#ifndef InputController_h__ #define InputController_h__ #include "../Common.h" #include "EventBroker.h" #include "EMouseMove.h" #include "../Input/EInputCommand.h" template class InputController { public: InputController(EventBroker* eventBroker) : m_EventBroker(eventBroker) { Initialize(); } virtual void Initialize() { EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &InputController::OnCommand); } virtual bool OnCommand(const Events::InputCommand& e) { return false; } protected: EventBroker* m_EventBroker; private: EventRelay m_EInputCommand; }; #endif