MovementBlend
ActionBlend
Models/Characters/Defender/FirstPersonDefenderBlue.mesh
Idle
Run
1
true
IdleSecF
true
true
RunSecF
true
true
R_Arm_Weapon_Joint
Models/Weapons/Blue/SecondaryWeaponBlue.mesh
Schema/Entities/RayBlue.xml
Schema/Entities/ReloadEffectView.xml
R_Ammo_Joint
true
Models/Core/UnitQuad.mesh
Textures/Core/UnitHexagon.png
38
Fonts/DroidSans.ttf,64
Sidearm
Ammo
5
Fonts/DroidSans.ttf,64
Sidearm
MagazineAmmo
Fire
Reload
0
ShootSecF
false
ReloadSwitchSecF
false