From fce6e90f3ce60b658fe8229f6e5556a3dafebd37 Mon Sep 17 00:00:00 2001 From: sippeangelo Date: Wed, 9 Mar 2016 19:07:02 +0100 Subject: [PATCH] First person assault weapon idle animation now correct --- assets | 2 +- resources/Schema/Entities/WeaponAssaultBlueView.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/assets b/assets index de82323d..3af64d8b 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit de82323d5af14b77fe4142a26c6eab5f12c9363d +Subproject commit 3af64d8b1f8cdf3e20198b079dfc02f6d64fdc88 diff --git a/resources/Schema/Entities/WeaponAssaultBlueView.xml b/resources/Schema/Entities/WeaponAssaultBlueView.xml index 49015151..520c9906 100644 --- a/resources/Schema/Entities/WeaponAssaultBlueView.xml +++ b/resources/Schema/Entities/WeaponAssaultBlueView.xml @@ -72,7 +72,7 @@ - IdelF + IdleF true true