#ifndef ECaptured_h__ #define ECaptured_h__ #include "EventBroker.h" #include "../Core/Entity.h" #include "Engine/GLM.h" namespace Events { //triggers when a capturePoint has been taken over struct Captured : Event { int TeamNumberThatCapturedCapturePoint; EntityID CapturePointTakenID; EntityWrapper BlueTeamNextCapturePoint; EntityWrapper RedTeamNextCapturePoint; }; } #endif