#include "Rendering/RawModelCustom.h" #ifndef USING_ASSIMP_AS_IMPORTER RawModelCustom::RawModelCustom(std::string fileName) { if(fileName.substr(fileName.find_last_of(".")).compare(".mesh") != 0) { throw Resource::FailedLoadingException("Unknown model file format. Please use \".mesh\" files."); } fileName = fileName.erase(fileName.find_last_of("."), fileName.find_last_of(".") - fileName.size()); ReadMeshFile(fileName); ReadMaterialFile(fileName); ReadAnimationFile(fileName); } void RawModelCustom::ReadMeshFile(std::string filePath) { char* fileData; filePath += ".mesh"; std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate); if (!in.is_open()) { throw Resource::FailedLoadingException("Open mesh file failed"); } unsigned int fileByteSize = static_cast(in.tellg()); in.seekg(0, std::ios_base::beg); fileData = new char[fileByteSize]; in.read(fileData, fileByteSize); in.close(); std::size_t offset = 0; if (fileByteSize > 0) { ReadMeshFileHeader(offset, fileData); ReadMesh(offset, fileData, fileByteSize); } delete[] fileData; } void RawModelCustom::ReadMeshFileHeader(std::size_t& offset, char* fileData) { #ifdef BOOST_LITTLE_ENDIAN hasSkin = *(bool*)(fileData + offset); offset += sizeof(bool); if (hasSkin) { m_SkinedVertices.resize(static_cast(*(unsigned int*)(fileData + offset))); } else { m_Vertices.resize(static_cast(*(unsigned int*)(fileData + offset))); } offset += sizeof(unsigned int); m_Indices.resize(static_cast(*(unsigned int*)(fileData + offset))); offset += sizeof(unsigned int); #else #endif } void RawModelCustom::ReadMesh(std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { ReadVertices(offset, fileData, fileByteSize); ReadIndices(offset, fileData, fileByteSize); } void RawModelCustom::ReadVertices(std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN if (hasSkin) { if (offset + m_SkinedVertices.size() * sizeof(SkinedVertex) > fileByteSize) { throw Resource::FailedLoadingException("Reading skined vertices failed"); } memcpy(&m_SkinedVertices[0], fileData + offset, m_SkinedVertices.size() * sizeof(SkinedVertex)); offset += m_SkinedVertices.size() * sizeof(SkinedVertex); } else { if (offset + m_Vertices.size() * sizeof(Vertex) > fileByteSize) { throw Resource::FailedLoadingException("Reading vertices failed"); } memcpy(&m_Vertices[0], fileData + offset, m_Vertices.size() * sizeof(Vertex)); offset += m_Vertices.size() * sizeof(Vertex); } #else #endif } void RawModelCustom::ReadIndices(std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN if (offset + m_Indices.size() * sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading indices failed"); } memcpy(&m_Indices[0], fileData + offset, m_Indices.size() * sizeof(unsigned int)); offset += m_Indices.size() * sizeof(unsigned int); #else #endif } void RawModelCustom::ReadMaterialFile(std::string filePath) { char* fileData; filePath += ".mtrl"; std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate); if (!in.is_open()) { throw Resource::FailedLoadingException("Open material file failed"); } unsigned int fileByteSize = static_cast(in.tellg()); in.seekg(0, std::ios_base::beg); fileData = new char[fileByteSize]; in.read(fileData, fileByteSize); in.close(); std::size_t offset = 0; if (fileByteSize > 0) { ReadMaterials(offset, fileData, fileByteSize); } delete[] fileData; } void RawModelCustom::ReadMaterials(std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN unsigned int* numMaterials = (unsigned int*)(fileData); m_Materials.reserve(*numMaterials); offset += sizeof(unsigned int); for (unsigned int i = 0; i < *numMaterials; i++) { ReadMaterialSingle(offset, fileData, fileByteSize); } #else #endif } void RawModelCustom::ReadMaterialSingle(std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { MaterialProperties newMaterialProperty; #ifdef BOOST_LITTLE_ENDIAN if (offset + sizeof(MaterialType) > fileByteSize) { throw Resource::FailedLoadingException("Reading Material Type failed"); } MaterialType type = *(MaterialType*)(fileData + offset); offset += sizeof(MaterialType); switch (type) { case MaterialType::Basic: newMaterialProperty.material = new MaterialBasic(); ReadMaterialBasic(newMaterialProperty.material, offset, fileData, fileByteSize); if(hasSkin){ newMaterialProperty.ShaderID = ResourceManager::Load("#ForwardPlusSkinnedProgram")->ResourceID; } else { newMaterialProperty.ShaderID = ResourceManager::Load("#ForwardPlusProgram")->ResourceID; } break; case MaterialType::SplatMapping: newMaterialProperty.material = new MaterialSplatMapping(); ReadMaterialSplatMapping(static_cast(newMaterialProperty.material), offset, fileData, fileByteSize); if (hasSkin){ newMaterialProperty.ShaderID = ResourceManager::Load("#ForwardPlusSplatMapSkinnedProgram")->ResourceID; } else { newMaterialProperty.ShaderID = ResourceManager::Load("#ForwardPlusSplatMapProgram")->ResourceID; } break; case MaterialType::SingleTextures: newMaterialProperty.material = new MaterialSingleTextures(); ReadMaterialSingleTexture(static_cast(newMaterialProperty.material), offset, fileData, fileByteSize); if (hasSkin){ newMaterialProperty.ShaderID = ResourceManager::Load("#ForwardPlusSkinnedProgram")->ResourceID; } else { newMaterialProperty.ShaderID = ResourceManager::Load("#ForwardPlusProgram")->ResourceID; } break; default: throw Resource::FailedLoadingException("Material contains an unknown MaterialType"); }; newMaterialProperty.type = type; #else #endif m_Materials.push_back(newMaterialProperty); } void RawModelCustom::ReadMaterialBasic(RawModelCustom::MaterialBasic* newMaterial, std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { if (offset + sizeof(float) * 11 + sizeof(unsigned int) * 2 > fileByteSize) { throw Resource::FailedLoadingException("Reading Material specular, reflection, color and start and end index values failed"); } newMaterial->SpecularExponent = *(float*)(fileData + offset); offset += sizeof(float); newMaterial->ReflectionFactor = *(float*)(fileData + offset); offset += sizeof(float); memcpy(&newMaterial->DiffuseColor[0], fileData + offset, sizeof(float) * 3); offset += sizeof(float) * 3; memcpy(&newMaterial->SpecularColor[0], fileData + offset, sizeof(float) * 3); offset += sizeof(float) * 3; memcpy(&newMaterial->IncandescenceColor[0], fileData + offset, sizeof(float) * 3); offset += sizeof(float) * 3; newMaterial->StartIndex = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); newMaterial->EndIndex = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); } void RawModelCustom::ReadMaterialSingleTexture(RawModelCustom::MaterialSingleTextures* newMaterial, std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { ReadMaterialBasic(newMaterial, offset, fileData, fileByteSize); if (offset + sizeof(unsigned char) * 4 > fileByteSize) { throw Resource::FailedLoadingException("Reading Material NumOfMaps failed"); } unsigned char numberOfMaps[4]; memcpy(numberOfMaps, fileData + offset, sizeof(unsigned char) * 4); offset += sizeof(unsigned char) * 4; if (numberOfMaps[0] > 0) { ReadMaterialTextureProperties(newMaterial->ColorMap, offset, fileData, fileByteSize); } if (numberOfMaps[1] > 0) { ReadMaterialTextureProperties(newMaterial->SpecularMap, offset, fileData, fileByteSize); } if (numberOfMaps[2] > 0) { ReadMaterialTextureProperties(newMaterial->NormalMap, offset, fileData, fileByteSize); } if (numberOfMaps[3] > 0) { ReadMaterialTextureProperties(newMaterial->IncandescenceMap, offset, fileData, fileByteSize); } } void RawModelCustom::ReadMaterialSplatMapping(RawModelCustom::MaterialSplatMapping* newMaterial, std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { ReadMaterialBasic(newMaterial, offset, fileData, fileByteSize); ReadMaterialTextureProperties(newMaterial->SplatMap, offset, fileData, fileByteSize); if (offset + sizeof(unsigned char) * 4 > fileByteSize) { throw Resource::FailedLoadingException("Reading Material NumOfMaps failed"); } unsigned char numberOfMaps[4]; memcpy(numberOfMaps, fileData + offset, sizeof(unsigned char) * 4); offset += sizeof(unsigned char) * 4; newMaterial->ColorMaps.resize(numberOfMaps[0]); for (unsigned char i = 0; i < numberOfMaps[0]; i++) { ReadMaterialTextureProperties(newMaterial->ColorMaps[i], offset, fileData, fileByteSize); } newMaterial->SpecularMaps.resize(numberOfMaps[1]); for (unsigned char i = 0; i < numberOfMaps[1]; i++) { ReadMaterialTextureProperties(newMaterial->SpecularMaps[i], offset, fileData, fileByteSize); } newMaterial->NormalMaps.resize(numberOfMaps[2]); for (unsigned char i = 0; i < numberOfMaps[2]; i++) { ReadMaterialTextureProperties(newMaterial->NormalMaps[i], offset, fileData, fileByteSize); } newMaterial->IncandescenceMaps.resize(numberOfMaps[3]); for (unsigned char i = 0; i < numberOfMaps[3]; i++) { ReadMaterialTextureProperties(newMaterial->IncandescenceMaps[i], offset, fileData, fileByteSize); } } void RawModelCustom::ReadMaterialTextureProperties(RawModelCustom::TextureProperties& texture, std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { unsigned int nameLength = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (nameLength > 0) { if (offset + nameLength > fileByteSize) { throw Resource::FailedLoadingException("Reading Material texture path failed"); } texture.TexturePath = "Textures/"; texture.TexturePath += (fileData + offset); texture.TexturePath += ".png"; offset += nameLength; if (offset + sizeof(glm::vec2) > fileByteSize) { throw Resource::FailedLoadingException("Reading Material texture UVTiling failed"); } memcpy(&texture.UVRepeat[0], fileData + offset, sizeof(glm::vec2)); } offset += sizeof(glm::vec2); } void RawModelCustom::ReadAnimationFile(std::string filePath) { char* fileData; filePath += ".anim"; std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate); if (!in.is_open()) { if (hasSkin) { throw Resource::FailedLoadingException("Open animation file for a skinned mesh failed, unknown stuff will happen"); } return; } unsigned int fileByteSize = static_cast(in.tellg()); in.seekg(0, std::ios_base::beg); fileData = new char[fileByteSize]; in.read(fileData, fileByteSize); in.close(); std::size_t offset = 0; if (fileByteSize > 0) { m_Skeleton = new Skeleton(); #ifdef BOOST_LITTLE_ENDIAN unsigned int numBindPoses = *(unsigned int*)(fileData); offset += sizeof(unsigned int); unsigned int numAnimations = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); #else #endif ReadAnimationBindPoses(offset, fileData, fileByteSize); ReadAnimationClips(offset, fileData, fileByteSize, numAnimations); } delete[] fileData; } void RawModelCustom::ReadAnimationBindPoses(std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN unsigned int* numBones = (unsigned int*)(fileData + offset); offset += sizeof(unsigned int); for (unsigned int i = 0; i < *numBones; i++) { ReadAnimationJoint(offset, fileData, fileByteSize); } #else #endif } void RawModelCustom::ReadAnimationJoint(std::size_t& offset, char* fileData, const unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint name length failed"); } unsigned int jointNameLength = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (offset + jointNameLength > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint name failed"); } std::string jointName = (fileData + offset); offset += jointNameLength; if (offset + sizeof(float) * 4 * 4 > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint offset matrix failed"); } glm::mat4 offsetMatrix; memcpy(&offsetMatrix, fileData + offset, sizeof(float) * 4 * 4); offset += sizeof(float) * 4 * 4; if (offset + sizeof(int) > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint ID failed"); } int jointID = *(int*)(fileData + offset); offset += sizeof(int); if (offset + sizeof(int) > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint Parent ID failed"); } int jointParentID = *(int*)(fileData + offset); offset += sizeof(int); // Adding joint to the Skeleton m_Skeleton->CreateBone(jointID, jointParentID, jointName, offsetMatrix); #else #endif } void RawModelCustom::ReadAnimationClips(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, unsigned int numberOfClips) { for (unsigned int i = 0; i < numberOfClips; i++) { ReadAnimationClipSingle(offset, fileData, fileByteSize, i); } } void RawModelCustom::ReadAnimationClipSingle(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, unsigned int clipIndex) { #ifdef BOOST_LITTLE_ENDIAN Skeleton::Animation newAnimation; if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip name length failed"); } unsigned int clipNameLength = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (offset + clipNameLength > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip name failed"); } newAnimation.Name = (fileData + offset); offset += clipNameLength; if (offset + sizeof(float) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip duration failed"); } newAnimation.Duration = *(float*)(fileData + offset); offset += sizeof(float); if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip numberOfJointFrames failed"); } unsigned int numberOfJointFrames = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); for (unsigned int i = 0; i < numberOfJointFrames; i++) { if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip JointID failed"); } int jointID = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip numberOFKeyFrames failed"); } unsigned int numberOFKeyFrames = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (numberOFKeyFrames > 0) { newAnimation.JointAnimations[jointID].reserve(numberOFKeyFrames); for (unsigned int j = 0; j < numberOFKeyFrames; j++) { ReadAnimationKeyFrame(offset, fileData, fileByteSize, newAnimation.JointAnimations[jointID]); } } } m_Skeleton->Animations[newAnimation.Name] = newAnimation; //m_Skeleton->Animations[newAnimation.Name].KeyFrameAmount = nrOfKeyframes; #else #endif } void RawModelCustom::ReadAnimationKeyFrame(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, std::vector& animation) { Skeleton::Animation::Keyframe newKeyFrame; if (offset + sizeof(int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationKeyFrame index failed"); } newKeyFrame.Index = *(int*)(fileData + offset); offset += sizeof(int); if (offset + sizeof(float) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationKeyFrame time failed"); } newKeyFrame.Time = *(float*)(fileData + offset); offset += sizeof(float); if (offset + sizeof(float) * 3 > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationKeyFrame Position failed"); } memcpy(&newKeyFrame.BoneProperties.Position[0], fileData + offset, sizeof(float) * 3); offset += sizeof(float) * 3; if (offset + sizeof(float) * 4 > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationKeyFrame Rotation failed"); } memcpy(&newKeyFrame.BoneProperties.Rotation[0], fileData + offset, sizeof(float) * 4); offset += sizeof(float) * 4; if (offset + sizeof(float) * 3 > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationKeyFrame Scale failed"); } memcpy(&newKeyFrame.BoneProperties.Scale[0], fileData + offset, sizeof(float) * 3); offset += sizeof(float) * 3; animation.push_back(newKeyFrame); } RawModelCustom::~RawModelCustom() { if (m_Skeleton != nullptr) { delete m_Skeleton; } for (auto material : m_Materials) { delete material.material; } } #endif