#include "Rendering/RawModelCustom.h" #ifndef USING_ASSIMP_AS_IMPORTER RawModelCustom::RawModelCustom(std::string fileName) { fileName = fileName.erase(fileName.find_last_of("."), fileName.find_last_of(".") - fileName.size()); ReadMeshFile(fileName); ReadMaterialFile(fileName); ReadAnimationFile(fileName); int k = 0; } void RawModelCustom::ReadMeshFile(std::string filePath) { char* fileData; filePath += ".mesh"; std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate); if (!in.is_open()) { throw Resource::FailedLoadingException("Open mesh file failed"); } unsigned int fileByteSize = in.tellg(); in.seekg(0, std::ios_base::beg); fileData = new char[fileByteSize]; in.read(fileData, fileByteSize); in.close(); unsigned int offset = 0; if (fileByteSize > 0) { ReadMeshFileHeader(offset, fileData, fileByteSize); ReadMesh(offset, fileData, fileByteSize); } delete fileData; } void RawModelCustom::ReadMeshFileHeader(unsigned int& offset, char* fileData, unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN m_Vertices.resize(*(unsigned int*)(fileData + offset)); offset += sizeof(unsigned int); m_Indices.resize(*(unsigned int*)(fileData + offset)); offset += sizeof(unsigned int); #else #endif } void RawModelCustom::ReadMesh(unsigned int& offset, char* fileData, unsigned int& fileByteSize) { ReadVertices(offset, fileData, fileByteSize); ReadIndices(offset, fileData, fileByteSize); } void RawModelCustom::ReadVertices(unsigned int& offset, char* fileData, unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN if (offset + m_Vertices.size() * sizeof(Vertex) > fileByteSize) { throw Resource::FailedLoadingException("Reading vertices failed"); } memcpy(&m_Vertices[0], fileData + offset, m_Vertices.size() * sizeof(Vertex)); offset += m_Vertices.size() * sizeof(Vertex); #else #endif } void RawModelCustom::ReadIndices(unsigned int& offset, char* fileData, unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN if (offset + m_Indices.size() * sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading indices failed"); } memcpy(&m_Indices[0], fileData + offset, m_Indices.size() * sizeof(unsigned int)); offset += m_Indices.size() * sizeof(unsigned int); #else #endif } void RawModelCustom::ReadMaterialFile(std::string filePath) { char* fileData; filePath += ".mtrl"; std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate); if (!in.is_open()) { throw Resource::FailedLoadingException("Open material file failed"); } unsigned int fileByteSize = in.tellg(); in.seekg(0, std::ios_base::beg); fileData = new char[fileByteSize]; in.read(fileData, fileByteSize); in.close(); unsigned int offset = 0; if (fileByteSize > 0) { ReadMaterials(offset, fileData, fileByteSize); } delete fileData; } void RawModelCustom::ReadMaterials(unsigned int& offset, char* fileData, unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN unsigned int* numMaterials = (unsigned int*)(fileData); MaterialGroups.reserve(*numMaterials); offset += sizeof(unsigned int); for (int i = 0; i < *numMaterials; i++) { ReadMaterialSingle(offset, fileData, fileByteSize); } #else #endif } void RawModelCustom::ReadMaterialSingle(unsigned int &offset, char* fileData, unsigned int& fileByteSize) { MaterialGroup newMaterial; #ifdef BOOST_LITTLE_ENDIAN if (offset + sizeof(unsigned int) * 4 > fileByteSize) { throw Resource::FailedLoadingException("Reading Material texture names length failed"); } unsigned int* nameLengths = (unsigned int*)(fileData + offset); offset += sizeof(unsigned int) * 4; if (offset + sizeof(float) * 2 > fileByteSize) { throw Resource::FailedLoadingException("Reading Material specular and reflection values failed"); } newMaterial.SpecularExponent = *(float*)(fileData + offset); offset += sizeof(float); newMaterial.ReflectionFactor = *(float*)(fileData + offset); offset += sizeof(float); if (offset + sizeof(unsigned int) * 2 > fileByteSize) { throw Resource::FailedLoadingException("Reading Material start and end index values failed"); } newMaterial.StartIndex = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); newMaterial.EndIndex = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (nameLengths[0] > 0) { if (offset + nameLengths[0] > fileByteSize) { throw Resource::FailedLoadingException("Reading Material texture path failed"); } newMaterial.TexturePath = "Textures/"; newMaterial.TexturePath += (fileData + offset); newMaterial.TexturePath += ".png"; offset += nameLengths[0]; } if (nameLengths[1] > 0) { if (offset + nameLengths[1] > fileByteSize) { throw Resource::FailedLoadingException("Reading Material NormalMap path failed"); } newMaterial.NormalMapPath = (fileData + offset); offset += nameLengths[1]; } if (nameLengths[2] > 0) { if (offset + nameLengths[2] > fileByteSize) { throw Resource::FailedLoadingException("Reading Material SpecularMap path failed"); } newMaterial.SpecularMapPath = (fileData + offset); offset += nameLengths[2]; } if (nameLengths[3] > 0) { if (offset + nameLengths[3] > fileByteSize) { throw Resource::FailedLoadingException("Reading Material IncandescenceMap path failed"); } newMaterial.IncandescenceMapPath = (fileData + offset); offset += nameLengths[3]; } #else #endif MaterialGroups.push_back(newMaterial); } void RawModelCustom::ReadAnimationFile(std::string filePath) { char* fileData; filePath += ".anim"; std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate); if (!in.is_open()) { //throw Resource::FailedLoadingException("Open animation file failed"); return; // AJABAJA!!!!!!!! } unsigned int fileByteSize = in.tellg(); in.seekg(0, std::ios_base::beg); fileData = new char[fileByteSize]; in.read(fileData, fileByteSize); in.close(); unsigned int offset = 0; if (fileByteSize > 0) { m_Skeleton = new Skeleton(); #ifdef BOOST_LITTLE_ENDIAN unsigned int numBindPoses = *(unsigned int*)(fileData); offset += sizeof(unsigned int); unsigned int numAnimations = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); #else #endif ReadAnimationBindPoses(offset, fileData, fileByteSize); ReadAnimationClips(offset, fileData, fileByteSize, numAnimations); } delete fileData; } void RawModelCustom::ReadAnimationBindPoses(unsigned int &offset, char* fileData, unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN unsigned int* numBones = (unsigned int*)(fileData + offset); offset += sizeof(unsigned int); for (unsigned int i = 0; i < *numBones; i++) { ReadAnimationJoint(offset, fileData, fileByteSize); } #else #endif } void RawModelCustom::ReadAnimationJoint(unsigned int &offset, char* fileData, unsigned int& fileByteSize) { #ifdef BOOST_LITTLE_ENDIAN if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint name length failed"); } unsigned int jointNameLength = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (offset + jointNameLength > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint name failed"); } std::string jointName = (fileData + offset); offset += jointNameLength; if (offset + sizeof(float) * 4 * 4 > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint offset matrix failed"); } glm::mat4 offsetMatrix; memcpy(&offsetMatrix, fileData + offset, sizeof(float) * 4 * 4); offset += sizeof(float) * 4 * 4; if (offset + sizeof(int) > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint ID failed"); } int jointID = *(int*)(fileData + offset); offset += sizeof(int); if (offset + sizeof(int) > fileByteSize) { throw Resource::FailedLoadingException("Reading Joint Parent ID failed"); } int jointParentID = *(int*)(fileData + offset); offset += sizeof(int); // Adding joint to the Skeleton m_Skeleton->CreateBone(jointID, jointParentID, jointName, offsetMatrix); #else #endif } void RawModelCustom::ReadAnimationClips(unsigned int &offset, char* fileData, unsigned int& fileByteSize, unsigned int numberOfClips) { for (unsigned int i = 0; i < numberOfClips; i++) { ReadAnimationClipSingle(offset, fileData, fileByteSize, i); } } void RawModelCustom::ReadAnimationClipSingle(unsigned int &offset, char* fileData, unsigned int& fileByteSize, unsigned int clipIndex) { #ifdef BOOST_LITTLE_ENDIAN Skeleton::Animation newAnimation; if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip name length failed"); } unsigned int clipNameLength = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (offset + clipNameLength > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip name failed"); } newAnimation.Name = (fileData + offset); offset += clipNameLength; if (offset + sizeof(float) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip duration failed"); } newAnimation.Duration = *(float*)(fileData + offset); offset += sizeof(float); if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip NrOfKeyframes failed"); } unsigned int nrOfKeyframes = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); if (offset + sizeof(unsigned int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationClip NrOfJoints failed"); } unsigned int nrOfJoints = *(unsigned int*)(fileData + offset); offset += sizeof(unsigned int); newAnimation.Keyframes.reserve(nrOfKeyframes); for (unsigned int i = 0; i < nrOfKeyframes; i++) { ReadAnimationKeyFrame(offset, fileData, fileByteSize, nrOfJoints, newAnimation); } m_Skeleton->Animations[newAnimation.Name] = newAnimation; #else #endif } void RawModelCustom::ReadAnimationKeyFrame(unsigned int &offset, char* fileData, unsigned int& fileByteSize, unsigned int nrOfJoints, Skeleton::Animation& animation) { Skeleton::Animation::Keyframe newKeyFrame; if (offset + sizeof(int) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationKeyFrame index failed"); } newKeyFrame.Index = *(int*)(fileData + offset); offset += sizeof(int); if (offset + sizeof(float) > fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationKeyFrame time failed"); } newKeyFrame.Time = *(float*)(fileData + offset); offset += sizeof(float); if (offset + sizeof(Skeleton::Animation::Keyframe::BoneProperty) * nrOfJoints> fileByteSize) { throw Resource::FailedLoadingException("Reading AnimationKeyFrame joints failed"); } Skeleton::Animation::Keyframe::BoneProperty newBone; for (unsigned int i = 0; i < nrOfJoints; i++) { memcpy(&newBone, (fileData + offset), sizeof(Skeleton::Animation::Keyframe::BoneProperty)); offset += sizeof(Skeleton::Animation::Keyframe::BoneProperty); newKeyFrame.BoneProperties[newBone.ID] = newBone; } animation.Keyframes.push_back(newKeyFrame); } RawModelCustom::~RawModelCustom() { if (m_Skeleton != nullptr) { delete m_Skeleton; } } #endif