#ifndef Collision_h__ #define Collision_h__ #include "Core/Ray.h" #include "Core/AABB.h" namespace Collision { bool RayAABBIntr(const Ray& ray, const AABB& box); bool RayVsAABB(const Ray& ray, const AABB& box); bool RayVsAABB(const Ray& ray, const AABB& box, float& outDistance); bool AABBVsAABB(const AABB& a, const AABB& b); } #endif