Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| bdbf864934 | |||
| f269caafed | |||
| 18ea938b56 | |||
| 6c14b2a97e | |||
| 54eb3727b0 |
@@ -1,6 +1,6 @@
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To start a server
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To start a server
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1. Run Server.bat in the installation directory (C:\Program Files\Axyz)
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1. Run "Axyz Server" from the start menu or "Server.bat" in the installation directory (C:\Program Files\Axyz)
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2. Press F1 to open the editor mode
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2. Press F1 to open the editor mode
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3. Expand the Entities window if it is minimized, by double-clicking it
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3. Expand the Entities window if it is minimized, by double-clicking it
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4. Mark StartMenu_Origin and hit Delete twice
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4. Mark StartMenu_Origin and hit Delete twice
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@@ -9,7 +9,7 @@ To start a server
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To join a game
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To join a game
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1. Run Axyz from the start menu or Axyz.exe in the installation directory (C:\Program Files\Axyz)
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1. Run "Axyz" from the start menu or "Axyz.exe" in the installation directory (C:\Program Files\Axyz)
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2. Press Play
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2. Press Play
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3. Hit the refresh icon if no server is visible
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3. Hit the refresh icon if no server is visible
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4. Click the server you want to join
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4. Click the server you want to join
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+9774
-9774
File diff suppressed because it is too large
Load Diff
+17367
File diff suppressed because it is too large
Load Diff
@@ -31,17 +31,8 @@
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<Components>
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<Components>
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<c:Animation>
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<c:Animation>
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<AnimationName>ActivateShieldU</AnimationName>
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<AnimationName>ActivateShieldU</AnimationName>
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<Loop>false</Loop>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Idle">
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<Components>
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<c:Animation>
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<AnimationName>ShieldFrontU</AnimationName>
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<Play>true</Play>
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<Play>true</Play>
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<Loop>false</Loop>
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</c:Animation>
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</c:Animation>
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<c:Transform/>
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<c:Transform/>
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</Components>
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</Components>
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@@ -74,16 +65,7 @@
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<Components>
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<Components>
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<c:Animation>
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<c:Animation>
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<AnimationName>ActivateShieldU</AnimationName>
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<AnimationName>ActivateShieldU</AnimationName>
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<Loop>false</Loop>
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<Play>true</Play>
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</c:Animation>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Idle">
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<Components>
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<c:Animation>
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<AnimationName>ShieldFrontU</AnimationName>
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<Loop>false</Loop>
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<Loop>false</Loop>
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</c:Animation>
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</c:Animation>
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<c:Transform/>
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<c:Transform/>
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+14644
-6050
File diff suppressed because it is too large
Load Diff
@@ -54,6 +54,7 @@ Source: "..\..\resources\DefaultConfig.ini"; DestDir: "{app}"; Flags: ignorevers
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Source: "..\..\resources\DefaultInput.ini"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\resources\DefaultInput.ini"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\glew32.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\glew32.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\glfw3.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\glfw3.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\OpenAL32.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\imgui.ini"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\imgui.ini"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\Input.ini"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\Input.ini"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\libpng16.dll"; DestDir: "{app}"; Flags: ignoreversion
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Source: "..\..\bin\libpng16.dll"; DestDir: "{app}"; Flags: ignoreversion
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@@ -67,6 +68,8 @@ Source: "..\..\deps\redist\VC_redist.x64.exe"; DestDir: "{tmp}"; Flags: deleteaf
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[Icons]
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[Icons]
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Name: "{commonprograms}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"
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Name: "{commonprograms}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"
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Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon
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Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon
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Name: "{commonprograms}\{#MyAppName} Server"; Filename: "{app}\{#MyAppExeName}"; Parameters: "--server"
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Name: "{commondesktop}\{#MyAppName} Server"; Filename: "{app}\{#MyAppExeName}"; Parameters: "--server"; Tasks: desktopicon
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[INI]
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[INI]
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Filename: "{app}\Config.ini"; Section: "Networking"; Key: "Name"; String: "{%USERNAME}"; Flags: createkeyifdoesntexist
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Filename: "{app}\Config.ini"; Section: "Networking"; Key: "Name"; String: "{%USERNAME}"; Flags: createkeyifdoesntexist
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@@ -160,9 +160,9 @@ bool DefenderWeaponBehaviour::OnInputCommand(ComponentWrapper cWeapon, WeaponInf
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}
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}
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}
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}
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if (IsServer) {
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SpawnerSystem::Spawn(attachment, attachment);
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SpawnerSystem::Spawn(attachment, attachment);
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}
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/*
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EntityWrapper backAttachment = attachment.FirstChildByName("Back");
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EntityWrapper backAttachment = attachment.FirstChildByName("Back");
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if (backAttachment.Valid()) {
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if (backAttachment.Valid()) {
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@@ -172,7 +172,11 @@ bool DefenderWeaponBehaviour::OnInputCommand(ComponentWrapper cWeapon, WeaponInf
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eDeployShieldAttachement.Restart = true;
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eDeployShieldAttachement.Restart = true;
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eDeployShieldAttachement.Start = true;
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eDeployShieldAttachement.Start = true;
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m_EventBroker->Publish(eDeployShieldAttachement);
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m_EventBroker->Publish(eDeployShieldAttachement);
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} else {
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LOG_ERROR("back shield invalid");
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}
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}
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EntityWrapper frontAttachment = attachment.FirstChildByName("Front");
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EntityWrapper frontAttachment = attachment.FirstChildByName("Front");
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if (frontAttachment.Valid()) {
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if (frontAttachment.Valid()) {
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Events::AutoAnimationBlend eDeployShieldAttachement;
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Events::AutoAnimationBlend eDeployShieldAttachement;
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@@ -182,7 +186,10 @@ bool DefenderWeaponBehaviour::OnInputCommand(ComponentWrapper cWeapon, WeaponInf
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eDeployShieldAttachement.Start = true;
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eDeployShieldAttachement.Start = true;
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m_EventBroker->Publish(eDeployShieldAttachement);
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m_EventBroker->Publish(eDeployShieldAttachement);
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} else {
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LOG_ERROR("front shield invalid");
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}
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}
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*/
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if (IsClient) {
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if (IsClient) {
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EntityWrapper root = wi.FirstPersonEntity;
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EntityWrapper root = wi.FirstPersonEntity;
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Reference in New Issue
Block a user