#ifndef EntityAABB_h__ #define EntityAABB_h__ #include "../Core/AABB.h" #include "../Core/EntityWrapper.h" struct EntityAABB : AABB { EntityAABB() = default; EntityAABB(const glm::vec3& minPos, const glm::vec3& maxPos) : AABB(minPos, maxPos) { } EntityAABB(const AABB& aabb) : AABB(aabb) { } EntityWrapper Entity; }; #endif