[Debug] LogLevel=1 LoadMap= ; if true -> Pool allocation is not used when calling Allocate/Free, just use regular dynamic allocation. ; if false -> Use pool allocation. DisableMemoryPool=false RespawnTime = 8.0 EditorEnabled=false OutOfBodyExperience=false [Editor] CameraSpeed=3 [Video] Fullscreen=false VSYNC=false Width=1280 Height=720 FOV=45 [Networking] StartNetwork=false IsServer=false Name=Bob Address=127.0.0.1 Port=13 MaxConnections=8 SnapshotInterval=0.05 SendInputIntervalMs=33 PingIntervalMs= 1000 TimeoutMs=15000 [Multithreading] ResourceLoading=true [Sound] BGMVolume=1.0 SFXVolume=1.0 Announcer=female