Deleting texture thats getting rended too.

This commit is contained in:
Teejoon
2016-03-07 17:52:47 +01:00
parent 3edc2f4819
commit fd994ca93d
10 changed files with 40 additions and 5 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ class DrawBloomPass
{
public:
DrawBloomPass(IRenderer* renderer, ConfigFile* config);
~DrawBloomPass() { }
~DrawBloomPass();
void InitializeTextures();
void InitializeFrameBuffers();
void InitializeShaderPrograms();
+1 -1
View File
@@ -16,7 +16,7 @@ class DrawFinalPass
{
public:
DrawFinalPass(IRenderer* renderer, LightCullingPass* lightCullingPass, CubeMapPass* cubeMapPass, SSAOPass* ssaoPass);
~DrawFinalPass() { }
~DrawFinalPass();
void InitializeTextures();
void InitializeFrameBuffers();
void InitializeShaderPrograms();
+1
View File
@@ -36,6 +36,7 @@ public:
: m_EventBroker(eventBroker)
, m_Config(config)
{ }
~Renderer();
virtual void Initialize() override;
virtual void Update(double dt) override;
+1 -1
View File
@@ -14,7 +14,7 @@ class SSAOPass
{
public:
SSAOPass(IRenderer* renderer, ConfigFile* config);
~SSAOPass() { };
~SSAOPass();
void ChangeQuality(int quality);