Deleting texture thats getting rended too.

This commit is contained in:
Teejoon
2016-03-07 17:52:47 +01:00
parent 3edc2f4819
commit fd994ca93d
10 changed files with 40 additions and 5 deletions
+13
View File
@@ -2,6 +2,19 @@
std::unordered_map<GLFWwindow*, Renderer*> Renderer::m_WindowToRenderer;
Renderer::~Renderer() {
delete m_PickingPass;
delete m_LightCullingPass;
delete m_ImGuiRenderPass;
delete m_DrawFinalPass;
delete m_DrawScreenQuadPass;
delete m_DrawBloomPass;
delete m_DrawColorCorrectionPass;
delete m_SSAOPass;
delete m_CubeMapPass;
delete m_TextPass;
}
void Renderer::Initialize()
{
m_SSAO_Quality = m_Config->Get<int>("SSAO.Quality", 0);