#ifndef CapturePointArrowHUDSystem_h__ #define CapturePointArrowHUDSystem_h__ #include #include #include #include "Common.h" #include "Core/System.h" #include "Core/TransformSystem.h" #include "Core/ECaptured.h" class CapturePointArrowHUDSystem : public ImpureSystem { public: CapturePointArrowHUDSystem(SystemParams params); virtual void Update(double dt) override; private: EventRelay m_ECapturedEvent; bool OnCapturePointCaptured(Events::Captured& e); bool m_InitialtargetsSet = false; glm::vec3 m_RedTeamCurrentTarget; glm::vec3 m_BlueTeamCurrentTarget; }; #endif