#ifndef PickupSpawnSystem_h__ #define PickupSpawnSystem_h__ #include "Core/System.h" #include "Input/EInputCommand.h" #include "Systems/SpawnerSystem.h" #include "Events/ESpawnerSpawn.h" #include "Core/EPlayerSpawned.h" #include "Rendering/ESetCamera.h" #include "Core/ConfigFile.h" #include "Core/EPickupSpawned.h" class PickupSpawnSystem : public ImpureSystem { }; #endif