + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush3.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush2.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush2.mesh + + false + true + + + + + + + + + + + + + Models/Props/Flora/HangingBush4.mesh + + false + true + + + + + + + + + @@ -9606,20 +9714,6 @@ - - - - Models/Props/Flora/HangingBush3.mesh - false - true - - - - - - - - @@ -9668,21 +9762,6 @@ - - - - Models/Props/Flora/HangingBush2.mesh - false - true - - - - - - - - - @@ -9728,21 +9807,6 @@ - - - - Models/Props/Flora/HangingBush3.mesh - false - true - - - - - - - - - @@ -9791,21 +9855,6 @@ - - - - Models/Props/Flora/HangingBush3.mesh - false - true - - - - - - - - - @@ -9853,22 +9902,6 @@ - - - - Models/Props/Flora/HangingBush3.mesh - - false - true - - - - - - - - - @@ -9917,22 +9950,6 @@ - - - - Models/Props/Flora/HangingBush2.mesh - - false - true - - - - - - - - - @@ -9981,22 +9998,6 @@ - - - - Models/Props/Flora/HangingBush2.mesh - - false - true - - - - - - - - - @@ -10033,76 +10034,6 @@ - - - - - - - - - - Schema/Entities/PlayerAssaultBlue.xml - - - - - - - - - - - Models/Characters/Assault/AssaultTPose.mesh - false - - - - - - - - - - - - Models/Characters/Assault/AssaultTPose.mesh - false - - - - - - - - - - - - Models/Characters/Assault/AssaultTPose.mesh - false - - - - - - - - - - - - Models/Characters/Assault/AssaultTPose.mesh - false - - - - - - - - - @@ -10127,305 +10058,6 @@ - - - - - Models/Props/CapturePoint/CapturePointNeutral.mesh - - - - - - - - - - - - - - - 6 - - - 0.10000000149011612 - - - - - - - - - - Models/Props/CapturePoint/DoubleSidedCylinder.mesh - - true - - - - - - - - - - - - - - 6 - - - 0.10000000149011612 - - - - - - - - - - Models/Props/CapturePoint/DoubleSidedCylinder.mesh - - true - - - - - - - - - - - - - - 6 - - - 0.10000000149011612 - - - - - - - - - - Models/Props/CapturePoint/DoubleSidedCylinder.mesh - - true - - - - - - - - - - - - - - 6 - - - 0.10000000149011612 - - - - - - - - - - Models/Props/CapturePoint/DoubleSidedCylinder.mesh - - true - - - - - - - - - - - - - - - - - - - - - - - 0.5 - - - - 20 - - - 3 - - - - - - - - - - - Models/Props/CapturePoint/CrystalsLayer2.mesh - false - - - - - - - - - - - 0.10000000149011612 - - - - 10 - - - 0.5 - - - - - - - - - - - 1 - - - - - - - - - - - 4.5 - 0.5 - - - - - - - - - - - 4.5 - 0.5 - - - - - - - - - - - 4.5 - 0.5 - - - - - - - - - - - 4.5 - 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