MovementBlend ActionBlend Models/Characters/Defender/FirstPersonDefenderBlue.mesh Idle Run 1 true IdleSecF true true RunSecF true true R_Arm_Weapon_Joint Models/Weapons/Blue/SecondaryWeaponBlue.mesh Schema/Entities/RayBlue.xml Schema/Entities/ReloadEffectView.xml R_Ammo_Joint true Models/Core/UnitQuad.mesh Textures/Core/UnitHexagon.png 38 Fonts/DroidSans.ttf,64 Sidearm Ammo 5 Fonts/DroidSans.ttf,64 Sidearm MagazineAmmo Fire Reload 0 ShootSecF false ReloadSwitchSecF false