#ifndef SnapshotDefinitions_h__ #define SnapshotDefinitions_h__ struct SnapshotDefinitions { // "+Forward" is 8 characters * sizeof(char) = 8 char* InputForward = new char[8]; // "+Right" is 6 characters * sizeof(char) = 6 char* InputRight = new char[6]; }; struct IsWASDKeyDown { bool W = false; bool A = false; bool S = false; bool D = false; }; #endif