#include "EntityFile.h" #include "World.h" class EntityFileParser { public: EntityFileParser(EntityFile* entityFile) : m_EntityFile(entityFile) { m_Handler.SetStartEntityCallback(std::bind(&EntityFileParser::onStartEntity, this, std::placeholders::_1, std::placeholders::_2)); m_Handler.SetStartComponentCallback(std::bind(&EntityFileParser::onStartComponent, this, std::placeholders::_1, std::placeholders::_2)); m_Handler.SetStartFieldCallback(std::bind(&EntityFileParser::onStartComponentField, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4)); m_Handler.SetStartFieldDataCallback(std::bind(&EntityFileParser::onFieldData, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4)); } void MergeEntities(World* world) { m_World = world; m_EntityIDMapper[0] = 0; m_EntityFile->Parse(&m_Handler); } private: EntityFile* m_EntityFile; EntityFileHandler m_Handler; World* m_World = nullptr; // Maps EntityIDs local to the file to real IDs in the world std::map m_EntityIDMapper; void onStartEntity(EntityID entity, EntityID parent) { EntityID realParent = m_EntityIDMapper.at(parent); EntityID realEntity = m_World->CreateEntity(realParent); m_EntityIDMapper[entity] = realEntity; LOG_DEBUG("Created entity #%i (%i) with parent %i (%i)", entity, realEntity, parent, realParent); } void onStartComponent(EntityID entity, std::string component) { EntityID realEntity = m_EntityIDMapper.at(entity); m_World->AttachComponent(entity, component); LOG_DEBUG("Attached component of type \"%s\" to entity #%i (%i)", component.c_str(), entity, realEntity); } void onStartComponentField(EntityID entity, std::string componentType, std::string fieldName, std::map attributes) { EntityID realEntity = m_EntityIDMapper.at(entity); ComponentWrapper component = m_World->GetComponent(realEntity, componentType); std::string fieldType = component.Info.FieldTypes.at(fieldName); LOG_DEBUG("Field \"%s\" type \"%s\"", fieldName.c_str(), fieldType.c_str()); LOG_DEBUG("Attributes:"); for (auto& kv : attributes) { LOG_DEBUG("\t%s = %s", kv.first.c_str(), kv.second.c_str()); } char* data = component.Data + component.Info.FieldOffsets.at(fieldName); EntityFile::WriteAttributeData(data, fieldType, attributes); } void onFieldData(EntityID entity, std::string componentType, std::string fieldName, const char* fieldData) { EntityID realEntity = m_EntityIDMapper.at(entity); ComponentWrapper component = m_World->GetComponent(realEntity, componentType); std::string fieldType = component.Info.FieldTypes.at(fieldName); char* data = component.Data + component.Info.FieldOffsets.at(fieldName); EntityFile::WriteValueData(data, fieldType, fieldData); } };