Merge branch 'master' into Menu

This commit is contained in:
viktorljung
2016-01-23 18:27:48 +01:00
9 changed files with 26 additions and 11 deletions
+1 -1
View File
@@ -147,7 +147,7 @@ void main()
color_result += FillColor;
}
//bloomColor = vec4(0.3, 0.8, 0.6, 1.0);
sceneColor = vec4(color_result.xyz, 1.0);
sceneColor = vec4(color_result.xyz, clamp(color_result.a, 0, 1));
//These if statements should be removed if they are slow.
color_result += glowTexel;
+7 -2
View File
@@ -3,10 +3,15 @@ in vec2 TexCoords;
out vec4 color;
uniform sampler2D text;
uniform vec3 textColor;
uniform vec4 textColor;
out vec4 sceneColor;
out vec4 bloomColor;
void main()
{
vec4 sampled = vec4(1.0, 1.0, 1.0, texture(text, TexCoords).r);
color = vec4(textColor, 1.0) * sampled;
vec4 color_result = textColor * sampled;
sceneColor = vec4(color_result.xyz, clamp(color_result.a, 0, 1));
bloomColor = vec4(clamp(color_result.xyz - 1.0, 0, 100), 1.0) * sampled;
}