#include "Game.h" #include "MiniDump.h" int main(int argc, char* argv[]) { SetUnhandledExceptionFilter(Create_Dump_Immediate); Game game(argc, argv); while (game.Running()) { PerformanceTimer::StartTimer("Game-Tick"); game.Tick(); PerformanceTimer::StopTimer("Game-Tick"); } return 0; }