#ifndef Events_DisplayServerlist_h__ #define Events_DisplayServerlist_h__ #include #include #include "Core/Event.h" struct ServerInfo { ServerInfo(std::string address, int port, std::string name, int players) { Address = address; Port = port; Name = name; PlayersConnected = players; } std::string Address = ""; int Port = 0; std::string Name = ""; int PlayersConnected = 0; }; namespace Events { struct DisplayServerlist : public Event { std::vector Serverlist; }; } #endif