Merge branch 'master' into Menu
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@@ -147,7 +147,7 @@ void main()
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color_result += FillColor;
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}
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//bloomColor = vec4(0.3, 0.8, 0.6, 1.0);
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sceneColor = vec4(color_result.xyz, 1.0);
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sceneColor = vec4(color_result.xyz, clamp(color_result.a, 0, 1));
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//These if statements should be removed if they are slow.
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color_result += glowTexel;
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