Debug tool for different CubeMap

changed cubemap influence.
This commit is contained in:
Tleety
2016-02-24 14:47:47 +01:00
parent f41e0b29be
commit feeff5b164
5 changed files with 13 additions and 4 deletions
+4 -2
View File
@@ -4,7 +4,6 @@ CubeMapPass::CubeMapPass(IRenderer* renderer)
:m_Renderer(renderer)
{
LoadTextures("Nevada");
GenerateCubeMapTexture();
}
void CubeMapPass::LoadTextures(std::string input)
@@ -17,12 +16,15 @@ void CubeMapPass::LoadTextures(std::string input)
Texture* img = ResourceManager::Load<Texture>(str);
m_CubeMapTextures.push_back(img);
}
GenerateCubeMapTexture();
}
}
void CubeMapPass::GenerateCubeMapTexture()
{
glGenTextures(1, &m_CubeMapTexture);
if (m_CubeMapTexture == -1) {
glGenTextures(1, &m_CubeMapTexture);
}
glBindTexture(GL_TEXTURE_CUBE_MAP, m_CubeMapTexture);
for (int i = 0; i < 6; i++) {
+6
View File
@@ -108,6 +108,12 @@ void Renderer::Draw(RenderFrame& frame)
{
GLERROR("PRE");
ImGui::Combo("Draw textures", &m_DebugTextureToDraw, "Final\0Scene\0Bloom\0SceneLowRes\0BloomLowRes\0Gaussian\0Picking\0Ambient Occlusion");
ImGui::Combo("CubeMap", &m_CubeMapTexture, "Nevada(512)\0Sky(1024)");
if(m_CubeMapTexture == 0) {
m_CubeMapPass->LoadTextures("Nevada");
} else if (m_CubeMapTexture == 1) {
m_CubeMapPass->LoadTextures("Sky");
}
ImGui::SliderFloat("SSAO sample radius", &m_SSAO_Radius, 0.01f, 5.0f);
ImGui::SliderFloat("SSAO bias", &m_SSAO_Bias, 0.0f, 0.1f);