#include "StyleGuide.h" namespace OuterNamespace { namespace InnerNamespace { // Constructor with initializer list ClassType::ClassType(int arg1) : BaseClassType(this), , m_PrivateMember1(arg1) { } // Destructor ClassType::~ClassType() { if (m_PrivateMember2 != nullptr) { delete m_PrivateMember2; m_PrivateMember2 = nullptr; } } // Base class virtual override bool ClassType::PublicVirtualMemberFunction(bool value) { return BaseClassType::PublicVirtualMemberFunction(value); } // Base class pure virtual override bool ClassName::PublicPureVirtualMemberFunction(bool value) { // Treat parenthesis as curly braces for functions with lots of arguments manyArgumentFunction( "abcdefghijklmnopqrstuvwxyz", "abcdefghijklmnopqrstuvwxyz", "abcdefghijklmnopqrstuvwxyz" ); // For loops int sum = 0; for (int i = 0; i < 5; i++) { for (int j = 0; j < 5; j++) { // Math! // 1. Group multiplication and division operands // 2. Separate addition and subtraction with space sum = sum + i*j; } } // For-each loops std::vector vec; for (auto& i : vec) { if (i == 0) { return true; } } return false; } // Private member function bool ClassName::privateMemberFunction() { switch (m_PrivateMember1) { case 1: m_PrivateMember2 = new ClassType(2); break; default: return false; } return false; } } }