0.5 5 0.10000000149011612 300 Models/Widgets/Camera.mesh false Textures/Weapons/Crosshair/SmallThickHoleDot.png false Schema/Entities/HitMarker.xml Textures/Core/UnitHexagon.png 2 Textures/Core/UnitHexagon_Rotated.png Textures/Core/UnitHexagon.png 3 Textures/Core/UnitHexagon_Rotated.png Textures/Core/UnitHexagon.png 1 4 Textures/Core/UnitHexagon_Rotated.png Textures/Core/UnitHexagon.png 1 Textures/Core/UnitHexagon_Rotated.png Textures/Core/UnitHexagon.png 1 Textures/Core/UnitHexagon_Rotated.png Fonts/DroidSans.ttf,64 Fonts/DroidSans.ttf,64 Fonts/DroidSans.ttf,64 Models/Widgets/Arrows/Arrow5.mesh 1 100/100 Fonts/DroidSans.ttf,64 1 Textures/HealthHUD3.png Textures/Icons/Boosts/Assault-01.png false Textures/Icons/Boosts/Defender-01.png false Textures/Icons/Boosts/Sniper-01.png false Textures/Icons/Abilities/Superman-01.png false 0.0 Fonts/DroidSans.ttf,64 false MovementBlend FinalBlend Models/Characters/Assault/FirstPersonAssaultBlue.mesh R_Arm_Weapon_Joint AssaultWeapon Schema/Entities/WeaponAssaultBlueView.xml Models/Weapons/Blue/AssaultWeaponBlue.mesh Schema/Entities/RayBlue.xml Schema/Entities/ReloadEffectView.xml Textures/Core/UnitHexagon.png 32 Fonts/DroidSans.ttf,64 PlayerAssault AssaultWeapon MagazineAmmo 320 Fonts/DroidSans.ttf,64 PlayerAssault AssaultWeapon Ammo R_Arm_Weapon_Joint SidearmWeapon Schema/Entities/SidearmWeaponView.xml BlendTreeAssaultWeapon BlendTreeSecondaryWeapon 0 true Fire Reload 0 true ShootRifleF 1 false ReloadSwitchF 1 false Idle Run 0 true RunF 1 true true IdleF 1 true true 0.10000000149011612 300 Models/Widgets/Camera.mesh false BlendTreeAim BlendTreeAssault Models/Characters/Assault/AssaultBlue.mesh true R_Arm_Weapon_Joint AssaultWeapon Schema/Entities/WeaponAssaultBlueWorld.xml R_Arm_Weapon_Joint SidearmWeapon Schema/Entities/SidearmWeaponWorld.xml AimPrimary AimSecondary 0 true AimSecWepA false true AimRifleA false true ReloadSwitchBlend FinalMovementBlend StandCrouchBlend JumpDashBlend 2.5146881298480398e-63 true StandMovement CrouchMovement 0 true MovementBlend Idle 1 Walk StrafeLRBlend 0 Left Right 0.033793529385008014 CrouchStrafeLeftF 1 true CrouchStrafeRightF 1 true CrouchWalkF 1 true CrouchF 1 MovementBlend Idle 1 RunWalkBlend StrafeLRBlend 2.4565650245976452e-16 Left Right 0.033793529385008014 StrafeLeftF 1 true StrafeRightF 1 true Walk Run 1.2938206818383024e-24 WalkF 1 true RunF 1 true IdleF 1 true Jump DashBlend 1 true JumpF 1 false DashFBBlend DashLRBlend 0.014621149736541383 DashForward DashBackward 0.014363533804961248 DashForwardF 2 false DashBackwardF 2 false DashLeft DashRight 4.3244885367500671e-16 DashLeftF 2 false DashRightF 2 false ReloadSwitch WeaponActionBlend 1 true ReloadSwitchU 1 IdleBlend ShootBlend 0 IdlePrimary IdleSecondary 0 IdleAssaultRifleU 1 true IdleSecWepU 1 true ShootPrimary ShootSecondary 0 ShootFastRifleU 1 ShootSecWepFastU Models/Core/UnitCube.mesh false Models/Core/UnitCube.mesh false Insert name here Fonts/DroidSans.ttf,100 Textures/Icons/Arrow.png false 50 true Schema/Entities/DefenderShield.xml