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axyz/resources/Schema/Types
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Jace a715f7fe86 Merge branch 'master' into Movement
# Conflicts:
#	include/Engine/Network/Client.h
#	resources/DefaultConfig.ini
#	resources/Schema/Entities/OverwatchCamera.xml
#	resources/Schema/Types/Entity.xsd
2016-03-13 22:22:36 +01:00
..
Color.xsd
Added Model component to schema
2015-12-08 18:21:24 +01:00
Entity.xsd
Merge branch 'master' into Movement
2016-03-13 22:22:36 +01:00
Quaternion.xsd
Added resource folder for lightweight run-time resources that is also relevant to code, eg. shaders and XML schemas
2015-11-20 16:06:30 +01:00
TeamEnum.xsd
Made entity parser give more useful errors and fixed the errors that were while I was at it
2016-01-27 15:16:59 +01:00
Vector.xsd
Added resource folder for lightweight run-time resources that is also relevant to code, eg. shaders and XML schemas
2015-11-20 16:06:30 +01:00
WeaponSlotEnum.xsd
WIP multi-weapon behaviours
2016-02-29 06:58:57 +01:00
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